engine cleanup passes 4-7 + multi-instancing ambient rip

Squashes 146 commits from battle-engine-extraction. Net: 2,045 files changed,
+11,896 / -158,687 lines. Ships engine passes 4-7 (dead-code cull, view-layer
stub, receive-path shrink) plus the Phase-5 AsyncLocal ambient deletion that
turns concurrent battles into a type-system property rather than a scope
contract.

## What landed

**Passes 4-7 (chunks 1-34):** Extended the Phase-4 const-false collapse into a
cascading cull across the skill graph, view layer, and receive-path periphery.
Six mode flags (IsWatchBattle/IsReplayBattle/IsAdmin/IsAdminWatch/IsPuzzleQuest/
IsAINetwork) became `const false`, every guarded block deleted. Field*.cs
subclass ctors + BackGroundBase + ObjectChecker culled to no-ops. Mulligan
family reworked to take a mgr param through IMulliganMgr.InitMulligan.
Emotion/Recovery/Resource clusters null-stubbed. Prediction/OperationSimulator/
skill filters converted from static ambient reads to per-mgr reads via
SkillPrm.ownerCard.SelfBattlePlayer.BattleMgr / ins.BattleMgr / this.BattleMgr.

**Phase-5 ambient rip (chunks 35-47):** Deleted BattleAmbient / BattleAmbient-
Context / TestBattleScope in full. Every per-battle mutable slot now lives on
the mgr instance itself:
  mgr.InstanceIsForecast / InstanceIsRandomDraw / InstanceRecoveryInfo /
  InstanceViewerId / InstanceNetworkAgent / GameMgr
BattleManagerBase.GetIns() returns null unconditionally; the residual static
flags + 3 façades (Certification.ViewerId, Data.BattleRecoveryInfo,
ToolboxGame.RealTimeNetworkAgent) are null-tolerant defaults kept for the
handful of engine-internal readers that still reference their types. Zero
BattleAmbient references anywhere in engine + node + tests.

Added pre-seeded GameMgr ctor overload threaded through the mgr chain
(BattleManagerBase → SingleBattleMgr / NetworkBattleManagerBase → NetworkStandard-
BattleMgr → HeadlessBattleMgr / HeadlessNetworkBattleMgr). Fixtures build a
GameMgr, seed it via HeadlessEngineEnv.SeedCharaIds/SeedNetUser, and pass it
to the mgr's ctor — no ambient reach.

Node side (SVSim.BattleNode/SessionBattleEngine): _ctx replaced with a plain
GameMgr field; 34 `using var _ambient = BattleAmbient.Enter(_ctx)` scope wraps
ripped from every accessor and mutator; EngineGlobalInit.WirePerSessionGameMgr
takes GameMgr as a param and runs from SessionBattleEngine.SetupInternal
BEFORE mgr construction.

Test side: TestBattleScope deleted; 18 fixture [SetUp]s migrated to
`HeadlessEngineEnv.EnsureProcessGlobals()`; MultiInstanceEngineTests rewritten
around per-mgr construction (GetIns() → null is the pinned invariant).

## Regression fixes

- **chunk-48** (MulliganCtrl): chunk-35's `= null` stubs on card lookups broke
  the live receive-driven Deal path (BattlePlayerBase.DrawCard NRE'd downstream
  of NetworkPlayerMulliganCtrl.StartMulliganVfx). Restored the three lookups
  via `_battlePlayer.BattleMgr.GetBattleCardIdx`. Engine tests were satisfied
  by the WireMulliganPhase seam; unit tests exposed the live-path gap.

## Ship state

- SVSim.BattleEngine.Tests: 56/56 pass, 2 skip
- SVSim.UnitTests: 1554/1554 pass (was 1523/31-fail before chunk 48)
- Solution build: 0 source warnings (40 pre-existing NU1902 MessagePack CVEs
  in SVSim.EmulatedEntrypoint, unrelated)
- Sequential PVP smoke: verified live (two back-to-back battles, no regression
  on cleanup/spinup)
- Concurrent PVP smoke: verified live

Adds tools/engine-port/ClosureAnalyzer/ — the Roslyn transitive-type-closure
analyzer needed to make future cascade cleanup safe (per feedback memory
"Engine cleanup needs closure tool" from the 2026-06-28 pass-3 failure).

