feat(bootstrap): ArenaTwoPickRewardImporter + tests
Idempotent upsert importer for arena-two-pick-rewards.json; 2 NUnit tests (16-row load + idempotency). Wired into Program.cs globals pipeline after ArenaSeasonImporter. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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51
SVSim.Bootstrap/Importers/ArenaTwoPickRewardImporter.cs
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51
SVSim.Bootstrap/Importers/ArenaTwoPickRewardImporter.cs
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using Microsoft.EntityFrameworkCore;
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using SVSim.Bootstrap.Models.Seed;
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using SVSim.Database;
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using SVSim.Database.Models;
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namespace SVSim.Bootstrap.Importers;
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/// <summary>
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/// Idempotent upsert of <see cref="ArenaTwoPickReward"/> rows from
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/// <c>arena-two-pick-rewards.json</c>. Key = (WinCount, RewardType, RewardId).
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/// </summary>
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public class ArenaTwoPickRewardImporter
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{
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public async Task<int> ImportAsync(SVSimDbContext context, string seedDir)
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{
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var path = Path.Combine(seedDir, "arena-two-pick-rewards.json");
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if (!File.Exists(path))
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{
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Console.WriteLine($"[ArenaTwoPickRewardImporter] missing {path}; skipping.");
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return 0;
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}
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var seeds = SeedLoader.LoadList<ArenaTwoPickRewardSeed>(path);
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var existing = await context.ArenaTwoPickRewards
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.ToDictionaryAsync(r => (r.WinCount, r.RewardType, r.RewardId));
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int upserted = 0;
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foreach (var s in seeds)
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{
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if (existing.TryGetValue((s.WinCount, s.RewardType, s.RewardId), out var row))
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{
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row.RewardNum = s.RewardNum;
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}
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else
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{
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context.ArenaTwoPickRewards.Add(new ArenaTwoPickReward
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{
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WinCount = s.WinCount,
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RewardType = s.RewardType,
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RewardId = s.RewardId,
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RewardNum = s.RewardNum,
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});
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}
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upserted++;
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}
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await context.SaveChangesAsync();
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Console.WriteLine($"[ArenaTwoPickRewardImporter] upserted={upserted}");
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return upserted;
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}
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}
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@@ -84,6 +84,7 @@ public static class Program
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await new MyRotationImporter().ImportAsync(context, opts.SeedDir);
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await new AvatarAbilityImporter().ImportAsync(context, opts.SeedDir);
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await new ArenaSeasonImporter().ImportAsync(context, opts.SeedDir);
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await new ArenaTwoPickRewardImporter().ImportAsync(context, opts.SeedDir);
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await new BattlePassImporter().ImportAsync(context, opts.SeedDir);
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await new BattlePassSeasonImporter().ImportAsync(context, opts.SeedDir);
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await new BattlePassRewardImporter().ImportAsync(context, opts.SeedDir);
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