Seeding updated
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@@ -9,9 +9,30 @@ public class GameConfiguration : BaseEntity<string>
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public ulong DefaultRupees { get; set; }
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public ulong DefaultEther { get; set; }
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public int MaxFriends { get; set; }
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#region Time-varying globals populated by SVSim.Bootstrap.GlobalsImporter
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/// <summary>Current "Take Two Special" rotation ID, e.g. "10015". Points into MyRotationSettingEntry.</summary>
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public string TsRotationId { get; set; } = string.Empty;
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public bool ChallengeUseTwoPickPremiumCard { get; set; }
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public long ChallengeTwoPickSleeveId { get; set; }
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/// <summary>
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/// Bool on the wire (prod sends true/false); local previously sent int. Fixes the
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/// type-mismatch noted in seed-data-strategy-2026-05-23.md crash audit.
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/// </summary>
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public bool IsBattlePassPeriod { get; set; }
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public bool IsBeginnerMission { get; set; }
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public int CardSetIdForResourceDlView { get; set; }
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#endregion
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#region Foreign Keys
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public int DefaultDegreeId { get; set; }
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