feat(battle-engine): full Unity primitive/runtime surface + game extension copies
Grows Vector2/3, Mathf, Color, Quaternion, GameObject, Transform, Camera, Material, ParticleSystem, Rect, Bounds, Time to the surface the engine references; adds Input/ Random/Resources statics + full KeyCode enum. Copies the verbatim extension files that collapse thousands of CS1061s at once (ContentKeywordExt, JsonData/LitJson extensions, EventExtension.Call, GameObjectExtension(s)). 26.5k -> 15.9k errors; residual now dominated by god-object member surface (GameMgr/UIManager/EffectMgr/Vfx*).
This commit is contained in:
94
SVSim.BattleEngine/Shim/UnityEngine/UnityRuntime.cs
Normal file
94
SVSim.BattleEngine/Shim/UnityEngine/UnityRuntime.cs
Normal file
@@ -0,0 +1,94 @@
|
||||
// AUTHORED SHIM (not copied). Input / Random / Resources statics + the full KeyCode
|
||||
// enum. Referenced almost entirely by non-battle UI/input files swept into the closure;
|
||||
// headless we never pump input and never load resources, so all of this is inert.
|
||||
using System;
|
||||
|
||||
namespace UnityEngine
|
||||
{
|
||||
public static class Input
|
||||
{
|
||||
public static Vector3 mousePosition => Vector3.zero;
|
||||
public static Vector2 mouseScrollDelta => Vector2.zero;
|
||||
public static int touchCount => 0;
|
||||
public static Touch[] touches => new Touch[0];
|
||||
public static Touch GetTouch(int i) => default;
|
||||
public static bool anyKey => false;
|
||||
public static bool anyKeyDown => false;
|
||||
public static bool mousePresent => false;
|
||||
public static bool GetMouseButton(int b) => false;
|
||||
public static bool GetMouseButtonDown(int b) => false;
|
||||
public static bool GetMouseButtonUp(int b) => false;
|
||||
public static bool GetKey(KeyCode k) => false;
|
||||
public static bool GetKey(string n) => false;
|
||||
public static bool GetKeyDown(KeyCode k) => false;
|
||||
public static bool GetKeyDown(string n) => false;
|
||||
public static bool GetKeyUp(KeyCode k) => false;
|
||||
public static bool GetButton(string n) => false;
|
||||
public static bool GetButtonDown(string n) => false;
|
||||
public static float GetAxis(string n) => 0f;
|
||||
public static float GetAxisRaw(string n) => 0f;
|
||||
public static string inputString => "";
|
||||
public static bool multiTouchEnabled { get; set; }
|
||||
}
|
||||
|
||||
public static class Random
|
||||
{
|
||||
public static float value => 0f;
|
||||
public static int Range(int minInclusive, int maxExclusive) => minInclusive;
|
||||
public static float Range(float min, float max) => min;
|
||||
public static Vector2 insideUnitCircle => Vector2.zero;
|
||||
public static Vector3 insideUnitSphere => Vector3.zero;
|
||||
public static Vector3 onUnitSphere => Vector3.up;
|
||||
public static Quaternion rotation => Quaternion.identity;
|
||||
public static Quaternion rotationUniform => Quaternion.identity;
|
||||
public static int seed { get; set; }
|
||||
public static void InitState(int s) { }
|
||||
public static Color ColorHSV() => Color.white;
|
||||
}
|
||||
|
||||
public static class Resources
|
||||
{
|
||||
public static T Load<T>(string path) where T : Object => null;
|
||||
public static T Load<T>(string path, Type t) where T : Object => null;
|
||||
public static Object Load(string path) => null;
|
||||
public static Object Load(string path, Type t) => null;
|
||||
public static T[] LoadAll<T>(string path) where T : Object => new T[0];
|
||||
public static Object[] LoadAll(string path) => new Object[0];
|
||||
public static ResourceRequest LoadAsync<T>(string path) where T : Object => null;
|
||||
public static void UnloadAsset(Object o) { }
|
||||
public static AsyncOperation UnloadUnusedAssets() => null;
|
||||
}
|
||||
|
||||
public class ResourceRequest : AsyncOperation { public Object asset => null; }
|
||||
|
||||
public enum KeyCode
|
||||
{
|
||||
None = 0,
|
||||
Backspace = 8, Tab = 9, Clear = 12, Return = 13, Pause = 19, Escape = 27, Space = 32,
|
||||
Exclaim = 33, DoubleQuote = 34, Hash = 35, Dollar = 36, Ampersand = 38, Quote = 39,
|
||||
LeftParen = 40, RightParen = 41, Asterisk = 42, Plus = 43, Comma = 44, Minus = 45,
|
||||
Period = 46, Slash = 47,
|
||||
Alpha0 = 48, Alpha1, Alpha2, Alpha3, Alpha4, Alpha5, Alpha6, Alpha7, Alpha8, Alpha9,
|
||||
Colon = 58, Semicolon = 59, Less = 60, Equals = 61, Greater = 62, Question = 63, At = 64,
|
||||
LeftBracket = 91, Backslash = 92, RightBracket = 93, Caret = 94, Underscore = 95, BackQuote = 96,
|
||||
A = 97, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P, Q, R, S, T, U, V, W, X, Y, Z,
|
||||
LeftCurlyBracket = 123, Pipe = 124, RightCurlyBracket = 125, Tilde = 126, Delete = 127,
|
||||
Keypad0 = 256, Keypad1, Keypad2, Keypad3, Keypad4, Keypad5, Keypad6, Keypad7, Keypad8, Keypad9,
|
||||
KeypadPeriod = 266, KeypadDivide = 267, KeypadMultiply = 268, KeypadMinus = 269,
|
||||
KeypadPlus = 270, KeypadEnter = 271, KeypadEquals = 272,
|
||||
UpArrow = 273, DownArrow = 274, RightArrow = 275, LeftArrow = 276,
|
||||
Insert = 277, Home = 278, End = 279, PageUp = 280, PageDown = 281,
|
||||
F1 = 282, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, F13, F14, F15,
|
||||
Numlock = 300, CapsLock = 301, ScrollLock = 302,
|
||||
RightShift = 303, LeftShift = 304, RightControl = 305, LeftControl = 306,
|
||||
RightAlt = 307, LeftAlt = 308, RightCommand = 309, LeftCommand = 310,
|
||||
LeftWindows = 311, RightWindows = 312, AltGr = 313,
|
||||
Help = 315, Print = 316, SysReq = 317, Break = 318, Menu = 319,
|
||||
Mouse0 = 323, Mouse1, Mouse2, Mouse3, Mouse4, Mouse5, Mouse6,
|
||||
JoystickButton0 = 330, JoystickButton1, JoystickButton2, JoystickButton3,
|
||||
JoystickButton4, JoystickButton5, JoystickButton6, JoystickButton7,
|
||||
JoystickButton8, JoystickButton9, JoystickButton10, JoystickButton11,
|
||||
JoystickButton12, JoystickButton13, JoystickButton14, JoystickButton15,
|
||||
JoystickButton16, JoystickButton17, JoystickButton18, JoystickButton19
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user