Things were working, suddenly regressed
This commit is contained in:
38
SVSim.EmulatedEntrypoint/Models/Dtos/DefaultDeck.cs
Normal file
38
SVSim.EmulatedEntrypoint/Models/Dtos/DefaultDeck.cs
Normal file
@@ -0,0 +1,38 @@
|
||||
using MessagePack;
|
||||
using System.Text.Json.Serialization;
|
||||
|
||||
namespace SVSim.EmulatedEntrypoint.Models.Dtos;
|
||||
|
||||
/// <summary>
|
||||
/// One of the eight "starter" decks (one per class), as surfaced under
|
||||
/// <c>/deck/info data.default_deck_list</c>. Wire shape derived from 2026-05-23 prod capture.
|
||||
/// Used by the client both as new-account defaults and as the source for "use default deck".
|
||||
/// </summary>
|
||||
[MessagePackObject]
|
||||
public class DefaultDeck
|
||||
{
|
||||
[JsonPropertyName("deck_no")]
|
||||
[Key("deck_no")]
|
||||
public int DeckNo { get; set; }
|
||||
|
||||
[JsonPropertyName("class_id")]
|
||||
[Key("class_id")]
|
||||
public int ClassId { get; set; }
|
||||
|
||||
[JsonPropertyName("sleeve_id")]
|
||||
[Key("sleeve_id")]
|
||||
public long SleeveId { get; set; }
|
||||
|
||||
[JsonPropertyName("leader_skin_id")]
|
||||
[Key("leader_skin_id")]
|
||||
public int LeaderSkinId { get; set; }
|
||||
|
||||
[JsonPropertyName("deck_name")]
|
||||
[Key("deck_name")]
|
||||
public string DeckName { get; set; } = string.Empty;
|
||||
|
||||
/// <summary>40 card_id values — same card may repeat (max 3 per card per Shadowverse rules).</summary>
|
||||
[JsonPropertyName("card_id_array")]
|
||||
[Key("card_id_array")]
|
||||
public List<long> CardIdArray { get; set; } = new();
|
||||
}
|
||||
Reference in New Issue
Block a user