From 57dee92570c5672c1de16793a640ae91726505de Mon Sep 17 00:00:00 2001 From: gamer147 Date: Fri, 3 Jul 2026 21:49:55 -0400 Subject: [PATCH] =?UTF-8?q?cull(engine-cleanup):=20pass-8=20phase-2=20?= =?UTF-8?q?=E2=80=94=20stub=20MyPageItemBattle=20to=20live=20surface?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- SVSim.BattleEngine/Engine/MyPageItemBattle.cs | 1134 +---------------- 1 file changed, 15 insertions(+), 1119 deletions(-) diff --git a/SVSim.BattleEngine/Engine/MyPageItemBattle.cs b/SVSim.BattleEngine/Engine/MyPageItemBattle.cs index 8172885f..b89506ab 100644 --- a/SVSim.BattleEngine/Engine/MyPageItemBattle.cs +++ b/SVSim.BattleEngine/Engine/MyPageItemBattle.cs @@ -1,1119 +1,15 @@ -using System; -using System.Collections; -using System.Collections.Generic; -using Cute; -using UnityEngine; -using Wizard; -using Wizard.RoomMatch; - -public class MyPageItemBattle : MyPageItem -{ - private enum RankMatchLayoutType - { - Default, - DefaultWithReward, - DefaultWithRewardAndSpeicalReward, - Crossover, - CrossoverWithReward, - CrossoverWithRewardAndSpeicalReward - } - - private struct FormatSelectLayout - { - public int GridY { get; private set; } - - public int Interval { get; private set; } - - public bool IsEnableRewardButton { get; private set; } - - public bool IsEnableSpecialRewardButton { get; private set; } - - public bool IsEnableCrossOver { get; private set; } - - public Vector3 RewardPosition { get; private set; } - - public Vector3 SpecialWinRewardPosition { get; private set; } - - public FormatSelectLayout(int gridY, int interval, bool enableRewardButton, bool enableSpecialRewardButton, bool enableCrossOver, Vector3 rewardPosition, Vector3 specialWinRewardPosition) - { - GridY = gridY; - Interval = interval; - IsEnableRewardButton = enableRewardButton; - IsEnableCrossOver = enableCrossOver; - IsEnableSpecialRewardButton = enableSpecialRewardButton; - RewardPosition = rewardPosition; - SpecialWinRewardPosition = specialWinRewardPosition; - } - } - - [Serializable] - private class RankMatchLayout - { - public UIButton RotationButton; - - public UILabel RotationLabel; - - public UITexture RotationRankTexture; - - public UIButton UnlimitedButton; - - public UILabel UnlimitedLabel; - - public UITexture UnlimitedRankTexture; - - public UIButton CrossoverButton; - - public UILabel CrossoverLabel; - - public UITexture CrossoverRankTexture; - - public UIButton WinRewardButton; - - public UIButton SpecialWinRewardButton; - - public GameObject SpecialWinRewardIcon; - - public void ClearButtonOnClickEvent() - { - ClearButtonOnClickEventCore(RotationButton); - ClearButtonOnClickEventCore(UnlimitedButton); - ClearButtonOnClickEventCore(CrossoverButton); - ClearButtonOnClickEventCore(WinRewardButton); - ClearButtonOnClickEventCore(SpecialWinRewardButton); - static void ClearButtonOnClickEventCore(UIButton button) - { - if (!(button == null)) - { - button.onClick.Clear(); - } - } - } - - public void SetButtonOnClickEvent(UIButton button, Action onClick) - { - if (!(button == null)) - { - button.onClick.Add(new EventDelegate(delegate - { - onClick(); - })); - } - } - } - - [SerializeField] - private UIButton _freeMatchButton; - - [SerializeField] - private UIButton _rankMatchButton; - - [SerializeField] - private MyPageCardPanel _freeMatchCardPanel; - - [SerializeField] - private MyPageCardPanel _rankMatchCardPanel; - - [SerializeField] - private MyPageBattleCampaign _battleCampaignClass; - - [SerializeField] - private MyPageCardPanel _roomMatchCardPanel; - - [SerializeField] - private UIButton _roomMatchButton; - - [SerializeField] - private UITexture _rankIcon; - - [SerializeField] - private GameObject _inviteIconCardPanel; - - [SerializeField] - private UIButton _roomCreateButton; - - [SerializeField] - private UIButton _roomJoinButton; - - [SerializeField] - private UIButton _roomWatchButton; - - [SerializeField] - private GameObject _roomInviteIconOnJoinButton; - - [SerializeField] - private UILabel _roomWatchLabel; - - [SerializeField] - private UIButton _roomCreateNormalBattleButton; - - [SerializeField] - private UIButton _roomCreate2PickBattleButton; - - [SerializeField] - private UILabel _roomCreateNormalLabel; - - [SerializeField] - private GameObject _roomActionRoot; - - [SerializeField] - private GameObject _roomCreateTypeRoot; - - [SerializeField] - private GameObject _cardPanelRoomMatch; - - [SerializeField] - private GameObject _roomInviteMenuRoot; - - [SerializeField] - private UIButton _roomIdInputButtonInInvite; - - [SerializeField] - private UIButton _roomInviteReceiveButton; - - [SerializeField] - private GameObject _inviteReceveDialog; - - [SerializeField] - private GameObject _formatSelectRootRankMatch; - - [SerializeField] - private RankMatchLayout _rankMatchLayouts = new RankMatchLayout(); - - [SerializeField] - private UIGrid _rankMatchGrid; - - [SerializeField] - private GameObject _winRewardDialogBoxPrefab; - - [SerializeField] - private GameObject _specialWinRewardDialogBoxPrefab; - - [SerializeField] - private GameObject _formatSelectRootFreeMatch; - - [SerializeField] - private UIButton _rotationButtonFreeMatch; - - [SerializeField] - private UILabel _rotationButtonFreeMatchLabel; - - [SerializeField] - private UIButton _unlimitedButtonFreeMatch; - - [SerializeField] - private UILabel _unlimitedButtonFreeMatchLabel; - - [SerializeField] - private GameObject _roomCampaignRoot; - - [SerializeField] - private GameObject _roomCampaignTimeRoot; - - [SerializeField] - private UILabel _roomCampaignEndTime; - - [SerializeField] - private