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
This commit is contained in:
gamer147
2026-07-03 19:18:54 -04:00
parent 5c1db83967
commit 2d9a6eea4b
2045 changed files with 11704 additions and 158495 deletions

View File

@@ -1,77 +0,0 @@
using System.Collections.Generic;
using LitJson;
namespace Wizard.Scripts.Network.Data.TaskData.SpotCardExchange;
public class SpotCardExchangeInfoTask : BaseTask
{
public class PrereleaseExchangeInfo
{
private int _exchangeablePrereleaseCardLimit;
private int _exchangedPrereleaseCardCount;
public bool IsPrerelease { get; private set; }
public int RemainingExchangeableCount
{
get
{
if (IsPrerelease)
{
return _exchangeablePrereleaseCardLimit - _exchangedPrereleaseCardCount;
}
return 0;
}
}
public PrereleaseExchangeInfo(JsonData jsonData)
{
IsPrerelease = jsonData["is_pre_release"].ToBoolean();
_exchangeablePrereleaseCardLimit = jsonData["pre_release_spot_card_exchange_limit"].ToInt();
_exchangedPrereleaseCardCount = jsonData["pre_release_spot_card_exchange_count"].ToInt();
}
}
public Dictionary<CardBasePrm.ClanType, List<SpotCardExchangeInfo>> ExchangeableSpotCardListInClassDict { get; private set; }
public int NextCycleOutPackId { get; private set; }
public PrereleaseExchangeInfo PrereleaseInfo { get; private set; }
public SpotCardExchangeInfoTask()
{
base.type = ApiType.Type.SpotCardInfo;
}
protected override int Parse()
{
int num = base.Parse();
if (num != 1)
{
return num;
}
JsonData jsonData = base.ResponseData["data"];
PlayerStaticData.UserSpotCardPointCount = jsonData["spot_point"].ToInt();
ExchangeableSpotCardListInClassDict = new Dictionary<CardBasePrm.ClanType, List<SpotCardExchangeInfo>>();
for (CardBasePrm.ClanType clanType = CardBasePrm.ClanType.ALL; clanType < CardBasePrm.ClanType.MAX; clanType++)
{
ExchangeableSpotCardListInClassDict[clanType] = new List<SpotCardExchangeInfo>();
JsonData jsonData2 = jsonData["exchangeable_card_list"][(int)clanType];
List<string> list = new List<string>(jsonData2.Keys);
for (int i = 0; i < list.Count; i++)
{
JsonData jsonData3 = jsonData2[list[i]];
for (int j = 0; j < jsonData3.Count; j++)
{
SpotCardExchangeInfo item = new SpotCardExchangeInfo(jsonData3[j], int.Parse(list[i]));
ExchangeableSpotCardListInClassDict[clanType].Add(item);
}
}
}
int.TryParse(jsonData["soon_cycle_out_card_set_id"].ToString(), out var result);
NextCycleOutPackId = result;
PrereleaseInfo = new PrereleaseExchangeInfo(jsonData["pre_relase_info"]);
return num;
}
}

View File

@@ -5,8 +5,6 @@ public class SpotCardExchangeTask : BaseTask
public class SpotCardExchangeTaskParam : BaseParam
{
public int card_id;
public int exchange_point;
}
public SpotCardExchangeTask()
@@ -14,14 +12,6 @@ public class SpotCardExchangeTask : BaseTask
base.type = ApiType.Type.SpotCardExchange;
}
public void SetParameter(int cardId, int exchangePoint)
{
SpotCardExchangeTaskParam spotCardExchangeTaskParam = new SpotCardExchangeTaskParam();
spotCardExchangeTaskParam.card_id = cardId;
spotCardExchangeTaskParam.exchange_point = exchangePoint;
base.Params = spotCardExchangeTaskParam;
}
protected override int Parse()
{
int num = base.Parse();