engine cleanup passes 4-7 + multi-instancing ambient rip
Squashes 146 commits from battle-engine-extraction. Net: 2,045 files changed, +11,896 / -158,687 lines. Ships engine passes 4-7 (dead-code cull, view-layer stub, receive-path shrink) plus the Phase-5 AsyncLocal ambient deletion that turns concurrent battles into a type-system property rather than a scope contract. ## What landed **Passes 4-7 (chunks 1-34):** Extended the Phase-4 const-false collapse into a cascading cull across the skill graph, view layer, and receive-path periphery. Six mode flags (IsWatchBattle/IsReplayBattle/IsAdmin/IsAdminWatch/IsPuzzleQuest/ IsAINetwork) became `const false`, every guarded block deleted. Field*.cs subclass ctors + BackGroundBase + ObjectChecker culled to no-ops. Mulligan family reworked to take a mgr param through IMulliganMgr.InitMulligan. Emotion/Recovery/Resource clusters null-stubbed. Prediction/OperationSimulator/ skill filters converted from static ambient reads to per-mgr reads via SkillPrm.ownerCard.SelfBattlePlayer.BattleMgr / ins.BattleMgr / this.BattleMgr. **Phase-5 ambient rip (chunks 35-47):** Deleted BattleAmbient / BattleAmbient- Context / TestBattleScope in full. Every per-battle mutable slot now lives on the mgr instance itself: mgr.InstanceIsForecast / InstanceIsRandomDraw / InstanceRecoveryInfo / InstanceViewerId / InstanceNetworkAgent / GameMgr BattleManagerBase.GetIns() returns null unconditionally; the residual static flags + 3 façades (Certification.ViewerId, Data.BattleRecoveryInfo, ToolboxGame.RealTimeNetworkAgent) are null-tolerant defaults kept for the handful of engine-internal readers that still reference their types. Zero BattleAmbient references anywhere in engine + node + tests. Added pre-seeded GameMgr ctor overload threaded through the mgr chain (BattleManagerBase → SingleBattleMgr / NetworkBattleManagerBase → NetworkStandard- BattleMgr → HeadlessBattleMgr / HeadlessNetworkBattleMgr). Fixtures build a GameMgr, seed it via HeadlessEngineEnv.SeedCharaIds/SeedNetUser, and pass it to the mgr's ctor — no ambient reach. Node side (SVSim.BattleNode/SessionBattleEngine): _ctx replaced with a plain GameMgr field; 34 `using var _ambient = BattleAmbient.Enter(_ctx)` scope wraps ripped from every accessor and mutator; EngineGlobalInit.WirePerSessionGameMgr takes GameMgr as a param and runs from SessionBattleEngine.SetupInternal BEFORE mgr construction. Test side: TestBattleScope deleted; 18 fixture [SetUp]s migrated to `HeadlessEngineEnv.EnsureProcessGlobals()`; MultiInstanceEngineTests rewritten around per-mgr construction (GetIns() → null is the pinned invariant). ## Regression fixes - **chunk-48** (MulliganCtrl): chunk-35's `= null` stubs on card lookups broke the live receive-driven Deal path (BattlePlayerBase.DrawCard NRE'd downstream of NetworkPlayerMulliganCtrl.StartMulliganVfx). Restored the three lookups via `_battlePlayer.BattleMgr.GetBattleCardIdx`. Engine tests were satisfied by the WireMulliganPhase seam; unit tests exposed the live-path gap. ## Ship state - SVSim.BattleEngine.Tests: 56/56 pass, 2 skip - SVSim.UnitTests: 1554/1554 pass (was 1523/31-fail before chunk 48) - Solution build: 0 source warnings (40 pre-existing NU1902 MessagePack CVEs in SVSim.EmulatedEntrypoint, unrelated) - Sequential PVP smoke: verified live (two back-to-back battles, no regression on cleanup/spinup) - Concurrent PVP smoke: verified live Adds tools/engine-port/ClosureAnalyzer/ — the Roslyn transitive-type-closure analyzer needed to make future cascade cleanup safe (per feedback memory "Engine cleanup needs closure tool" from the 2026-06-28 pass-3 failure). Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
This commit is contained in:
@@ -52,15 +52,6 @@ public class JsonData : IJsonWrapper, IList, ICollection, IEnumerable, IOrderedD
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}
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}
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public ICollection<JsonData> Values
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{
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get
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{
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EnsureDictionary();
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return inst_object.Values;
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}
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}
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int ICollection.Count => Count;
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bool ICollection.IsSynchronized => EnsureCollection().IsSynchronized;
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@@ -666,50 +666,11 @@ public class JsonMapper
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}
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}
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public static void ToJson(object obj, JsonWriter writer)
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{
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WriteValue(obj, writer, writer_is_private: false, 0);
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}
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public static JsonData ToObject(JsonReader reader)
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{
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return (JsonData)ToWrapper(() => new JsonData(), reader);
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}
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public static JsonData ToObject(TextReader reader)
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{
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JsonReader reader2 = new JsonReader(reader);
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return (JsonData)ToWrapper(() => new JsonData(), reader2);
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}
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public static JsonData ToObject(string json)
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{
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return (JsonData)ToWrapper(() => new JsonData(), json);
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}
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public static T ToObject<T>(JsonReader reader)
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{
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return (T)ReadValue(typeof(T), reader);
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}
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public static T ToObject<T>(TextReader reader)
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{
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JsonReader reader2 = new JsonReader(reader);
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return (T)ReadValue(typeof(T), reader2);
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}
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public static T ToObject<T>(string json)
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{
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JsonReader reader = new JsonReader(json);
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return (T)ReadValue(typeof(T), reader);
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}
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public static object ToObject(Type toType, string json)
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{
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JsonReader reader = new JsonReader(json);
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return ReadValue(toType, reader);
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}
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public static IJsonWrapper ToWrapper(WrapperFactory factory, JsonReader reader)
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{
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return ReadValue(factory, reader);
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@@ -720,29 +681,4 @@ public class JsonMapper
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JsonReader reader = new JsonReader(json);
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return ReadValue(factory, reader);
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}
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public static void RegisterExporter<T>(ExporterFunc<T> exporter)
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{
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ExporterFunc value = delegate(object obj, JsonWriter writer)
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{