GameObject _freeMatchPreReleaseApeal; - - [SerializeField] - private UIButton _preReleaseFreeMatchButton; - - [SerializeField] - private UILabel _preReleaseFreeMatchLabel; - - [SerializeField] - private UIButton _crossoverFreeMatchButton; - - [SerializeField] - private UILabel _crossoverFreeMatchLabel; - - [SerializeField] - private UIButton _myrotaionFreeMatchButton; - - [SerializeField] - private UILabel _myRotationFreeMatchLabel; - - [SerializeField] - private UIButton _avatarBattleFreeMatchButton; - - [SerializeField] - private UILabel _avatarBattleFreeMatchLabel; - - [SerializeField] - private CardDetailUI _cardDetailPrefab; - - [SerializeField] - private GameObject _rewardDetailCamera; - - private CardDetailUI _cardDetail; - - private CardPanelMaintenancePlate _roomWatchMaintenancePlate; - - private CardPanelMaintenancePlate _roomCreateMaintenancePlate; - - private CardPanelMaintenancePlate _roomJoinMaintenancePlate; - - private CardPanelMaintenancePlate _roomCreateNormalMaintenancePlate; - - private CardPanelMaintenancePlate _roomCreate2PickMaintenancePlate; - - private CardPanelMaintenancePlate _freeRotationMaintenancePlate; - - private CardPanelMaintenancePlate _freeUnlimitedMaintenancePlate; - - private CardPanelMaintenancePlate _freePreReleaseMaintenancePlate; - - private CardPanelMaintenancePlate _rankRotationMaintenancePlate; - - private CardPanelMaintenancePlate _rankUnlimitedMaintenancePlate; - - private CardPanelMaintenancePlate _freeCrossoverMaintenancePlate; - - private CardPanelMaintenancePlate _rankCrossoverMaintenancePlate; - - private CardPanelMaintenancePlate _freeMyRotationReleaseMaintenancePlate; - - private CardPanelMaintenancePlate _freeAvatarReleaseMaintenancePlate; - - private RoomRuleSetting _roomCreateSetting; - - private RoomRuleSetting _roomCreateSetting2Pick; - - private IDInput _roomInput; - - private List _rankIconPathList = new List(); - - private bool _isStopSendMyPageRefreshTask; - - private static readonly Dictionary RANK_FORMAT_SELECT_LAYOUT = new Dictionary - { - { - RankMatchLayoutType.Default, - new FormatSelectLayout(57, 150, enableRewardButton: false, enableSpecialRewardButton: false, enableCrossOver: false, Vector3.zero, Vector3.zero) - }, - { - RankMatchLayoutType.DefaultWithReward, - new FormatSelectLayout(106, 150, enableRewardButton: true, enableSpecialRewardButton: false, enableCrossOver: false, new Vector3(381f, -141f, 0f), Vector3.zero) - }, - { - RankMatchLayoutType.DefaultWithRewardAndSpeicalReward, - new FormatSelectLayout(106, 150, enableRewardButton: true, enableSpecialRewardButton: true, enableCrossOver: false, new Vector3(381f, -141f, 0f), new Vector3(175f, -141f, 0f)) - }, - { - RankMatchLayoutType.Crossover, - new FormatSelectLayout(163, 146, enableRewardButton: false, enableSpecialRewardButton: false, enableCrossOver: true, Vector3.zero, Vector3.zero) - }, - { - RankMatchLayoutType.CrossoverWithReward, - new FormatSelectLayout(162, 131, enableRewardButton: true, enableSpecialRewardButton: true, enableCrossOver: false, new Vector3(381f, -190f, 0f), Vector3.zero) - }, - { - RankMatchLayoutType.CrossoverWithRewardAndSpeicalReward, - new FormatSelectLayout(162, 131, enableRewardButton: true, enableSpecialRewardButton: true, enableCrossOver: true, new Vector3(381f, -190f, 0f), new Vector3(175f, -190f, 0f)) - } - }; - - public RoomConnectController RoomConnectControllerInstance { get; private set; } - - public override void OnMyPageInfoReceive() - { - base.OnMyPageInfoReceive(); - Format inFormat = ((PlayerStaticData.UserRank(Format.Rotation) <= PlayerStaticData.UserRank(Format.Unlimited)) ? Format.Unlimited : Format.Rotation); - PlayerStaticData.LoadUserRankTexture(inFormat); - PlayerStaticData.AttachUserRankTexture(_rankIcon, PlayerStaticData.RankTexSize.L); - InitializeRankIcon(); - _inviteIconCardPanel.SetActive(base.Parent.IsEnableRoomInvite); - } - - public override void Initialize(MyPageMenu parent) - { - base.Initialize(parent); - GameObject[] array = new GameObject[10] { _roomCreateButton.gameObject, _roomJoinButton.gameObject, _roomWatchButton.gameObject, _roomCreateNormalBattleButton.gameObject, _roomCreate2PickBattleButton.gameObject, _roomCreateTypeRoot, _roomInviteMenuRoot, _formatSelectRootRankMatch, _formatSelectRootFreeMatch, _roomActionRoot }; - foreach (GameObject obj in array) - { - SaveDefaultPosition(obj); - } - InitializeCardDetail(); - } - - private void InitializeCardDetail() - { - _rewardDetailCamera.SetActive(value: false); - if (!(_cardDetail != null)) - { - int detailLayer = LayerMask.NameToLayer("Detail"); - _cardDetail = UnityEngine.Object.Instantiate(_cardDetailPrefab); - _cardDetail.transform.parent = base.transform; - _cardDetail.transform.localPosition = Vector3.zero; - _cardDetail.transform.localScale = Vector3.one; - _cardDetail.gameObject.SetActive(value: false); - _cardDetail.Initialize(detailLayer, CardMaster.CardMasterId.Default); - _cardDetail.IsShowFlavorTextButton = false; - _cardDetail.IsShowVoiceButton = false; - _cardDetail.IsShowEvolutionButton = false; - } - } - - private void InitializeRankIcon() - { - List list = new List(); - list.Add(Toolbox.ResourcesManager.GetAssetTypePath(PlayerStaticData.UserRank(Format.Rotation).ToString("00"), ResourcesManager.AssetLoadPathType.RankIcon_L)); - list.Add(Toolbox.ResourcesManager.GetAssetTypePath(PlayerStaticData.UserRank(Format.Unlimited).ToString("00"), ResourcesManager.AssetLoadPathType.RankIcon_L)); - list.Add(Toolbox.ResourcesManager.GetAssetTypePath(PlayerStaticData.UserRank(Format.Crossover).ToString("00"), ResourcesManager.AssetLoadPathType.RankIcon_L)); - if (LoadCheckRankIcon(list)) - { - List oldFilePath = _rankIconPathList; - _rankIconPathList = list; - Toolbox.ResourcesManager.StartCoroutine_LoadAssetGroupSync(_rankIconPathList, delegate - { - UpdateRankIcon(); - if (oldFilePath.Count > 0) - { - Toolbox.ResourcesManager.RemoveAssetGroup(oldFilePath); - } - }); - } - else - { - UpdateRankIcon(); - } - } - - private void UpdateRankIcon() - { - Texture mainTexture = Toolbox.ResourcesManager.LoadObject(Toolbox.ResourcesManager.GetAssetTypePath(PlayerStaticData.UserRank(Format.Rotation).ToString("00"), ResourcesManager.AssetLoadPathType.RankIcon_L, isfetch: true)) as Texture; - Texture mainTexture2 = Toolbox.ResourcesManager.LoadObject(Toolbox.ResourcesManager.GetAssetTypePath(PlayerStaticData.UserRank(Format.Unlimited).ToString("00"), ResourcesManager.AssetLoadPathType.RankIcon_L, isfetch: true)) as Texture; - Texture mainTexture3 = Toolbox.ResourcesManager.LoadObject(Toolbox.ResourcesManager.GetAssetTypePath(PlayerStaticData.UserRank(Format.Crossover).ToString("00"), ResourcesManager.AssetLoadPathType.RankIcon_L, isfetch: true)) as Texture; - RankMatchLayout rankMatchLayouts = _rankMatchLayouts; - if (rankMatchLayouts.RotationRankTexture != null) - { - rankMatchLayouts.RotationRankTexture.mainTexture = mainTexture; - } - if (rankMatchLayouts.UnlimitedRankTexture != null) - { - rankMatchLayouts.UnlimitedRankTexture.mainTexture = mainTexture2; - } - if (rankMatchLayouts.CrossoverRankTexture != null) - { - rankMatchLayouts.CrossoverRankTexture.mainTexture = mainTexture3; - } - } - - public override void OnClose() - { - base.OnClose(); - Toolbox.ResourcesManager.RemoveAssetGroup(_rankIconPathList); - _rankIconPathList.Clear(); - } - - private bool LoadCheckRankIcon(List newList) - { - if (_rankIconPathList.Count != newList.Count) - { - return true; - } - for (int i = 0; i < newList.Count; i++) - { - if (_rankIconPathList[i] != newList[i]) - { - return true; - } - } - return false; - } - - public override void Show(bool skipCardAnimation = false) - { - RestoreCardPanelPosition(); - RestoreDefaultPosition(_roomCreateNormalBattleButton.gameObject); - RestoreDefaultPosition(_roomCreate2PickBattleButton.gameObject); - RestoreDefaultPosition(_roomCreateTypeRoot); - UpdateCampaignInfo(); - base.Show(skipCardAnimation); - if (FirstTips.IsFirstTipsOpen(FirstTips.TipsType.Battle)) - { - UIManager.GetInstance().CheckFirstTips(FirstTips.TipsType.Battle); - FirstTips.SaveFinishFirstTips(FirstTips.TipsType.BattleBeforeFormatUser); - } - else if (FirstTips.IsFirstTipsOpen(FirstTips.TipsType.BattleBeforeFormatUser)) - { - UIManager.GetInstance().CheckFirstTips(FirstTips.TipsType.BattleBeforeFormatUser); - } - _freeMatchPreReleaseApeal.SetActive(Prerelease.Instance.IsEnableFreeMatch); - _preReleaseFreeMatchButton.gameObject.SetActive(Prerelease.Instance.IsEnableFreeMatch); - _crossoverFreeMatchButton.gameObject.SetActive(Data.Crossover.IsWithinFreeMatchPeriod); - _myrotaionFreeMatchButton.gameObject.SetActive(Data.MyRotationAllInfo.IsWithinFreeMatchPeriod); - _avatarBattleFreeMatchButton.gameObject.SetActive(Data.AvatarBattleAllInfo.IsWithinFreeMatchPeriod); - int num = ((Data.MyRotationAllInfo.IsWithinFreeMatchPeriod || Prerelease.Instance.IsEnableFreeMatch || Data.Crossover.IsWithinFreeMatchPeriod || Data.AvatarBattleAllInfo.IsWithinFreeMatchPeriod) ? 163 : 57); - UIUtil.SetLocalPositionY(_rotationButtonFreeMatch.transform, num); - ShowCardPanelMenu(skipCardAnimation); - } - - private void UpdateCampaignInfo() - { - _roomCampaignTimeRoot.SetActive(value: true); - if (Data.MyPageNotifications.data.RoomRule.NormalRuleFormatList.Contains(Format.Hof)) - { - _roomCampaignRoot.gameObject.SetActive(value: true); - _roomCampaignEndTime.text = Data.SystemText.Get("MyPage_0048", Data.MyPageNotifications.data.RoomRule.NormalRuleFormatEndTime[Format.Hof]); - } - else if (Data.MyPageNotifications.data.RoomRule.NormalRuleFormatList.Contains(Format.Windfall)) - { - _roomCampaignRoot.gameObject.SetActive(value: true); - _roomCampaignEndTime.text = Data.SystemText.Get("MyPage_0048", Data.MyPageNotifications.data.RoomRule.NormalRuleFormatEndTime[Format.Windfall]); - } - else if (Data.MyPageNotifications.data.RoomRule.SpecialTwoPickRuleFormatList.Contains(TwoPickFormat.Cube)) - { - _roomCampaignRoot.gameObject.SetActive(value: true); - _roomCampaignEndTime.text = Data.SystemText.Get("MyPage_0048", Data.MyPageNotifications.data.RoomRule.TwoPickRuleFormatEndTime[TwoPickFormat.Cube]); - } - else if (Data.MyPageNotifications.data.RoomRule.SpecialTwoPickRuleFormatList.Contains(TwoPickFormat.Chaos)) - { - _roomCampaignRoot.gameObject.SetActive(value: true); - _roomCampaignEndTime.text = Data.SystemText.Get("MyPage_0048", Data.MyPageNotifications.data.RoomRule.TwoPickRuleFormatEndTime[TwoPickFormat.Chaos]); - } - else if (Data.MyPageNotifications.data.RoomRule.NormalRuleFormatList.Contains(Format.Avatar)) - { - _roomCampaignRoot.gameObject.SetActive(value: true); - _roomCampaignEndTime.text = Data.SystemText.Get("MyPage_0048", Data.MyPageNotifications.data.RoomRule.NormalRuleFormatEndTime[Format.Avatar]); - } - else if (Data.MyPage.data.IsRoomNonPossessionCardCampaign()) - { - _roomCampaignRoot.gameObject.SetActive(value: true); - _roomCampaignEndTime.text = Data.SystemText.Get("MyPage_0048", Data.MyPage.data.RoomNonPossessionCardCampaign.EndLocalTimeString); - } - else if (Data.MyPage.data._lotteryData.IsCampaignTimeNow()) - { - _roomCampaignRoot.gameObject.SetActive(value: