engine cleanup passes 4-7 + multi-instancing ambient rip

Squashes 146 commits from battle-engine-extraction. Net: 2,045 files changed,
+11,896 / -158,687 lines. Ships engine passes 4-7 (dead-code cull, view-layer
stub, receive-path shrink) plus the Phase-5 AsyncLocal ambient deletion that
turns concurrent battles into a type-system property rather than a scope
contract.

## What landed

**Passes 4-7 (chunks 1-34):** Extended the Phase-4 const-false collapse into a
cascading cull across the skill graph, view layer, and receive-path periphery.
Six mode flags (IsWatchBattle/IsReplayBattle/IsAdmin/IsAdminWatch/IsPuzzleQuest/
IsAINetwork) became `const false`, every guarded block deleted. Field*.cs
subclass ctors + BackGroundBase + ObjectChecker culled to no-ops. Mulligan
family reworked to take a mgr param through IMulliganMgr.InitMulligan.
Emotion/Recovery/Resource clusters null-stubbed. Prediction/OperationSimulator/
skill filters converted from static ambient reads to per-mgr reads via
SkillPrm.ownerCard.SelfBattlePlayer.BattleMgr / ins.BattleMgr / this.BattleMgr.

**Phase-5 ambient rip (chunks 35-47):** Deleted BattleAmbient / BattleAmbient-
Context / TestBattleScope in full. Every per-battle mutable slot now lives on
the mgr instance itself:
  mgr.InstanceIsForecast / InstanceIsRandomDraw / InstanceRecoveryInfo /
  InstanceViewerId / InstanceNetworkAgent / GameMgr
BattleManagerBase.GetIns() returns null unconditionally; the residual static
flags + 3 façades (Certification.ViewerId, Data.BattleRecoveryInfo,
ToolboxGame.RealTimeNetworkAgent) are null-tolerant defaults kept for the
handful of engine-internal readers that still reference their types. Zero
BattleAmbient references anywhere in engine + node + tests.

Added pre-seeded GameMgr ctor overload threaded through the mgr chain
(BattleManagerBase → SingleBattleMgr / NetworkBattleManagerBase → NetworkStandard-
BattleMgr → HeadlessBattleMgr / HeadlessNetworkBattleMgr). Fixtures build a
GameMgr, seed it via HeadlessEngineEnv.SeedCharaIds/SeedNetUser, and pass it
to the mgr's ctor — no ambient reach.

Node side (SVSim.BattleNode/SessionBattleEngine): _ctx replaced with a plain
GameMgr field; 34 `using var _ambient = BattleAmbient.Enter(_ctx)` scope wraps
ripped from every accessor and mutator; EngineGlobalInit.WirePerSessionGameMgr
takes GameMgr as a param and runs from SessionBattleEngine.SetupInternal
BEFORE mgr construction.

Test side: TestBattleScope deleted; 18 fixture [SetUp]s migrated to
`HeadlessEngineEnv.EnsureProcessGlobals()`; MultiInstanceEngineTests rewritten
around per-mgr construction (GetIns() → null is the pinned invariant).

## Regression fixes

- **chunk-48** (MulliganCtrl): chunk-35's `= null` stubs on card lookups broke
  the live receive-driven Deal path (BattlePlayerBase.DrawCard NRE'd downstream
  of NetworkPlayerMulliganCtrl.StartMulliganVfx). Restored the three lookups
  via `_battlePlayer.BattleMgr.GetBattleCardIdx`. Engine tests were satisfied
  by the WireMulliganPhase seam; unit tests exposed the live-path gap.

## Ship state

- SVSim.BattleEngine.Tests: 56/56 pass, 2 skip
- SVSim.UnitTests: 1554/1554 pass (was 1523/31-fail before chunk 48)
- Solution build: 0 source warnings (40 pre-existing NU1902 MessagePack CVEs
  in SVSim.EmulatedEntrypoint, unrelated)
- Sequential PVP smoke: verified live (two back-to-back battles, no regression
  on cleanup/spinup)
- Concurrent PVP smoke: verified live

Adds tools/engine-port/ClosureAnalyzer/ — the Roslyn transitive-type-closure
analyzer needed to make future cascade cleanup safe (per feedback memory
"Engine cleanup needs closure tool" from the 2026-06-28 pass-3 failure).

