feat(inventory): TryDebitAsync dispatches currencies + Item

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
This commit is contained in:
gamer147
2026-05-31 16:00:24 -04:00
parent 301da9eeca
commit 46d8239d5a
2 changed files with 104 additions and 1 deletions

View File

@@ -0,0 +1,76 @@
using Microsoft.EntityFrameworkCore;
using Microsoft.Extensions.DependencyInjection;
using SVSim.Database;
using SVSim.Database.Enums;
using SVSim.Database.Models;
using SVSim.Database.Services;
using SVSim.Database.Services.Inventory;
using SVSim.UnitTests.Infrastructure;
namespace SVSim.UnitTests.Services.Inventory;
public class InventoryDebitTests
{
[Test]
public async Task Debit_Crystal_delegates_to_TrySpend()
{
using var factory = new SVSimTestFactory();
long viewerId = await factory.SeedViewerAsync();
using var scope = factory.Services.CreateScope();
var ctx = scope.ServiceProvider.GetRequiredService<SVSimDbContext>();
var v = await ctx.Viewers.FirstAsync(x => x.Id == viewerId);
v.Currency.Crystals = 500;
await ctx.SaveChangesAsync();
var inv = scope.ServiceProvider.GetRequiredService<IInventoryService>();
await using var tx = await inv.BeginAsync(viewerId);
var r = await tx.TryDebitAsync(UserGoodsType.Crystal, 0, 200);
Assert.That(r.Success, Is.True);
Assert.That(r.PostStateTotal, Is.EqualTo(300));
}
[Test]
public async Task Debit_Item_decrements_count_and_returns_post_state()
{
using var factory = new SVSimTestFactory();
long viewerId = await factory.SeedViewerAsync();
using var scope = factory.Services.CreateScope();
var ctx = scope.ServiceProvider.GetRequiredService<SVSimDbContext>();
const int itemId = 32000;
var item = new ItemEntry { Id = itemId };
ctx.Items.Add(item);
var v = await ctx.Viewers.Include(x => x.Items).ThenInclude(i => i.Item).FirstAsync(x => x.Id == viewerId);
v.Items.Add(new OwnedItemEntry { Item = item, Count = 10, Viewer = v });
await ctx.SaveChangesAsync();
var inv = scope.ServiceProvider.GetRequiredService<IInventoryService>();
await using var tx = await inv.BeginAsync(viewerId);
var r = await tx.TryDebitAsync(UserGoodsType.Item, itemId, 3);
Assert.That(r.Success, Is.True);
Assert.That(r.PostStateTotal, Is.EqualTo(7));
}
[Test]
public async Task Debit_Item_insufficient_returns_current_count_and_does_not_decrement()
{
using var factory = new SVSimTestFactory();
long viewerId = await factory.SeedViewerAsync();
using var scope = factory.Services.CreateScope();
var ctx = scope.ServiceProvider.GetRequiredService<SVSimDbContext>();
const int itemId = 32001;
var item = new ItemEntry { Id = itemId };
ctx.Items.Add(item);
var v = await ctx.Viewers.Include(x => x.Items).ThenInclude(i => i.Item).FirstAsync(x => x.Id == viewerId);
v.Items.Add(new OwnedItemEntry { Item = item, Count = 2, Viewer = v });
await ctx.SaveChangesAsync();
var inv = scope.ServiceProvider.GetRequiredService<IInventoryService>();
await using var tx = await inv.BeginAsync(viewerId);
var r = await tx.TryDebitAsync(UserGoodsType.Item, itemId, 5);
Assert.That(r.Outcome, Is.EqualTo(SpendOutcome.Insufficient));
Assert.That(r.PostStateTotal, Is.EqualTo(2));
}
}