true); - _roomCampaignTimeRoot.SetActive(value: false); - } - else - { - _roomCampaignRoot.gameObject.SetActive(value: false); - } - } - - private void ShowCardPanelMenu(bool skipCardAnimation = false) - { - if (!skipCardAnimation) - { - StartCardPanelAppearAnimation(); - } - SetNotRoomCardPanelVisible(visible: true); - _roomActionRoot.SetActive(value: false); - _roomCreateTypeRoot.SetActive(value: false); - _roomInviteMenuRoot.SetActive(value: false); - _formatSelectRootRankMatch.SetActive(value: false); - _formatSelectRootFreeMatch.SetActive(value: false); - _freeMatchButton.onClick.Clear(); - _freeMatchButton.onClick.Add(new EventDelegate(delegate - { - OnPushFreeMatch(); - })); - _rankMatchButton.onClick.Clear(); - _rankMatchButton.onClick.Add(new EventDelegate(delegate - { - OnPushRankMatch(); - })); - _roomMatchButton.onClick.Clear(); - _roomMatchButton.onClick.Add(new EventDelegate(delegate - { - OnPushRoomMatch(); - })); - _inviteIconCardPanel.SetActive(base.Parent.IsEnableRoomInvite); - StartCoroutine(_battleCampaignClass.Init()); - } - - private void OnPushFreeMatch() - { - if (!base.IsCardMoving) - { - ShowFreeMatchFormatSelect(isPlaySe: true); - } - } - - public void ShowFreeMatchFormatSelect(bool isPlaySe) - { - if (Data.AvatarBattleAllInfo.IsWithinFreeMatchPeriod) - { - UIManager.GetInstance().CheckFirstTips(FirstTips.TipsType.HeroesFreeMatch); - } - FormatSelectCommon(Data.SystemText.Get("MyPage_0010"), 0, _freeMatchButton, _formatSelectRootFreeMatch, isPlaySe); - SetupFreeMatch(); - MoveCardPanelLeftPosition(_freeMatchCardPanel.gameObject); - FadeOutCardPanelAndNonActive(_roomMatchCardPanel); - FadeOutCardPanelAndNonActive(_rankMatchCardPanel); - } - - private void OnClickFormatFreeMatch(Format type) - { - - ShowMatchDeckSelect(type, DataMgr.BattleType.FreeBattle); - } - - private void OnPushRankMatch() - { - if (!base.IsCardMoving) - { - ShowRankMatchFormatSelect(isPlaySe: true); - } - } - - public void ShowRankMatchFormatSelect(bool isPlaySe) - { - FormatSelectCommon(Data.SystemText.Get("MyPage_0011"), 1, _rankMatchButton, _formatSelectRootRankMatch, isPlaySe); - SetupRankMatch(); - MoveCardPanelLeftPosition(_rankMatchCardPanel.gameObject); - FadeOutCardPanelAndNonActive(_freeMatchCardPanel); - FadeOutCardPanelAndNonActive(_roomMatchCardPanel); - } - - private RankMatchLayoutType GetRankMatchLayoutType() - { - CampaignBattleWin campaignBattleWin = Data.MyPageNotifications.data.CampaignBattleWin; - if (Data.Crossover.IsWithinRankMatchPeriod) - { - if (!campaignBattleWin.IsInSessionCampaign || !campaignBattleWin.IsHaveSpecialWinReward) - { - if (!campaignBattleWin.IsInSessionCampaign) - { - return RankMatchLayoutType.Crossover; - } - return RankMatchLayoutType.CrossoverWithReward; - } - return RankMatchLayoutType.CrossoverWithRewardAndSpeicalReward; - } - if (!campaignBattleWin.IsInSessionCampaign || !campaignBattleWin.IsHaveSpecialWinReward) - { - if (!campaignBattleWin.IsInSessionCampaign) - { - return RankMatchLayoutType.Default; - } - return RankMatchLayoutType.DefaultWithReward; - } - return RankMatchLayoutType.DefaultWithRewardAndSpeicalReward; - } - - private void FormatSelectCommon(string topBarTitle, int cardIndex, UIButton cardButton, GameObject formatSelectRoot, bool isPlaySe) - { - base.CardAnimation.OnClicked(cardIndex, isPlaySe); - formatSelectRoot.SetActive(value: true); - RestoreDefaultPosition(formatSelectRoot); - AppearAnimationFromRight(formatSelectRoot); - cardButton.onClick.Clear(); - base.Parent.SetBackButtonEnable(); - base.Parent.SetDefaultBackButtonHandler(); - base.IsEnableFooterCurrentMenu = true; - base.TopBar.SetTitleLabel(topBarTitle); - } - - private void SetupFreeMatch() - { - bool isMaintenance = Data.MaintenanceCodeList.Contains(NetworkDefine.MAINTENANCE_TYPE.FREEBATTLE_ROTATION); - bool isMaintenance2 = Data.MaintenanceCodeList.Contains(NetworkDefine.MAINTENANCE_TYPE.FREEBATTLE_UNLIMITED); - bool isMaintenance3 = Data.MaintenanceCodeList.Contains(NetworkDefine.MAINTENANCE_TYPE.FREEBATTLE_PREROTATION); - bool isMaintenance4 = Data.MaintenanceCodeList.Contains(NetworkDefine.MAINTENANCE_TYPE.FREEBATTLE_CROSSOVER); - bool isMaintenance5 = Data.MaintenanceCodeList.Contains(NetworkDefine.MAINTENANCE_TYPE.FREEBATTLE_MYROTATION); - bool isMaintenance6 = Data.MaintenanceCodeList.Contains(NetworkDefine.MAINTENANCE_TYPE.FREEBATTLE_AVATAR); - _freeRotationMaintenancePlate = MyPageItem.SetMaintenanceVisible(isMaintenance, _rotationButtonFreeMatch, _freeRotationMaintenancePlate, _rotationButtonFreeMatchLabel.depth + 1); - _freeUnlimitedMaintenancePlate = MyPageItem.SetMaintenanceVisible(isMaintenance2, _unlimitedButtonFreeMatch, _freeUnlimitedMaintenancePlate, _unlimitedButtonFreeMatchLabel.depth + 1); - _freePreReleaseMaintenancePlate = MyPageItem.SetMaintenanceVisible(isMaintenance3, _preReleaseFreeMatchButton, _freePreReleaseMaintenancePlate, _preReleaseFreeMatchLabel.depth + 1); - _freeCrossoverMaintenancePlate = MyPageItem.SetMaintenanceVisible(isMaintenance4, _crossoverFreeMatchButton, _freeCrossoverMaintenancePlate, _crossoverFreeMatchLabel.depth + 1); - _freeMyRotationReleaseMaintenancePlate = MyPageItem.SetMaintenanceVisible(isMaintenance5, _myrotaionFreeMatchButton, _freeMyRotationReleaseMaintenancePlate, _myRotationFreeMatchLabel.depth + 1); - _freeAvatarReleaseMaintenancePlate = MyPageItem.SetMaintenanceVisible(isMaintenance6, _avatarBattleFreeMatchButton, _freeAvatarReleaseMaintenancePlate, _avatarBattleFreeMatchLabel.depth + 