engine cleanup passes 4-7 + multi-instancing ambient rip

Squashes 146 commits from battle-engine-extraction. Net: 2,045 files changed,
+11,896 / -158,687 lines. Ships engine passes 4-7 (dead-code cull, view-layer
stub, receive-path shrink) plus the Phase-5 AsyncLocal ambient deletion that
turns concurrent battles into a type-system property rather than a scope
contract.

## What landed

**Passes 4-7 (chunks 1-34):** Extended the Phase-4 const-false collapse into a
cascading cull across the skill graph, view layer, and receive-path periphery.
Six mode flags (IsWatchBattle/IsReplayBattle/IsAdmin/IsAdminWatch/IsPuzzleQuest/
IsAINetwork) became `const false`, every guarded block deleted. Field*.cs
subclass ctors + BackGroundBase + ObjectChecker culled to no-ops. Mulligan
family reworked to take a mgr param through IMulliganMgr.InitMulligan.
Emotion/Recovery/Resource clusters null-stubbed. Prediction/OperationSimulator/
skill filters converted from static ambient reads to per-mgr reads via
SkillPrm.ownerCard.SelfBattlePlayer.BattleMgr / ins.BattleMgr / this.BattleMgr.

**Phase-5 ambient rip (chunks 35-47):** Deleted BattleAmbient / BattleAmbient-
Context / TestBattleScope in full. Every per-battle mutable slot now lives on
the mgr instance itself:
  mgr.InstanceIsForecast / InstanceIsRandomDraw / InstanceRecoveryInfo /
  InstanceViewerId / InstanceNetworkAgent / GameMgr
BattleManagerBase.GetIns() returns null unconditionally; the residual static
flags + 3 façades (Certification.ViewerId, Data.BattleRecoveryInfo,
ToolboxGame.RealTimeNetworkAgent) are null-tolerant defaults kept for the
handful of engine-internal readers that still reference their types. Zero
BattleAmbient references anywhere in engine + node + tests.

Added pre-seeded GameMgr ctor overload threaded through the mgr chain
(BattleManagerBase → SingleBattleMgr / NetworkBattleManagerBase → NetworkStandard-
BattleMgr → HeadlessBattleMgr / HeadlessNetworkBattleMgr). Fixtures build a
GameMgr, seed it via HeadlessEngineEnv.SeedCharaIds/SeedNetUser, and pass it
to the mgr's ctor — no ambient reach.

Node side (SVSim.BattleNode/SessionBattleEngine): _ctx replaced with a plain
GameMgr field; 34 `using var _ambient = BattleAmbient.Enter(_ctx)` scope wraps
ripped from every accessor and mutator; EngineGlobalInit.WirePerSessionGameMgr
takes GameMgr as a param and runs from SessionBattleEngine.SetupInternal
BEFORE mgr construction.

Test side: TestBattleScope deleted; 18 fixture [SetUp]s migrated to
`HeadlessEngineEnv.EnsureProcessGlobals()`; MultiInstanceEngineTests rewritten
around per-mgr construction (GetIns() → null is the pinned invariant).

## Regression fixes

- **chunk-48** (MulliganCtrl): chunk-35's `= null` stubs on card lookups broke
  the live receive-driven Deal path (BattlePlayerBase.DrawCard NRE'd downstream
  of NetworkPlayerMulliganCtrl.StartMulliganVfx). Restored the three lookups
  via `_battlePlayer.BattleMgr.GetBattleCardIdx`. Engine tests were satisfied
  by the WireMulliganPhase seam; unit tests exposed the live-path gap.

## Ship state

- SVSim.BattleEngine.Tests: 56/56 pass, 2 skip
- SVSim.UnitTests: 1554/1554 pass (was 1523/31-fail before chunk 48)
- Solution build: 0 source warnings (40 pre-existing NU1902 MessagePack CVEs
  in SVSim.EmulatedEntrypoint, unrelated)
- Sequential PVP smoke: verified live (two back-to-back battles, no regression
  on cleanup/spinup)
- Concurrent PVP smoke: verified live

Adds tools/engine-port/ClosureAnalyzer/ — the Roslyn transitive-type-closure
analyzer needed to make future cascade cleanup safe (per feedback memory
"Engine cleanup needs closure tool" from the 2026-06-28 pass-3 failure).

