From 59de7a8b86b9ef4e935421ace2f724ff2d4e9613 Mon Sep 17 00:00:00 2001 From: gamer147 Date: Fri, 3 Jul 2026 22:22:31 -0400 Subject: [PATCH] cull(engine-cleanup): pass-8 phase-2 cascade round 5 after AreaSelectUI stub --- SVSim.BattleEngine/Engine/AreaSelInfo.cs | 2 -- 1 file changed, 2 deletions(-) diff --git a/SVSim.BattleEngine/Engine/AreaSelInfo.cs b/SVSim.BattleEngine/Engine/AreaSelInfo.cs index 5d7974c6..283ef76c 100644 --- a/SVSim.BattleEngine/Engine/AreaSelInfo.cs +++ b/SVSim.BattleEngine/Engine/AreaSelInfo.cs @@ -12,8 +12,6 @@ public class AreaSelInfo : MonoBehaviour private static readonly string[] CLEARPRESENT_NAME = new string[10] { "", "Common_0205", "", "Common_0201", "", "", "", "", "", "Common_0115" }; - private static readonly string[] CLEARPRESENT_THUMBNAIL_SPRITENAME = new string[10] { "", "thumbnail_liquid", "", "thumbnail_crystal", "", "", "thumbnail_card", "thumbnail_emblem", "thumbnail_title", "thumbnail_rupy" }; - public static string GetPresentItemName(int itemID, long userGoodsId) { switch ((UserGoods.Type)itemID)