1); - _rotationButtonFreeMatch.onClick.Clear(); - _unlimitedButtonFreeMatch.onClick.Clear(); - _preReleaseFreeMatchButton.onClick.Clear(); - _crossoverFreeMatchButton.onClick.Clear(); - _myrotaionFreeMatchButton.onClick.Clear(); - _avatarBattleFreeMatchButton.onClick.Clear(); - _rotationButtonFreeMatch.onClick.Add(new EventDelegate(delegate - { - OnClickFormatFreeMatch(Format.Rotation); - })); - _unlimitedButtonFreeMatch.onClick.Add(new EventDelegate(delegate - { - OnClickFormatFreeMatch(Format.Unlimited); - })); - _preReleaseFreeMatchButton.onClick.Add(new EventDelegate(delegate - { - OnClickFormatFreeMatch(Format.PreRotation); - })); - _crossoverFreeMatchButton.onClick.Add(new EventDelegate(delegate - { - OnClickFormatFreeMatch(Format.Crossover); - })); - _myrotaionFreeMatchButton.onClick.Add(new EventDelegate(delegate - { - OnClickFormatFreeMatch(Format.MyRotation); - })); - _avatarBattleFreeMatchButton.onClick.Add(new EventDelegate(delegate - { - OnClickFormatFreeMatch(Format.Avatar); - })); - } - - private void SetupRankMatch() - { - RankMatchLayoutType rankMatchLayoutType = GetRankMatchLayoutType(); - FormatSelectLayout formatSelectLayout = RANK_FORMAT_SELECT_LAYOUT[rankMatchLayoutType]; - bool isMaintenance = Data.MaintenanceCodeList.Contains(NetworkDefine.MAINTENANCE_TYPE.RANKBATTLE_ROTATION); - bool isMaintenance2 = Data.MaintenanceCodeList.Contains(NetworkDefine.MAINTENANCE_TYPE.RANKBATTLE_UNLIMITED); - bool isMaintenance3 = Data.MaintenanceCodeList.Contains(NetworkDefine.MAINTENANCE_TYPE.RANKBATTLE_CROSSOVER); - _rankRotationMaintenancePlate = MyPageItem.SetMaintenanceVisible(isMaintenance, _rankMatchLayouts.RotationButton, _rankRotationMaintenancePlate, _rankMatchLayouts.RotationLabel.depth + 1); - _rankUnlimitedMaintenancePlate = MyPageItem.SetMaintenanceVisible(isMaintenance2, _rankMatchLayouts.UnlimitedButton, _rankUnlimitedMaintenancePlate, _rankMatchLayouts.UnlimitedLabel.depth + 1); - _rankCrossoverMaintenancePlate = MyPageItem.SetMaintenanceVisible(isMaintenance3, _rankMatchLayouts.CrossoverButton, _rankCrossoverMaintenancePlate, _rankMatchLayouts.CrossoverLabel.depth + 1); - _rankMatchLayouts.CrossoverButton.gameObject.SetActive(formatSelectLayout.IsEnableCrossOver); - _rankMatchLayouts.WinRewardButton.gameObject.SetActive(formatSelectLayout.IsEnableRewardButton); - _rankMatchLayouts.SpecialWinRewardButton.gameObject.SetActive(formatSelectLayout.IsEnableSpecialRewardButton); - if (Data.MyPageNotifications.data.CampaignBattleWin.SpecialTreasureInfo != null) - { - _rankMatchLayouts.SpecialWinRewardIcon.SetActive(Data.MyPageNotifications.data.CampaignBattleWin.SpecialTreasureInfo.IsTreasureBoxReadyToOpen); - UIManager.GetInstance()._Footer.InviteIconDisp(Data.MyPageNotifications.data.CampaignBattleWin.SpecialTreasureInfo.IsTreasureBoxReadyToOpen); - } - _rankMatchLayouts.WinRewardButton.transform.localPosition = formatSelectLayout.RewardPosition; - _rankMatchLayouts.SpecialWinRewardButton.transform.localPosition = formatSelectLayout.SpecialWinRewardPosition; - _rankMatchGrid.cellHeight = formatSelectLayout.Interval; - _rankMatchGrid.transform.localPosition = new Vector3(_rankMatchGrid.transform.localPosition.x, formatSelectLayout.GridY, _rankMatchGrid.transform.localPosition.z); - _rankMatchGrid.Reposition(); - _rankMatchLayouts.ClearButtonOnClickEvent(); - _rankMatchLayouts.SetButtonOnClickEvent(_rankMatchLayouts.RotationButton, delegate - { - OnClickFormatRankMatch(Format.Rotation); - }); - _rankMatchLayouts.SetButtonOnClickEvent(_rankMatchLayouts.UnlimitedButton, delegate - { - OnClickFormatRankMatch(Format.Unlimited); - }); - _rankMatchLayouts.SetButtonOnClickEvent(_rankMatchLayouts.CrossoverButton, delegate - { - OnClickFormatRankMatch(Format.Crossover); - }); - _rankMatchLayouts.SetButtonOnClickEvent(_rankMatchLayouts.WinRewardButton, OnClickWinReward); - _rankMatchLayouts.SetButtonOnClickEvent(_rankMatchLayouts.SpecialWinRewardButton, OnClickSpecialWinReward); - } - - private void OnClickFormatRankMatch(Format format) - { - - ShowMatchDeckSelect(format, DataMgr.BattleType.RankBattle); - } - - private static string GetRewardDialogName(CampaignRewardInfo info) - { - return info.Type switch - { - UserGoods.Type.Sleeve => Data.Master.SleeveMgr.Get(info.GoodsId).sleeve_name, - UserGoods.Type.Emblem => Data.Master.EmblemMgr.Get(info.GoodsId)._name, - _ => UserGoods.getUserGoodsName(info.Type, info.GoodsId), - }; - } - - private List GetWinnarRewardDialogData() - { - List list = new List(); - for (int i = 0; i < base.Parent.WinnerRewardInfoCopy.Count; i++) - { - CampaignRewardInfo campaignRewardInfo = base.Parent.WinnerRewardInfoCopy[i]; - PurchaseRewardInfo purchaseRewardInfo = new PurchaseRewardInfo(); - purchaseRewardInfo.PurchaseNthText = GetRewardDialogName(campaignRewardInfo); - purchaseRewardInfo.IsGet = campaignRewardInfo.IsReceived; - ShopCommonRewardInfo shopCommonRewardInfo = new ShopCommonRewardInfo(); - shopCommonRewardInfo.Type = (int)campaignRewardInfo.Type; - shopCommonRewardInfo.Num = campaignRewardInfo.GoodsCount; - shopCommonRewardInfo.UserGoodsId = campaignRewardInfo.GoodsId; - purchaseRewardInfo.RewardInfoList.Add(shopCommonRewardInfo); - list.Add(purchaseRewardInfo); - } - return list; - } - - private void OnClickWinReward() - { - - _rewardDetailCamera.SetActive(value: true); - DialogBase obj = PurchaseRewardDialog.Create(GetWinnarRewardDialogData(), attachBottomObj: MyPageRewardDialogBoxCount.Create(_winRewardDialogBoxPrefab, Data.MyPageNotifications.data.CampaignBattleWin), cardDetail: _cardDetail, useLargeDetailDialog: true, layout: PurchaseRewardDialog.Layout.TITLE_BOTTOM, detailDialogTitleOverride: Data.SystemText.Get("Mission_0025")); - obj.SetTitleLabel(Data.SystemText.Get("MyPage_0081")); - obj.OnClose = delegate - { - _rewardDetailCamera.SetActive(value: false); - }; - obj.SetLayer("Loading"); - } - - private void OnClickSpecialWinReward() - { - - _rewardDetailCamera.SetActive(value: true); - GetWinnarRewardDialogData(); - GameObject obj = MyPageSpecialWinRewardDialog.Create(_specialWinRewardDialogBoxPrefab, base.Parent.GetNotTouchMypageCollider()); - DialogBase dialogBase = UIManager.GetInstance().CreateDialogClose(); - dialogBase.SetSize(DialogBase.Size.M); - dialogBase.SetTitleLabel(Data.SystemText.Get("MyPage_0108")); - dialogBase.SetObj(obj); - dialogBase.SetButtonLayout(DialogBase.ButtonLayout.CloseBtn); - dialogBase.OnClose = delegate - { - _rewardDetailCamera.SetActive(value: false); - }; - dialogBase.SetLayer("MyPage"); - dialogBase.SetPanelDepth(100, isSetBackViewDepthImmediately: true); - } - - public void ShowMatchDeckSelect(Format format, DataMgr.BattleType battleType) - { - Data.CurrentFormat = format; - // Pre-Phase-5b: set the ambient DataMgr.m_BattleType; UI-driven state, no headless effect. - DeckInfoTask task = new DeckInfoTask(); - task.SetParameter(format); - UIManager.GetInstance().StartCoroutine(Toolbox.NetworkManager.Connect(task, delegate - { - DeckSelectUIDialog.Create(DeckSelectUIDialog.GetTitleByBattleType(battleType), task.DeckGroupListData, format, DeckSelectUIDialog.eFormatChangeUIType.SingleFormat, isVisibleCreateNew: true, delegate(DialogBase dialog, DeckData deckData) - { - FreeAndRankMatchDeckSelectConfirmDialog.Create(dialog, deckData, isBattleEnd: false); - }); - })); - } - - private void OnPushRoomMatch() - { - if (!base.IsCardMoving) - { - base.Parent.SetBackButtonEnable(); - base.Parent.SetDefaultBackButtonHandler(); - base.CardAnimation.OnClicked(2); - ShowRoomActionMenu(cutCardPanelAnimation: false); - MoveCardPanelLeftPosition(_cardPanelRoomMatch); - } - } - - private void SetNotRoomCardPanelVisible(bool visible) - { - _freeMatchCardPanel.gameObject.SetActive(visible); - _rankMatchCardPanel.gameObject.SetActive(visible); - } - - private void FadeOutNotRoomCardPanel() - { - FadeOutCardPanelAndNonActive(_freeMatchCardPanel); - FadeOutCardPanelAndNonActive(_rankMatchCardPanel); - } - - private void SetRoomActionButtonEnable(bool isEnabled) - { - _roomCreateButton.isEnabled = isEnabled; - _roomJoinButton.isEnabled = isEnabled; - _roomWatchButton.isEnabled = isEnabled; - } - - private void SetRoomActionButtonGameObjectActive(bool isActive) - { - _roomCreateButton.gameObject.SetActive(isActive); - _roomJoinButton.gameObject.SetActive(isActive); - _roomWatchButton.gameObject.SetActive(isActive); - } - - private void ShowRoomActionMenu(bool cutCardPanelAnimation) - { - base.IsEnableFooterCurrentMenu = true; - if (cutCardPanelAnimation) - { - SetNotRoomCardPanelVisible(visible: false); - } - else - { - FadeOutNotRoomCardPanel(); - } - _roomMatchButton.onClick.Clear(); - _roomActionRoot.gameObject.SetActive(value: true); - SetRoomActionButtonGameObjectActive(isActive: true); - SetRoomActionButtonEnable(isEnabled: true); - RestoreDefaultPosition(_roomCreateButton.gameObject); - RestoreDefaultPosition(_roomJoinButton.gameObject); - RestoreDefaultPosition(_roomWatchButton.gameObject); - RestoreDefaultPosition(_roomActionRoot); - ResetAlphaAndRemoveTween(_roomCreateButton.gameObject.GetComponent()); - ResetAlphaAndRemoveTween(_roomJoinButton.gameObject.GetComponent()); - ResetAlphaAndRemoveTween(_roomWatchButton.gameObject.GetComponent()); - _roomInviteIconOnJoinButton.gameObject.SetActive(base.Parent.IsEnableRoomInvite); - _roomCreateButton.onClick.Clear(); - _roomCreateButton.onClick.Add(new EventDelegate(delegate - { - SetRoomActionButtonEnable(isEnabled: false); - - OnPushRoomCreateButton(isFadeOut: true); - })); - _roomJoinButton.onClick.Clear(); - _roomJoinButton.onClick.Add(new EventDelegate(delegate - { - - if (base.Parent.IsEnableRoomInvite) - { - SetRoomActionButtonEnable(isEnabled: false); - FadeOutRoomActionButton(isFadeOut: true); - ShowRoomJoinMenuExistInvite(); - } - else - { - StartRoomIDInput(isWatch: false); - } - })); - _roomWatchButton.onClick.Clear(); - _roomWatchButton.onClick.Add(new EventDelegate(delegate - { - - StartRoomIDInput(isWatch: true); - })); - base.TopBar.SetTitleLabel(Data.SystemText.Get("RoomBattle_0001")); - AppearAnimationFromRight(_roomActionRoot); - RefreshRoomActionButtonMaintenancePlate(); - } - - private void OnPushRoomCreateButton(bool isFadeOut) - { - _roomCreateSetting = new RoomRuleSetting(); - _roomCreateSetting2Pick = new RoomRuleSetting(); - _roomCreateSetting2Pick.BattleParameterInstance.BattleType = NetworkDefine.ServerBattleType.RoomTwoPick; - if (Data.MaintenanceCodeList.Contains(NetworkDefine.MAINTENANCE_TYPE.ROOM_ROTATION) && _roomCreateSetting.BattleParameterInstance.DeckFormat == Format.Rotation) - { - _roomCreateSetting.BattleParameterInstance.DeckFormat = Format.Unlimited; - } - RefreshRoomTypeSelectBattleButton(); - _roomCreateButton.isEnabled = false; - _roomJoinButton.isEnabled = false; - _roomWatchButton.isEnabled = false; - FadeOutRoomActionButton(isFadeOut); - RestoreDefaultPosition(_roomCreateTypeRoot); - _roomCreateTypeRoot.SetActive(value: true); - AppearAnimationFromRight(_roomCreateTypeRoot); - _roomCreateNormalBattleButton.gameObject.SetActive(value: true); - _roomCreate2PickBattleButton.gameObject.SetActive(value: true); - List tempBackButtonEvent = new