Things were working, suddenly regressed

This commit is contained in:
gamer147
2026-05-23 18:14:42 -04:00
parent 56d3cf0ec8
commit 66184b3685
31 changed files with 1493 additions and 97 deletions

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using MessagePack;
using System.Text.Json.Serialization;
namespace SVSim.EmulatedEntrypoint.Models.Dtos;
/// <summary>
/// One of the eight "starter" decks (one per class), as surfaced under
/// <c>/deck/info data.default_deck_list</c>. Wire shape derived from 2026-05-23 prod capture.
/// Used by the client both as new-account defaults and as the source for "use default deck".
/// </summary>
[MessagePackObject]
public class DefaultDeck
{
[JsonPropertyName("deck_no")]
[Key("deck_no")]
public int DeckNo { get; set; }
[JsonPropertyName("class_id")]
[Key("class_id")]
public int ClassId { get; set; }
[JsonPropertyName("sleeve_id")]
[Key("sleeve_id")]
public long SleeveId { get; set; }
[JsonPropertyName("leader_skin_id")]
[Key("leader_skin_id")]
public int LeaderSkinId { get; set; }
[JsonPropertyName("deck_name")]
[Key("deck_name")]
public string DeckName { get; set; } = string.Empty;
/// <summary>40 card_id values — same card may repeat (max 3 per card per Shadowverse rules).</summary>
[JsonPropertyName("card_id_array")]
[Key("card_id_array")]
public List<long> CardIdArray { get; set; } = new();
}