feat(inventory): TryDebitAsync dispatches currencies + Item
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
This commit is contained in:
76
SVSim.UnitTests/Services/Inventory/InventoryDebitTests.cs
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76
SVSim.UnitTests/Services/Inventory/InventoryDebitTests.cs
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using Microsoft.EntityFrameworkCore;
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using Microsoft.Extensions.DependencyInjection;
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using SVSim.Database;
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using SVSim.Database.Enums;
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using SVSim.Database.Models;
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using SVSim.Database.Services;
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using SVSim.Database.Services.Inventory;
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using SVSim.UnitTests.Infrastructure;
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namespace SVSim.UnitTests.Services.Inventory;
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public class InventoryDebitTests
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{
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[Test]
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public async Task Debit_Crystal_delegates_to_TrySpend()
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{
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using var factory = new SVSimTestFactory();
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long viewerId = await factory.SeedViewerAsync();
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using var scope = factory.Services.CreateScope();
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var ctx = scope.ServiceProvider.GetRequiredService<SVSimDbContext>();
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var v = await ctx.Viewers.FirstAsync(x => x.Id == viewerId);
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v.Currency.Crystals = 500;
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await ctx.SaveChangesAsync();
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var inv = scope.ServiceProvider.GetRequiredService<IInventoryService>();
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await using var tx = await inv.BeginAsync(viewerId);
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var r = await tx.TryDebitAsync(UserGoodsType.Crystal, 0, 200);
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Assert.That(r.Success, Is.True);
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Assert.That(r.PostStateTotal, Is.EqualTo(300));
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}
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[Test]
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public async Task Debit_Item_decrements_count_and_returns_post_state()
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{
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using var factory = new SVSimTestFactory();
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long viewerId = await factory.SeedViewerAsync();
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using var scope = factory.Services.CreateScope();
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var ctx = scope.ServiceProvider.GetRequiredService<SVSimDbContext>();
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const int itemId = 32000;
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var item = new ItemEntry { Id = itemId };
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ctx.Items.Add(item);
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var v = await ctx.Viewers.Include(x => x.Items).ThenInclude(i => i.Item).FirstAsync(x => x.Id == viewerId);
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v.Items.Add(new OwnedItemEntry { Item = item, Count = 10, Viewer = v });
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await ctx.SaveChangesAsync();
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var inv = scope.ServiceProvider.GetRequiredService<IInventoryService>();
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await using var tx = await inv.BeginAsync(viewerId);
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var r = await tx.TryDebitAsync(UserGoodsType.Item, itemId, 3);
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Assert.That(r.Success, Is.True);
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Assert.That(r.PostStateTotal, Is.EqualTo(7));
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}
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[Test]
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public async Task Debit_Item_insufficient_returns_current_count_and_does_not_decrement()
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{
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using var factory = new SVSimTestFactory();
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long viewerId = await factory.SeedViewerAsync();
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using var scope = factory.Services.CreateScope();
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var ctx = scope.ServiceProvider.GetRequiredService<SVSimDbContext>();
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const int itemId = 32001;
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var item = new ItemEntry { Id = itemId };
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ctx.Items.Add(item);
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var v = await ctx.Viewers.Include(x => x.Items).ThenInclude(i => i.Item).FirstAsync(x => x.Id == viewerId);
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v.Items.Add(new OwnedItemEntry { Item = item, Count = 2, Viewer = v });
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await ctx.SaveChangesAsync();
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var inv = scope.ServiceProvider.GetRequiredService<IInventoryService>();
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await using var tx = await inv.BeginAsync(viewerId);
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var r = await tx.TryDebitAsync(UserGoodsType.Item, itemId, 5);
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Assert.That(r.Outcome, Is.EqualTo(SpendOutcome.Insufficient));
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Assert.That(r.PostStateTotal, Is.EqualTo(2));
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}
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}
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