feat(battle-node): PlayActionsHandler synthesizes knownList (vanilla deck-card slice)
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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@@ -49,7 +49,7 @@ public sealed class BattleSession
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[NetworkBattleUri.Kill] = retireKill,
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[NetworkBattleUri.TurnStart] = new TurnStartHandler(),
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[NetworkBattleUri.Judge] = new JudgeHandler(),
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[NetworkBattleUri.PlayActions] = forwardWhenReady,
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[NetworkBattleUri.PlayActions] = new PlayActionsHandler(),
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[NetworkBattleUri.Echo] = forwardWhenReady,
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[NetworkBattleUri.TurnEndActions] = forwardWhenReady,
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[NetworkBattleUri.JudgeResult] = forwardWhenReady,
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