List(base.TopBar.BackButton.onClick); - base.TopBar.SetBackButtonEvent(null, UIManager.ViewScene.None, new EventDelegate(delegate - { - RemoveITween(_roomCreateTypeRoot); - BackOnRoomCreateMenu(tempBackButtonEvent); - })); - } - - private void FadeOutRoomActionButton(bool isFadeOut) - { - if (isFadeOut) - { - SetRoomActionButtonGameObjectActive(isActive: true); - FadeUtility.FadeOutObjectAndNonActive(_roomCreateButton.gameObject); - FadeUtility.FadeOutObjectAndNonActive(_roomJoinButton.gameObject); - FadeUtility.FadeOutObjectAndNonActive(_roomWatchButton.gameObject); - } - else - { - SetRoomActionButtonGameObjectActive(isActive: false); - } - } - - private void BackOnRoomCreateMenu(List tempBackButtonEvent) - { - - _roomCreateButton.gameObject.SetActive(value: true); - UISprite roomCreateButtonSprite = _roomCreateButton.GetComponent(); - ResetAlphaAndRemoveTween(roomCreateButtonSprite); - _roomJoinButton.gameObject.SetActive(value: true); - ResetAlphaAndRemoveTween(_roomJoinButton.GetComponent()); - ShowRoomActionMenu(cutCardPanelAnimation: true); - _roomWatchButton.gameObject.SetActive(value: true); - ResetAlphaAndRemoveTween(_roomWatchButton.GetComponent()); - RefreshRoomActionButtonMaintenancePlate(); - MyPageItem.FadeOutObject(_roomCreateNormalBattleButton.gameObject.AddMissingComponent(), delegate - { - _roomCreateNormalBattleButton.gameObject.SetActive(value: false); - roomCreateButtonSprite.panel.Refresh(); - }); - MyPageItem.FadeOutObject(_roomCreate2PickBattleButton.gameObject.AddMissingComponent(), delegate - { - _roomCreate2PickBattleButton.gameObject.SetActive(value: false); - roomCreateButtonSprite.panel.Refresh(); - }); - base.TopBar.BackButton.onClick = tempBackButtonEvent; - } - - private void RefreshRoomActionButtonMaintenancePlate() - { - if (!Data.MaintenanceCodeList.Contains(NetworkDefine.MAINTENANCE_TYPE.ROOM_ALL_MAINTENANCE)) - { - _roomCreateMaintenancePlate = MyPageItem.SetMaintenanceVisible(isMaintenance: false, _roomCreateButton, _roomCreateMaintenancePlate, _roomWatchLabel.depth); - _roomJoinMaintenancePlate = MyPageItem.SetMaintenanceVisible(isMaintenance: false, _roomJoinButton, _roomJoinMaintenancePlate, _roomWatchLabel.depth); - _roomCreateButton.isEnabled = true; - _roomJoinButton.isEnabled = true; - _roomWatchButton.isEnabled = true; - } - else - { - _roomCreateMaintenancePlate = MyPageItem.SetMaintenanceVisible(isMaintenance: true, _roomCreateButton, _roomCreateMaintenancePlate, _roomWatchLabel.depth); - _roomJoinMaintenancePlate = MyPageItem.SetMaintenanceVisible(isMaintenance: true, _roomJoinButton, _roomJoinMaintenancePlate, _roomWatchLabel.depth); - } - bool isMaintenance = false; - if (Data.MaintenanceCodeList.Contains(NetworkDefine.MAINTENANCE_TYPE.ROOM_WATCHING_MAINTENANCE) || Data.MaintenanceCodeList.Contains(NetworkDefine.MAINTENANCE_TYPE.ROOM_ALL_MAINTENANCE)) - { - isMaintenance = true; - } - _roomWatchMaintenancePlate = MyPageItem.SetMaintenanceVisible(isMaintenance, _roomWatchButton, _roomWatchMaintenancePlate, _roomWatchLabel.depth); - } - - private void RefreshRoomTypeSelectBattleButton() - { - _roomCreateNormalBattleButton.gameObject.SetActive(value: true); - ResetAlphaAndRemoveTween(_roomCreateNormalBattleButton.GetComponent()); - AppearAnimationFromRight(_roomCreateNormalBattleButton.gameObject); - _roomCreateNormalBattleButton.onClick.Clear(); - _roomCreateNormalBattleButton.onClick.Add(new EventDelegate(delegate - { - - OnClickRoomCreateNormalRule(); - })); - bool isMaintenance = false; - if (Data.MaintenanceCodeList.Contains(NetworkDefine.MAINTENANCE_TYPE.ROOM_BATTLE_MAINTENANCE)) - { - isMaintenance = true; - } - _roomCreateNormalMaintenancePlate = MyPageItem.SetMaintenanceVisible(isMaintenance, _roomCreateNormalBattleButton, _roomCreateNormalMaintenancePlate, _roomCreateNormalLabel.depth + 1); - _roomCreate2PickBattleButton.gameObject.SetActive(value: true); - ResetAlphaAndRemoveTween(_roomCreate2PickBattleButton.GetComponent()); - _roomCreate2PickBattleButton.onClick.Clear(); - _roomCreate2PickBattleButton.onClick.Add(new EventDelegate(delegate - { - - OnClickRoomCreateTwoPick(); - })); - bool isMaintenance2 = false; - if (Data.MaintenanceCodeList.Contains(NetworkDefine.MAINTENANCE_TYPE.ROOM_TWOPICK_MAINTENANCE)) - { - isMaintenance2 = true; - } - _roomCreate2PickMaintenancePlate = MyPageItem.SetMaintenanceVisible(isMaintenance2, _roomCreate2PickBattleButton, _roomCreate2PickMaintenancePlate, _roomCreateNormalLabel.depth + 1); - } - - private void OnClickRoomCreateNormalRule() - { - _roomCreateSetting.BattleParameterInstance.DeckFormat = (Format)PlayerPrefsWrapper.GetValue(PlayerPrefsWrapper.ROOM_MATCH_FORMAT); - _roomCreateSetting.BattleParameterInstance.Rule = RoomRuleSelectDialog.GetLastRule(PlayerPrefsWrapper.LAST_ROOM_MATCH_RULE, _roomCreateSetting.BattleParameterInstance.Rule); - RoomRuleSelectDialog.Create(_roomCreateSetting, out var _, isTwoPick: false); - _roomCreateSetting.OnDecide = OnSelectRoomCreateNormalRule; - } - - private void OnClickRoomCreateTwoPick() - { - _roomCreateSetting2Pick.BattleParameterInstance.Rule = RoomRuleSelectDialog.GetLastRule(PlayerPrefsWrapper.LAST_ROOM_MATCH_RULE_2PICK, _roomCreateSetting2Pick.BattleParameterInstance.Rule); - _roomCreateSetting2Pick.BattleParameterInstance.TwoPickFormat = RoomRuleSelectDialog.GetLastTwoPickFormat(PlayerPrefsWrapper.LAST_ROOM_MATCH_FORMAT_2PICK, TwoPickFormat.Normal); - RoomRuleSelectDialog.Create(_roomCreateSetting2Pick, out var _, isTwoPick: true); - _roomCreateSetting2Pick.OnDecide = OnSelectRoomCreateRule2Pick; - } - - private void