docs(importers): update data_dumps path references for reorg

Mirror of the outer-repo data_dumps/ reorganization (commit e1e595d in
the SVSim outer repo): updates all data_dumps/extract/ → data_dumps/scripts/,
data_dumps/client_master_csv → data_dumps/client-assets, data_dumps/traffic
→ data_dumps/captures/traffic in XML doc-comments and inline comments
across importers, controllers, middlewares, DTOs, and tests. Doc-only;
no logic changes; build green.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
This commit is contained in:
gamer147
2026-05-31 01:22:08 -04:00
parent 1470406e17
commit 50e4989b77
23 changed files with 24 additions and 24 deletions

View File

@@ -76,7 +76,7 @@ public static class Program
if (!opts.SkipGlobals)
{
// Per-domain seed pipeline. Each importer reads a per-table JSON seed file under
// SVSim.Bootstrap/Data/seeds/ produced by an extractor in data_dumps/extract/.
// SVSim.Bootstrap/Data/seeds/ produced by an extractor in data_dumps/scripts/.
//
// RotationConfigImporter writes the Rotation GameConfig section that RotationFlagUpdater
// reads; CardImporter ran earlier in the !SkipCards block so CardSets are populated.
@@ -229,7 +229,7 @@ public static class Program
" --story-data-dir <dir> Override story data directory (default: shipped Data/story)\n" +
" --skip-story Skip story import (worlds/sections/chapters/sbs)\n" +
"\n" +
"Capture-derived seeds are produced by extractors under data_dumps/extract/* and\n" +
"Capture-derived seeds are produced by extractors under data_dumps/scripts/* and\n" +
"checked into SVSim.Bootstrap/Data/seeds/. The bootstrap project never parses wire\n" +
"captures directly — refresh seeds by re-running the relevant extractor.\n" +
"\n" +