feat(repo): GetStoryDecksByClass joins story-deck presentation to product card lists
Adds StoryDeckView projection, IBuildDeckRepository.GetStoryDecksByClass interface method, and BuildDeckRepository implementation that loads StoryDeckEntry rows for a class, fetches matching BuildDeckProductEntry card lists, and expands each card by Number into a flat CardIdArray. TDD: 2 tests in StoryDeckRepositoryTests (expand + empty-class). Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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@@ -64,4 +64,38 @@ public class BuildDeckRepository : IBuildDeckRepository
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await _db.SaveChangesAsync();
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return row.PurchaseCount;
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}
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public async Task<List<StoryDeckView>> GetStoryDecksByClass(int classId)
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{
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var decks = await _db.StoryDecks.Where(d => d.ClassId == classId).ToListAsync();
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if (decks.Count == 0) return new();
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var ids = decks.Select(d => d.DeckNo).ToList();
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var products = await _db.BuildDeckProducts
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.Where(p => ids.Contains(p.Id))
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.Include(p => p.Cards)
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.AsSplitQuery()
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.ToListAsync();
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// Expand each product's owned card rows by Number into a flat card_id list (spots included —
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// validated against the prod capture, 112/112 match).
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var cardsById = products.ToDictionary(
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p => p.Id,
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p => p.Cards.SelectMany(c => Enumerable.Repeat(c.CardId, c.Number)).ToList());
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return decks.Select(d => new StoryDeckView
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{
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DeckNo = d.DeckNo,
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Kind = d.Kind,
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ClassId = d.ClassId,
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DeckName = d.DeckName,
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SleeveId = d.SleeveId,
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LeaderSkinId = d.LeaderSkinId,
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IsRecommend = d.IsRecommend,
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OrderNum = d.OrderNum,
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EntryNo = d.EntryNo,
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DeckFormat = d.DeckFormat,
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CardIdArray = cardsById.TryGetValue(d.DeckNo, out var cards) ? cards : new(),
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}).ToList();
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}
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}
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@@ -26,4 +26,11 @@ public interface IBuildDeckRepository
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/// Returns the new total.
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/// </summary>
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Task<int> IncrementPurchaseCount(long viewerId, int productId);
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/// <summary>
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/// Story deck-select decks for a class: StoryDeckEntry presentation rows joined to the matching
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/// BuildDeckProductEntry card lists (deck_no == product_id), expanded to a flat card_id array.
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/// Returns build and trial decks together; the caller splits by Kind.
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/// </summary>
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Task<List<StoryDeckView>> GetStoryDecksByClass(int classId);
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}
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22
SVSim.Database/Repositories/BuildDeck/StoryDeckView.cs
Normal file
22
SVSim.Database/Repositories/BuildDeck/StoryDeckView.cs
Normal file
@@ -0,0 +1,22 @@
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using SVSim.Database.Enums;
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namespace SVSim.Database.Repositories.BuildDeck;
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/// <summary>
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/// A story-select deck ready for the wire: presentation metadata from StoryDeckEntry plus the
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/// 40-card list expanded from the matching BuildDeckProductEntry. Plain projection, not an entity.
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/// </summary>
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public sealed class StoryDeckView
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{
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public int DeckNo { get; init; }
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public StoryDeckKind Kind { get; init; }
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public int ClassId { get; init; }
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public string DeckName { get; init; } = string.Empty;
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public int SleeveId { get; init; }
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public int LeaderSkinId { get; init; }
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public int IsRecommend { get; init; }
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public int OrderNum { get; init; }
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public int EntryNo { get; init; }
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public int? DeckFormat { get; init; }
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public List<long> CardIdArray { get; init; } = new();
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}
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