OnSelectRoomCreateNormalRule() - { - RoomConnectController.InitializeParameter initializeParameter = new RoomConnectController.InitializeParameter(RoomConnectController.PositionMode.OWNER, _roomCreateSetting.BattleParameterInstance, ""); - initializeParameter.IsPermitFriendWatch = _roomCreateSetting.EnableFriendWatch; - initializeParameter.IsPermitGuildWatch = _roomCreateSetting.EnableGuildWatch; - StartCoroutine(JoinRoom(initializeParameter, isInvite: false)); - } - - private void OnSelectRoomCreateRule2Pick() - { - RoomConnectController.InitializeParameter initializeParameter = new RoomConnectController.InitializeParameter(RoomConnectController.PositionMode.OWNER, _roomCreateSetting2Pick.BattleParameterInstance, ""); - initializeParameter.IsPermitFriendWatch = _roomCreateSetting2Pick.EnableFriendWatch; - initializeParameter.IsPermitGuildWatch = _roomCreateSetting2Pick.EnableGuildWatch; - StartCoroutine(JoinRoom(initializeParameter, isInvite: false)); - } - - private void ShowRoomJoinMenuExistInvite() - { - RestoreDefaultPosition(_roomInviteMenuRoot); - _roomInviteMenuRoot.gameObject.SetActive(value: true); - AppearAnimationFromRight(_roomInviteMenuRoot); - _roomIdInputButtonInInvite.onClick.Clear(); - _roomIdInputButtonInInvite.onClick.Add(new EventDelegate(delegate - { - - StartRoomIDInput(isWatch: false); - })); - _roomInviteReceiveButton.onClick.Clear(); - _roomInviteReceiveButton.onClick.Add(new EventDelegate(delegate - { - - InviteGetListTask inviteGetListTask = new InviteGetListTask(); - inviteGetListTask.SetParameter(); - inviteGetListTask.SkipAllCuteResultCodeCheckErrorPopup(); - StartCoroutine(Toolbox.NetworkManager.Connect(inviteGetListTask, CreateInviteFriendDialog)); - })); - } - - protected void CreateInviteFriendDialog(NetworkTask.ResultCode inResultCode) - { - RoomInviteReceiveDialog component = UnityEngine.Object.Instantiate(_inviteReceveDialog).GetComponent(); - component.MyPageClass = base.Parent; - component.SetFriendList(); - } - - public void StartRoomIDInput(bool isWatch, ConventionInfo conventionInfo = null) - { - SystemText systemText = Data.SystemText; - DialogBase dialogBase = UIManager.GetInstance().CreateDialogClose(); - dialogBase.SetSize(DialogBase.Size.XL); - dialogBase.SetTitleLabel(systemText.Get("RoomBattle_0006")); - dialogBase.SetButtonLayout(DialogBase.ButtonLayout.DecisionBtn); - dialogBase.onPushButton1 = delegate - { - RoomConnectController.InitializeParameter initializeParameter = new RoomConnectController.InitializeParameter((!isWatch) ? RoomConnectController.PositionMode.VISITOR : RoomConnectController.PositionMode.WATCHER, new BattleParameter(NetworkDefine.ServerBattleType.Free, Format.Max, TwoPickFormat.None, RoomConnectController.BattleRule.None, isOpenDeckRoom: false), _roomInput.InputID); - if (conventionInfo != null) - { - initializeParameter.IsEnableTurnSelect = conventionInfo.IsSelectableTurn; - initializeParameter.ConventionInfo = conventionInfo; - } - base.Parent.StartCoroutine(JoinRoom(initializeParameter, isInvite: false)); - }; - _roomInput = IDInput.Create(dialogBase.gameObject); - _roomInput.CurrentDialogBase = dialogBase; - _roomInput.InitInputID(5); - } - - public IEnumerator JoinRoom(RoomConnectController.InitializeParameter param, bool isInvite) - { - bool oldBackKeyEnable = false; // Pre-Phase-5b: headless has no InputMgr - base.TopBar.SetBackButtonEnable(enable: false); - _isStopSendMyPageRefreshTask = true; - yield return JoinRoomSub(param, isInvite); - _isStopSendMyPageRefreshTask = false; - base.TopBar.SetBackButtonEnable(oldBackKeyEnable); - } - - private IEnumerator JoinRoomSub(RoomConnectController.InitializeParameter param, bool isInvite) - { - UIManager.GetInstance().createInSceneCenterLoading(notBlack: true); - // Pre-Phase-5b: set the ambient DataMgr.m_BattleType for room battle. - RoomConnectControllerInstance = new RoomConnectController(param); - yield return UIManager.GetInstance().StartCoroutine(RoomConnectControllerInstance.StartConnect()); - if (RoomConnectControllerInstance.ConnectRoomResultType == RoomConnectController.ConnectRoomResult.SUCCESS) - { - UIManager.GetInstance()._Footer.InviteIconDisp(inDisp: false); - UIManager.GetInstance().ChangeViewScene(UIManager.ViewScene.Room); - } - else if (isInvite && Data.Load.data._receiveInviteCount <= 1 && !RoomConnectControllerInstance.IsEnterErrorDeckCount) - { - ClearInviteIcon(); - ShowRoomActionMenu(cutCardPanelAnimation: true); - _roomInviteMenuRoot.gameObject.SetActive(value: false); - } - UIManager.GetInstance().closeInSceneCenterLoading(); - } - - private void ClearInviteIcon() - { - if (UIManager.GetInstance().GetCurrentScene() == UIManager.ViewScene.MyPage) - { - UIManager.GetInstance()._Footer.InviteIconDisp(inDisp: false); - _inviteIconCardPanel.SetActive(value: false); - _roomInviteIconOnJoinButton.SetActive(value: false); - base.Parent.RoomInviteClear(); - Data.Load.data._receiveInviteCount = 0; - } - } -} +using System.Collections; +using Wizard.RoomMatch; + +// PASS-8/Phase-2 STUB: 1,119-line client-side battle-tab MyPage panel reduced to its +// compile-time surface. MyPageMenu.Instance returns null so BattleMenu.JoinRoom is +// never reachable at runtime on the headless node. One external caller +// (RoomInviteReceiveDialog) references JoinRoom; preserved as yield-break IEnumerator. +// Held alive by MyPageMenu.BattleMenu return-type reference. See Task 2a of PASS8-PLAN.md. +public class MyPageItemBattle : MyPageItem +{ + public IEnumerator JoinRoom(RoomConnectController.InitializeParameter param, bool isInvite) + { + yield break; + } +}