Seeding updated
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13
SVSim.Database/Models/DefaultLeaderSkinSettingEntry.cs
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13
SVSim.Database/Models/DefaultLeaderSkinSettingEntry.cs
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using SVSim.Database.Common;
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namespace SVSim.Database.Models;
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/// <summary>One row per class: which leader skin is default and whether random rotation is on.</summary>
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public class DefaultLeaderSkinSettingEntry : BaseEntity<int>
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{
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public int ClassId { get => Id; set => Id = value; }
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public int IsRandomLeaderSkin { get; set; }
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public int LeaderSkinId { get; set; }
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}
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