Things were working, suddenly regressed
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13
SVSim.EmulatedEntrypoint/Models/Dtos/AvatarSchedule.cs
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13
SVSim.EmulatedEntrypoint/Models/Dtos/AvatarSchedule.cs
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using MessagePack;
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namespace SVSim.EmulatedEntrypoint.Models.Dtos;
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/// <summary>
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/// Placeholder for an Avatar/Hero mode schedule entry. The 2026-05-23 prod capture had an empty
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/// schedules list, so the entry shape is TBD — fill in fields when an active Avatar window is
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/// captured. AvatarBattleAllInfo.Parse on the client side is the parser to read for shape.
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/// </summary>
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[MessagePackObject(keyAsPropertyName: true)]
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public class AvatarSchedule
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{
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}
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