Things were working, suddenly regressed

This commit is contained in:
gamer147
2026-05-23 18:14:42 -04:00
parent 56d3cf0ec8
commit 66184b3685
31 changed files with 1493 additions and 97 deletions

View File

@@ -0,0 +1,25 @@
using MessagePack;
using System.Text.Json.Serialization;
namespace SVSim.EmulatedEntrypoint.Models.Dtos;
/// <summary>
/// Default leader skin per class (8 entries — one per class). Surfaced under
/// <c>/deck/info data.user_leader_skin_setting_list</c>. Despite the <c>user_</c> prefix on the
/// wire, this is GLOBAL data (same for every viewer) — naming is the client's, not ours.
/// </summary>
[MessagePackObject]
public class DefaultLeaderSkinSetting
{
[JsonPropertyName("class_id")]
[Key("class_id")]
public int ClassId { get; set; }
[JsonPropertyName("is_random_leader_skin")]
[Key("is_random_leader_skin")]
public int IsRandomLeaderSkin { get; set; }
[JsonPropertyName("leader_skin_id")]
[Key("leader_skin_id")]
public int LeaderSkinId { get; set; }
}