docs(importers): update data_dumps path references for reorg
Mirror of the outer-repo data_dumps/ reorganization (commit e1e595d in the SVSim outer repo): updates all data_dumps/extract/ → data_dumps/scripts/, data_dumps/client_master_csv → data_dumps/client-assets, data_dumps/traffic → data_dumps/captures/traffic in XML doc-comments and inline comments across importers, controllers, middlewares, DTOs, and tests. Doc-only; no logic changes; build green. Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
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@@ -76,7 +76,7 @@ public static class Program
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if (!opts.SkipGlobals)
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{
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// Per-domain seed pipeline. Each importer reads a per-table JSON seed file under
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// SVSim.Bootstrap/Data/seeds/ produced by an extractor in data_dumps/extract/.
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// SVSim.Bootstrap/Data/seeds/ produced by an extractor in data_dumps/scripts/.
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//
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// RotationConfigImporter writes the Rotation GameConfig section that RotationFlagUpdater
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// reads; CardImporter ran earlier in the !SkipCards block so CardSets are populated.
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@@ -229,7 +229,7 @@ public static class Program
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" --story-data-dir <dir> Override story data directory (default: shipped Data/story)\n" +
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" --skip-story Skip story import (worlds/sections/chapters/sbs)\n" +
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"\n" +
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"Capture-derived seeds are produced by extractors under data_dumps/extract/* and\n" +
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"Capture-derived seeds are produced by extractors under data_dumps/scripts/* and\n" +
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"checked into SVSim.Bootstrap/Data/seeds/. The bootstrap project never parses wire\n" +
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"captures directly — refresh seeds by re-running the relevant extractor.\n" +
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"\n" +
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