fix(battle-node): thread session CT through every send instead of None
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@@ -330,7 +330,7 @@ public sealed class BattleSession
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var sio = SocketIoFrame.BinaryEventWithAttachments(eventName, new[] { bytes });
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var sio = SocketIoFrame.BinaryEventWithAttachments(eventName, new[] { bytes });
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var (text, bins) = sio.Encode();
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var (text, bins) = sio.Encode();
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var eioText = $"{(int)EngineIoPacketType.Message}{text}";
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var eioText = $"{(int)EngineIoPacketType.Message}{text}";
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await SendTextAsync(eioText, CancellationToken.None);
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await SendTextAsync(eioText, _sessionCt);
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foreach (var bin in bins)
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foreach (var bin in bins)
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{
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{
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// Engine.IO v3 binary frames are prefixed with the packet-type byte
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// Engine.IO v3 binary frames are prefixed with the packet-type byte
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@@ -338,7 +338,7 @@ public sealed class BattleSession
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var prefixed = new byte[bin.Length + 1];
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var prefixed = new byte[bin.Length + 1];
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prefixed[0] = (byte)EngineIoPacketType.Message;
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prefixed[0] = (byte)EngineIoPacketType.Message;
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Buffer.BlockCopy(bin, 0, prefixed, 1, bin.Length);
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Buffer.BlockCopy(bin, 0, prefixed, 1, bin.Length);
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await _ws.SendAsync(prefixed, WebSocketMessageType.Binary, endOfMessage: true, CancellationToken.None);
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await _ws.SendAsync(prefixed, WebSocketMessageType.Binary, endOfMessage: true, _sessionCt);
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}
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}
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}
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}
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@@ -348,7 +348,7 @@ public sealed class BattleSession
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var ack = SocketIoFrame.AckResponse(ackId, checked((int)arg));
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var ack = SocketIoFrame.AckResponse(ackId, checked((int)arg));
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var (text, _) = ack.Encode();
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var (text, _) = ack.Encode();
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var eioText = $"{(int)EngineIoPacketType.Message}{text}";
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var eioText = $"{(int)EngineIoPacketType.Message}{text}";
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await SendTextAsync(eioText, CancellationToken.None);
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await SendTextAsync(eioText, _sessionCt);
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}
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}
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private async Task SendEioOpenAsync(CancellationToken ct)
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private async Task SendEioOpenAsync(CancellationToken ct)
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