Story
This commit is contained in:
24
SVSim.EmulatedEntrypoint/Models/Dtos/Common/BadgeFlag.cs
Normal file
24
SVSim.EmulatedEntrypoint/Models/Dtos/Common/BadgeFlag.cs
Normal file
@@ -0,0 +1,24 @@
|
||||
using MessagePack;
|
||||
using System.Text.Json.Serialization;
|
||||
|
||||
namespace SVSim.EmulatedEntrypoint.Models.Dtos.Common;
|
||||
|
||||
/// <summary>
|
||||
/// Single-field `{ "is_display_badge": bool }` wrapper. The badge-poll context
|
||||
/// of <c>MyPageNotifications.ParseBadgeInfos</c> (called from StoryFinishTask,
|
||||
/// QuestFinishTask, RecoveryTask, OpenRoomBattleGetRecoveryParamTask) reads
|
||||
/// only this one field from each of <c>quest</c>, <c>story_notification</c>,
|
||||
/// and <c>basic_puzzle</c>, so all three positions share this shape.
|
||||
///
|
||||
/// The mypage-index versions of <c>quest</c> and <c>story_notification</c> have
|
||||
/// richer shapes (<see cref="SVSim.EmulatedEntrypoint.Models.Dtos.Quest"/>,
|
||||
/// <see cref="SVSim.EmulatedEntrypoint.Models.Dtos.StoryNotification"/>) since
|
||||
/// the home-screen UI reads additional fields off them.
|
||||
/// </summary>
|
||||
[MessagePackObject]
|
||||
public class BadgeFlag
|
||||
{
|
||||
[JsonPropertyName("is_display_badge")]
|
||||
[Key("is_display_badge")]
|
||||
public bool IsDisplayBadge { get; set; }
|
||||
}
|
||||
Reference in New Issue
Block a user