refactor(battle-node): extract LoadedHandler

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
This commit is contained in:
gamer147
2026-06-03 14:10:33 -04:00
parent e5ec8a0de1
commit 3e2931b085
2 changed files with 35 additions and 0 deletions

View File

@@ -38,6 +38,7 @@ public sealed class BattleSession
{
[NetworkBattleUri.InitNetwork] = new InitNetworkHandler(),
[NetworkBattleUri.InitBattle] = new InitBattleHandler(),
[NetworkBattleUri.Loaded] = new LoadedHandler(),
};
private FrameDispatchContext BuildContext(IBattleParticipant from, MsgEnvelope env) =>