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exporter((T)obj, writer);
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};
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custom_exporters_table[typeof(T)] = value;
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}
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public static void RegisterImporter<TJson, TValue>(ImporterFunc<TJson, TValue> importer)
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{
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ImporterFunc importer2 = (object input) => importer((TJson)input);
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RegisterImporter(custom_importers_table, typeof(TJson), typeof(TValue), importer2);
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}
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public static void UnregisterExporters()
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{
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custom_exporters_table.Clear();
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}
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public static void UnregisterImporters()
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{
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custom_importers_table.Clear();
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}
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}
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@@ -36,30 +36,6 @@ public class JsonReader
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private JsonToken token;
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public bool AllowComments
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{
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get
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{
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return lexer.AllowComments;
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}
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set
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{
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lexer.AllowComments = value;
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}
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}
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public bool AllowSingleQuotedStrings
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{
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get
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{
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return lexer.AllowSingleQuotedStrings;
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}
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set
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{
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lexer.AllowSingleQuotedStrings = value;
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}
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}
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public bool SkipNonMembers
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{
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get
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@@ -72,10 +48,6 @@ public class JsonReader
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}
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}
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public bool EndOfInput => end_of_input;
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public bool EndOfJson => end_of_json;
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public JsonToken Token => token;
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public object Value => token_value;
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@@ -30,31 +30,6 @@ public class JsonWriter
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private TextWriter writer;
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public int IndentValue
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{
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get
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{
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return indent_value;
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}
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set
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{
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indentation = indentation / indent_value * value;
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indent_value = value;
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}
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}
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public bool PrettyPrint
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{
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get
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{
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return pretty_print;
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}
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set
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{
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pretty_print = value;
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}
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}
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public TextWriter TextWriter => writer;
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public bool Validate
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@@ -36,30 +36,6 @@ internal class Lexer
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private int unichar;
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public bool AllowComments
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{
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get
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{
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return allow_comments;
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}
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set
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{
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allow_comments = value;
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}
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}
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public bool AllowSingleQuotedStrings
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{
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get
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{
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return allow_single_quoted_strings;
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}
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set
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{
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allow_single_quoted_strings = value;
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}
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}
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public bool EndOfInput => end_of_input;
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public int Token => token;
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@@ -3,12 +3,6 @@ namespace LitJson;
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internal enum ParserToken
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{
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None = 65536,
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Number,
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True,
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False,
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Null,
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CharSeq,
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Char,
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Text,
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Object,
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ObjectPrime,
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@@ -18,7 +12,4 @@ internal enum ParserToken
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ArrayPrime,
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Value,
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ValueRest,
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String,
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End,
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Epsilon
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}
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String}
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