port(m1): wave 7b — Main-namespace dialog dupes + IReplayRecordManager (190->174)

Generate the Main-namespace versions of the four colliding SelectionProcessing
dialog classes (ChapterCharaDecider/DownloadInfoGetter/DeckSelectionDialogDisplay/
DeckSelectionConfirmDialogDisplay) via the new --ns path — AreaSelectUI uses the
Main module and constructs them into an IProcessing[]. baseclauses binds each to
Main.ProcessingBase; iface_reattach (regenerated full) attaches Main.IProcessing.

Also fill IReplayRecordManager with its 3 real members (SetupRecording/
SetupBattleInfoFilter/SetupOperateMgrEvents); both implementors already had them.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
This commit is contained in:
gamer147
2026-06-06 00:34:12 -04:00
parent fc54dac081
commit 38ab33a765
7 changed files with 49 additions and 1 deletions

View File

@@ -61,7 +61,12 @@ namespace Wizard.Battle.Touch
namespace Wizard.Battle.Replay
{
public interface IReplayRecordManager { }
public interface IReplayRecordManager
{
void SetupRecording(BattleManagerBase battleMgr);
void SetupBattleInfoFilter();
void SetupOperateMgrEvents(BattleManagerBase battleMgr);
}
public class NetworkBattleReplayOperationRecorder
{
public class RecordBattleLogParameter { }