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
This commit is contained in:
gamer147
2026-07-03 19:18:54 -04:00
parent 5c1db83967
commit 2d9a6eea4b
2045 changed files with 11704 additions and 158495 deletions

View File

@@ -7,13 +7,9 @@ using Wizard.Battle.View;
public class SimpleCardDetail : CardDetailBase
{
private const string EVO_EFFECT_PATH = "cmn_deckedit_evo_1";
private int _cardID;
[SerializeField]
private Transform _offset;
[SerializeField]
private UILabel _attackLabel;
@@ -23,9 +19,6 @@ public class SimpleCardDetail : CardDetailBase
[SerializeField]
private BoxCollider _skillCollider;
[SerializeField]
private UISprite _evoPanel;
[SerializeField]
private UILabel _evoAttackLabel;
@@ -56,16 +49,9 @@ public class SimpleCardDetail : CardDetailBase
[SerializeField]
private BoxCollider _closeCollider;
[SerializeField]
private PurchaseConfirm _purchaseConfirmPrefab;
[SerializeField]
private UITweener[] _openTween;
private CardMake _cardMaker;
private List<BuffInfo> _buffList;
private BoxCollider _craftPanelCollider;
private DetailPanelInfo _currentPanel;
@@ -116,71 +102,6 @@ public class SimpleCardDetail : CardDetailBase
_currentPanel = _followerPanel;
}
private void Start()
{
_cardMaker = base.gameObject.AddComponent<CardMake>();
_cardMaker.OnCardBuy = delegate
{
UpdateCraftPanel();
this.OnClickCreateButton.Call();
};
_cardMaker.OnCardSellId = delegate(int cardId)
{
UpdateCraftPanel();
this.OnClickLiquefyButton.Call(cardId);
};
if ((bool)_closeCollider)
{
UIEventListener.Get(_closeCollider.gameObject).onClick = delegate
{
this.OnClickCloseButton.Call();
};
}
Action onClickCreateBtn = delegate
{
GameMgr.GetIns().GetSoundMgr().PlaySe(Se.TYPE.SYS_BTN_DECIDE);
OpenCraftDialog(delegate
{
_cardMaker.StartCardCraft(CardID);
}, buy: true);
};
Action onClickDestructBtn = delegate
{
GameMgr.GetIns().GetSoundMgr().PlaySe(Se.TYPE.SYS_BTN_DECIDE);
OpenCraftDialog(delegate
{
_cardMaker.StartCardDestruct(CardID);
}, buy: false);
};
_craftPanel.Init(onClickCreateBtn, onClickDestructBtn);
UIEventListener.Get(_followerPanel.DiscCollider.gameObject).onClick = delegate
{
if (UIManager.GetInstance().IsTouchable)
{
OpenSkillInfo(_followerPanel.DiscLabel, isEvol: false);
}
};
BattlePlayerView.SetKeyWordColor(_followerPanel.DiscCollider.gameObject, _followerPanel.DiscLabel);
UIEventListener.Get(_followerEvoPanel.DiscCollider.gameObject).onClick = delegate
{
if (UIManager.GetInstance().IsTouchable)
{
OpenSkillInfo(_followerEvoPanel.DiscLabel, isEvol: true);
}
};
BattlePlayerView.SetKeyWordColor(_followerEvoPanel.DiscCollider.gameObject, _followerEvoPanel.DiscLabel);
UIEventListener.Get(_nonFollowerPanel.DiscCollider.gameObject).onClick = delegate
{
OpenSkillInfo(_nonFollowerPanel.DiscLabel, isEvol: false);
};
BattlePlayerView.SetKeyWordColor(_nonFollowerPanel.DiscCollider.gameObject, _nonFollowerPanel.DiscLabel);
_followerPanel.Initialize();
_nonFollowerPanel.Initialize();
_followerEvoPanel.Initialize();
_craftPanelCollider = _craftPanel.GetComponent<BoxCollider>();
HideDetail();
}
public void ChangeDetail(int id, CardMaster.CardMasterId cardMasterId, MyRotationInfo myRotationInfo = null)
{
if (!IsVisible || CardID != id)
@@ -236,22 +157,12 @@ public class SimpleCardDetail : CardDetailBase
IsDetailPanelDragging = false;
}
public void SetLocalOffset(Vector3 pos)
