feat(battle-node): BattleResult enum for BattleFinish.result wire codes

This commit is contained in:
gamer147
2026-06-01 11:41:16 -04:00
parent eaf6d7160b
commit 677b1f1392
5 changed files with 39 additions and 7 deletions

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@@ -66,7 +66,4 @@ internal static class ScriptedProfiles
// display state. v1 doesn't simulate the opponent — once this lands,
// the client sits there indefinitely.
public const int OpponentTurnStartSpin = 100;
// BattleFinish result code for v1 no-contest finishes (player wins).
public const int BattleResultPlayerWins = 1;
}