refactor(builddeck): route currency spend through CurrencySpendService

Inject ICurrencySpendService and replace the inline crystal/rupee debit
block in BuildDeckController.Buy with TrySpendAsync calls, so freeplay
mode gets the no-deduct path automatically. All 18 BuildDeckController
tests pass unchanged.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
This commit is contained in:
gamer147
2026-05-29 14:12:43 -04:00
parent 163299504a
commit 2e021c8b9e

View File

@@ -22,15 +22,18 @@ public class BuildDeckController : SVSimController
private readonly IBuildDeckRepository _repo;
private readonly SVSimDbContext _db;
private readonly RewardGrantService _rewards;
private readonly ICurrencySpendService _spend;
public BuildDeckController(
IBuildDeckRepository repo,
SVSimDbContext db,
RewardGrantService rewards)
RewardGrantService rewards,
ICurrencySpendService spend)
{
_repo = repo;
_db = db;
_rewards = rewards;
_spend = spend;
}
/// <summary>
@@ -200,19 +203,15 @@ public class BuildDeckController : SVSimController
// Debit + post-state currency entry
if (request.SalesType == 1)
{
ulong cost = (ulong)priceCrystal!.Value;
if (viewer.Currency.Crystals < cost)
return BadRequest(new { error = "insufficient_crystals" });
viewer.Currency.Crystals -= cost;
rewardList.Add(new RewardListEntry { RewardType = 2, RewardId = 0, RewardNum = (int)viewer.Currency.Crystals });
var r = await _spend.TrySpendAsync(viewer, SpendCurrency.Crystal, priceCrystal!.Value);
if (!r.Success) return BadRequest(new { error = "insufficient_crystals" });
rewardList.Add(new RewardListEntry { RewardType = 2, RewardId = 0, RewardNum = (int)r.PostStateTotal });
}
else if (request.SalesType == 2)
{
ulong cost = (ulong)priceRupy!.Value;
if (viewer.Currency.Rupees < cost)
return BadRequest(new { error = "insufficient_rupees" });
viewer.Currency.Rupees -= cost;
rewardList.Add(new RewardListEntry { RewardType = 9, RewardId = 0, RewardNum = (int)viewer.Currency.Rupees });
var r = await _spend.TrySpendAsync(viewer, SpendCurrency.Rupee, priceRupy!.Value);
if (!r.Success) return BadRequest(new { error = "insufficient_rupees" });
rewardList.Add(new RewardListEntry { RewardType = 9, RewardId = 0, RewardNum = (int)r.PostStateTotal });
}
// sales_type == 0 (free): no debit, no currency entry