feat(import): import decks; remove obsolete default-deck cloning
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
This commit is contained in:
@@ -1,4 +1,3 @@
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using System.Text.Json;
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using Microsoft.AspNetCore.Authorization;
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using Microsoft.AspNetCore.Mvc;
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using Microsoft.EntityFrameworkCore;
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@@ -7,6 +6,7 @@ using SVSim.Database;
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using SVSim.Database.Enums;
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using SVSim.Database.Models;
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using SVSim.Database.Repositories.Viewer;
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using SVSim.EmulatedEntrypoint.Extensions;
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using SVSim.EmulatedEntrypoint.Infrastructure;
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using SVSim.EmulatedEntrypoint.Models.Dtos.Requests.Admin;
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using SVSim.EmulatedEntrypoint.Models.Dtos.Responses.Admin;
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@@ -182,16 +182,69 @@ public class AdminController : SVSimController
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}
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}
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// Clone the 8 starter decks into the viewer when freshly created — workaround for a
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// client-side NRE in the deck-edit menu (DeckListUI.IsVisibleCreateNewButton at
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// decompile Wizard/DeckListUI.cs:316 unconditionally reads `_deckGroup.DeckFormat`, but
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// _deckGroup is null when GetCustomDeckGroup() finds no matching CustomDeck group in
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// DeckGroupDataBase — which is exactly what happens for a fresh viewer). Prod players
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// acquire decks via tutorial; we shortcut by seeding the 8 defaults at import time.
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// See docs/audits/deck-edit-empty-decklist-nre-2026-05-23.md for the full background.
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if (wasCreated)
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if (request.Decks is not null)
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{
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await CloneDefaultDecksToViewerAsync(viewer);
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var allDeckCardIds = request.Decks
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.Where(d => d.CardIdArray is not null)
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.SelectMany(d => d.CardIdArray!)
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.Distinct()
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.ToList();
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var deckCardMaster = await _dbContext.Cards
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.Where(c => allDeckCardIds.Contains(c.Id))
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.ToDictionaryAsync(c => c.Id);
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var classes = await _dbContext.Classes.Include(c => c.LeaderSkins).ToDictionaryAsync(c => c.Id);
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var sleeves = await _dbContext.Sleeves.ToDictionaryAsync(s => (long)s.Id);
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var leaderSkins = await _dbContext.LeaderSkins.ToDictionaryAsync(s => s.Id);
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var defaultSleeve = await _dbContext.Sleeves.FindAsync((int)DefaultSleeveId);
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var latestMyRotationId = (await _dbContext.MyRotationSettings.AsNoTracking()
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.Select(s => (int?)s.Id)
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.OrderByDescending(id => id)
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.FirstOrDefaultAsync())?.ToString();
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_dbContext.RemoveRange(viewer.Decks);
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viewer.Decks.Clear();
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foreach (var d in request.Decks)
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{
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Format format;
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try { format = FormatExtensions.FromApi(d.DeckFormat); }
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catch (ArgumentOutOfRangeException) { continue; } // skip unsupported wire format
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if (!classes.TryGetValue(d.ClassId, out var classEntry)) continue;
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SleeveEntry? sleeve = null;
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if (d.SleeveId.HasValue) sleeves.TryGetValue(d.SleeveId.Value, out sleeve);
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sleeve ??= defaultSleeve;
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LeaderSkinEntry? leaderSkin = null;
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if (d.LeaderSkinId.HasValue) leaderSkins.TryGetValue(d.LeaderSkinId.Value, out leaderSkin);
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leaderSkin ??= classEntry.DefaultLeaderSkin ?? classEntry.LeaderSkins.FirstOrDefault();
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if (sleeve is null || leaderSkin is null) continue;
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var cards = (d.CardIdArray ?? new List<long>())
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.GroupBy(id => id)
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.Where(g =>
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{
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if (deckCardMaster.ContainsKey(g.Key)) return true;
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skippedCardIds.Add(g.Key);
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return false;
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})
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.Select(g => new DeckCard { Card = deckCardMaster[g.Key], Count = g.Count() })
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.ToList();
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viewer.Decks.Add(new ShadowverseDeckEntry
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{
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Name = d.DeckName ?? $"Deck {d.DeckNo}",
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Number = d.DeckNo,
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Format = format,
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Class = classEntry,
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Sleeve = sleeve,
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LeaderSkin = leaderSkin,
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RandomLeaderSkin = (d.IsRandomLeaderSkin ?? 0) != 0,
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Cards = cards,
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MyRotationId = format == Format.MyRotation ? (d.MyRotationId ?? latestMyRotationId) : null,
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});
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}
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}
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await _dbContext.SaveChangesAsync();
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@@ -234,77 +287,4 @@ public class AdminController : SVSimController
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/// default_deck_list entry on /deck/info has <c>sleeve_id: 3000011</c>.
