refactor(battle-node): generalise BuildMatched/BuildBattleStart for PvP

Both helpers now take the opponent's MatchContext + an explicit seed
instead of pulling ScriptedProfiles.OpponentMatchedProfile / OpponentBattleStartProfile
internally. ScriptedBotParticipant.Context fixture absorbs the cosmetic
fields previously hardcoded in ScriptedProfiles so Scripted's wire bytes
stay identical - verified by integration tests still green.

Phase 2 prep: PvP arms will call the same helpers with the real opponent
participant's Context.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
This commit is contained in:
gamer147
2026-06-01 21:16:11 -04:00
parent 2d7cee38d3
commit 560feb231a
5 changed files with 91 additions and 37 deletions

View File

@@ -12,8 +12,9 @@ public class ScriptedLifecycleTests
[Test]
public void BuildMatched_PutsOppoIdInSelfInfoEqualToTheRealOpponentVid()
{
var env = ScriptedLifecycle.BuildMatched(FixtureCtx(),
playerViewerId: 906243102, opponentViewerId: 847666884, battleId: "b");
var env = ScriptedLifecycle.BuildMatched(FixtureCtx(), ScriptedBotCtx(),
selfViewerId: 906243102, oppoViewerId: 847666884,
battleId: "b", seed: ScriptedProfiles.BattleSeed);
Assert.That(env.Uri, Is.EqualTo(NetworkBattleUri.Matched));
var body = (MatchedBody)env.Body;
@@ -25,7 +26,7 @@ public class ScriptedLifecycleTests
[Test]
public void BuildMatched_ContainsThirtyCardSelfDeck()
{
var env = ScriptedLifecycle.BuildMatched(FixtureCtx(), 1, 2, "b");
var env = ScriptedLifecycle.BuildMatched(FixtureCtx(), ScriptedBotCtx(), 1, 2, "b", ScriptedProfiles.BattleSeed);
var body = (MatchedBody)env.Body;
Assert.That(body.SelfDeck.Count, Is.EqualTo(30));
}
@@ -34,7 +35,7 @@ public class ScriptedLifecycleTests
public void BuildMatched_deck_idxs_pair_1to30_with_context_card_ids()
{
var draftedDeck = Enumerable.Range(1, 30).Select(i => 200_000_000L + i).ToList();
var env = ScriptedLifecycle.BuildMatched(FixtureCtx(draftedDeck), 1, 2, "b");
var env = ScriptedLifecycle.BuildMatched(FixtureCtx(draftedDeck), ScriptedBotCtx(), 1, 2, "b", ScriptedProfiles.BattleSeed);
var body = (MatchedBody)env.Body;
for (int i = 0; i < 30; i++)
@@ -55,7 +56,7 @@ public class ScriptedLifecycleTests
EmblemId = "888", DegreeId = "777", FieldId = 42, IsOfficial = 1,
};
var env = ScriptedLifecycle.BuildMatched(ctx, 1, 2, "b");
var env = ScriptedLifecycle.BuildMatched(ctx, ScriptedBotCtx(), 1, 2, "b", ScriptedProfiles.BattleSeed);
var body = (MatchedBody)env.Body;
Assert.That(body.SelfInfo.CountryCode, Is.EqualTo("JPN"));
@@ -70,7 +71,7 @@ public class ScriptedLifecycleTests
[Test]
public void BuildBattleStart_HasTurnStateZero_AndUsesContextBattleType()
{
var env = ScriptedLifecycle.BuildBattleStart(FixtureCtx(), playerViewerId: 1);
var env = ScriptedLifecycle.BuildBattleStart(FixtureCtx(), ScriptedBotCtx(), selfViewerId: 1);
var body = (BattleStartBody)env.Body;
Assert.That(body.TurnState, Is.EqualTo(0));
Assert.That(body.BattleType, Is.EqualTo(11));
@@ -86,7 +87,7 @@ public class ScriptedLifecycleTests
BattleType = 42,
};
var env = ScriptedLifecycle.BuildBattleStart(ctx, playerViewerId: 1);
var env = ScriptedLifecycle.BuildBattleStart(ctx, ScriptedBotCtx(), selfViewerId: 1);
var body = (BattleStartBody)env.Body;
Assert.That(body.SelfInfo.ClassId, Is.EqualTo("7"));
@@ -185,4 +186,13 @@ public class ScriptedLifecycleTests
CountryCode: "KOR", UserName: "Player", SleeveId: "3000011",
EmblemId: "701441011", DegreeId: "300003", FieldId: 43, IsOfficial: 0,
BattleType: 11);
// Mirrors ScriptedBotParticipant.Context — the scripted opponent's MatchContext fixture
// that the new BuildMatched/BuildBattleStart helpers read from for the oppo half.
private static MatchContext ScriptedBotCtx() => new(
SelfDeckCardIds: Enumerable.Range(1, 30).Select(_ => 0L).ToList(),
ClassId: "8", CharaId: "8", CardMasterName: "card_master_node_10015",
CountryCode: "JPN", UserName: "Opponent", SleeveId: "704141010",
EmblemId: "400001100", DegreeId: "120027", FieldId: 5, IsOfficial: 0,
BattleType: 0);
}