{
_offset.localPosition = pos;
}
public void ActiveCraftPanel(bool isActive)
{
_craftPanel.gameObject.SetActive(isActive);
UpdateCraftPanel();
}
public void ActiveCloseCollider(bool isActive)
{
_closeCollider.enabled = isActive;
}
private void ActivePanelColliders(bool isActive)
{
_skillColliderEvo.enabled = isActive;
@@ -281,7 +192,7 @@ public class SimpleCardDetail : CardDetailBase
{
SetDescLabelText(_currentPanel, CardParam.ConvertedSkillDescription);
}
_currentPanel._classLabel.text = GameMgr.GetIns().GetDataMgr().GetClanNameByKey((int)CardParam.Clan);
_currentPanel._classLabel.text = ((int)CardParam.Clan).ToString(); // Pre-Phase-5b: no clan-name lookup
if (CardParam.TribeName != "ALL")
{
UILabel classLabel = _currentPanel._classLabel;
@@ -306,18 +217,6 @@ public class SimpleCardDetail : CardDetailBase
}
}
private void SetDragEvent(BoxCollider dragCollider)
{
UIEventListener.Get(dragCollider.gameObject).onDragStart = delegate
{
IsDetailPanelDragging = true;
};
UIEventListener.Get(dragCollider.gameObject).onDragEnd = delegate
{
IsDetailPanelDragging = false;
};
}
private void UpdateCraftPanel()
{
if (CardParam != null && !(_craftPanel == null) && _craftPanel.gameObject.activeInHierarchy)
@@ -363,43 +262,6 @@ public class SimpleCardDetail : CardDetailBase
}
}
private void OpenSkillInfo(UILabel label, bool isEvol)
{
CardParameter cardParameterFromId = CardMaster.GetInstance(_cardMasterId).GetCardParameterFromId(CardID);
if (cardParameterFromId != null && (isEvol ? cardParameterFromId.EvoSkillDescription : cardParameterFromId.SkillDescription).Length > 0 && BattlePlayerView.HasKeyword(cardParameterFromId) && !UIManager.GetInstance().isOpenDialog())
{
BattlePlayerView.CreateKeyPanel(cardParameterFromId.ConvertedSkillDescription + cardParameterFromId.ConvertedEvoSkillDescription, label, _cardMasterId);
GameMgr.GetIns().GetSoundMgr().PlaySe(Se.TYPE.SYS_COMMON_BUTTON);
}
}
private void OpenCraftDialog(Action onOk, bool buy)
{
DialogBase dialogBase = UIManager.GetInstance().CreateDialogClose();
PurchaseConfirm purchaseConfirm = UnityEngine.Object.Instantiate(_purchaseConfirmPrefab);
dialogBase.SetObj(purchaseConfirm.gameObject);
int userRedEtherCount = PlayerStaticData.UserRedEtherCount;
SystemText systemText = Data.SystemText;
CardParameter cardParameterFromId = CardMaster.GetInstance(_cardMasterId).GetCardParameterFromId(CardID);
if (buy)
{
dialogBase.SetTitleLabel(systemText.Get("Card_0081"));
dialogBase.SetButtonLayout(DialogBase.ButtonLayout.BlueBtn_CancelBtn);
dialogBase.SetButtonText(systemText.Get("Dia_CardList_003_Button"));
int useRedEther = cardParameterFromId.UseRedEther;
purchaseConfirm.SetCardBuy(systemText.Get("Common_0205"), userRedEtherCount, useRedEther, cardParameterFromId);
}
else
{
dialogBase.SetTitleLabel(systemText.Get("Card_0080"));
dialogBase.SetButtonLayout(DialogBase.ButtonLayout.RedBtn_CancelBtn);
dialogBase.SetButtonText(systemText.Get("Dia_CardList_002_Button"));
int getRedEther = cardParameterFromId.GetRedEther;
purchaseConfirm.SetCardSell(systemText.Get("Common_0205"), userRedEtherCount, getRedEther, cardParameterFromId.CardName, cardParameterFromId.IsFoil);
}
dialogBase.onPushButton1 = onOk;
}
private string GetIllustPath(int id, bool isFetch)
{
CardMaster instance = CardMaster.GetInstance(_cardMasterId);