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/// </summary>
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private const long DefaultSleeveId = 3000011L;
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/// <summary>
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/// Formats we clone the starter decks into. Each format the player can open the deck-edit
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/// menu for needs at least one CustomDeck group in <c>Data.DeckGroupDataBase</c>, otherwise
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/// the client NREs on <c>_deckGroup.DeckFormat</c> in DeckListUI.IsVisibleCreateNewButton.
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/// Rotation / Unlimited / MyRotation are the always-active base formats; PreRotation /
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/// Crossover / Avatar are seasonal and gated by UI state — leave them empty for now (see
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/// docs/audits/deck-edit-empty-decklist-nre-2026-05-23.md follow-ups).
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/// </summary>
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private static readonly Format[] SeededDeckFormats = { Format.Rotation, Format.Unlimited, Format.MyRotation };
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/// <summary>
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/// Materialize the 8 default decks into the viewer's deck collection, once per seeded format.
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/// The tracked <paramref name="viewer"/> instance gets new ShadowverseDeckEntry rows added to
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/// its Decks navigation; EF picks them up on the caller's SaveChangesAsync.
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/// </summary>
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private async Task CloneDefaultDecksToViewerAsync(Viewer viewer)
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{
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var defaultDecks = await _dbContext.DefaultDecks.AsNoTracking().OrderBy(d => d.Id).ToListAsync();
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if (defaultDecks.Count == 0) return;
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// Resolve nav-property entities once. Classes need LeaderSkins included for the
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// DefaultLeaderSkin nav lookup. Cards are fetched in one bulk query keyed by id.
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var classes = await _dbContext.Classes.Include(c => c.LeaderSkins).ToDictionaryAsync(c => c.Id);
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var defaultSleeve = await _dbContext.Sleeves.FindAsync((int)DefaultSleeveId);
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var allCardIds = defaultDecks
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.SelectMany(d => JsonSerializer.Deserialize<List<long>>(d.CardIdArray, JsonbReadOptions.Instance) ?? new List<long>())
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.Distinct()
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.ToList();
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var cards = await _dbContext.Cards.Where(c => allCardIds.Contains(c.Id)).ToDictionaryAsync(c => c.Id);
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// Seeded MyRotation placeholder decks need a real rotation_id, otherwise the client's
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// DeckData.GetMyRotationClassName NREs on `info.LastPackText` when the user clicks one
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// (info is null because Data.MyRotationAllInfo.Get(null) returns null). Pick the highest
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// rotation id available — it includes the most recent pack and therefore covers every
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// class (including class_id=8 Nemesis, which requires last_pack >= 10007).
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var latestMyRotationId = (await _dbContext.MyRotationSettings.AsNoTracking()
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.Select(s => (int?)s.Id)
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.OrderByDescending(id => id)
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.FirstOrDefaultAsync())?.ToString();
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foreach (var format in SeededDeckFormats)
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{
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int slot = 1;
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foreach (var d in defaultDecks)
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{
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if (!classes.TryGetValue(d.ClassId, out var classEntry)) continue;
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var leaderSkin = classEntry.DefaultLeaderSkin ?? classEntry.LeaderSkins.FirstOrDefault();
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if (leaderSkin is null || defaultSleeve is null) continue;
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var cardIdArray = JsonSerializer.Deserialize<List<long>>(d.CardIdArray, JsonbReadOptions.Instance) ?? new List<long>();
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var deckCards = cardIdArray
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.GroupBy(id => id)
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.Where(g => cards.ContainsKey(g.Key))
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.Select(g => new DeckCard { Card = cards[g.Key], Count = g.Count() })
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.ToList();
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viewer.Decks.Add(new ShadowverseDeckEntry
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{
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Name = d.DeckName,
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Number = slot++,
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Format = format,
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Class = classEntry,
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Sleeve = defaultSleeve,
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LeaderSkin = leaderSkin,
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RandomLeaderSkin = false,
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Cards = deckCards,
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MyRotationId = format == Format.MyRotation ? latestMyRotationId : null,
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});
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}
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}
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}
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}
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