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
This commit is contained in:
gamer147
2026-07-03 19:18:54 -04:00
parent 5c1db83967
commit 2d9a6eea4b
2045 changed files with 11704 additions and 158495 deletions

View File

@@ -23,26 +23,6 @@ public class WebViewManager : MonoBehaviour
private bool screenDpiChangedWhileInvisible;
private static readonly Dictionary<string, string> FontFamilyDict = new Dictionary<string, string>
{
{
Global.LANG_TYPE.Jpn.ToString(),
"font_jpn"
},
{
Global.LANG_TYPE.Kor.ToString(),
"font_kor"
},
{
Global.LANG_TYPE.Cht.ToString(),
"font_cht"
},
{
Global.LANG_TYPE.Chs.ToString(),
"font_chs"
}
};
public Action<string> Callback { get; set; }
public static bool HasInstance => instance != null;
@@ -77,11 +57,6 @@ public class WebViewManager : MonoBehaviour
screenDpi = Screen.dpi;
}
private bool IsScreenDpiChanged()
{
return Math.Abs(screenDpi - Screen.dpi) > 0.1f;
}
private void Awake()
{
instance = this;
@@ -89,47 +64,6 @@ public class WebViewManager : MonoBehaviour
UpdateScreenDpi();
}
private void OnLoadedCallback(string msg)
{
if (onLoaded != null)
{
onLoaded(msg);
}
}
private string GetFontFamilyName()
{
if (!FontFamilyDict.TryGetValue(CustomPreference.GetTextLanguage(), out var value))
{
return "font_alphabet";
}
return value;
}
private void OnErrorCallback(string error)
{
if (onError != null)
{
onError(error);
}
}
private void OnApplicationFocus(bool focus)
{
if (focus && IsScreenDpiChanged())
{
UpdateScreenDpi();
if (Visible)
{
OnDpiChange();
}
else
{
screenDpiChangedWhileInvisible = true;
}
}
}
private void OnDpiChange()
{
if (OnDpiChangedAction != null)
@@ -147,70 +81,15 @@ public class WebViewManager : MonoBehaviour
SetMargins((int)oldMargin.x, (int)oldMargin.y, (int)oldMargin.z, (int)oldMargin.w);
}
public void ClearFontFilePaths()
{
}
private void OnDestroy()
{
instance = null;
ClearFontFilePaths();
}
public void InitCustomFontFileInfo(Dictionary<string, string> fileNamePathDict, int currentCustomFontFileIndex)
{
}
private void InitIOSCustomFont()
{
}
private void DisableIOSCustomFont()
{
}
public void OpenWeb(string url)
{
m_WebViewScreen.CurBoxCollider.enabled = true;
SetMargins(UIManager.GetInstance().UIManagerRoot, m_WebViewScreen);
LoadWeb(url);
SetVisible(visible: true);
}
public void LoadWeb(string url)
{
}
public void ClearHistory()
{
}
public void SetMargins(int leftMargin, int topMargin, int rightMargin, int bottomMargin)
{
marginNow = new Vector4(leftMargin, topMargin, rightMargin, bottomMargin);
}
public void SetMargins(UIRoot trgUIRoot, WebViewScreen trgScreen)
{
float arg = trgUIRoot.activeHeight;
Func<float, float, float, float, int> func = delegate(float deviceSize, float activeScreenSize, float screenSize, float pos)
{
screenSize += pos * 2f;
screenSize /= activeScreenSize;
screenSize = 1f - screenSize;
return (int)(screenSize * deviceSize * 0.5f);
};
Vector2 deviceResolution = Toolbox.QualityManager.deviceResolution;
float num = Mathf.Max(deviceResolution.x, deviceResolution.y);
BoxCollider curBoxCollider = trgScreen.CurBoxCollider;
int num2 = (int)(num - num * AspectCamera.SafeAreaRate);
int num3 = (int)(num * AspectCamera.SafeAreaRate) / 30 + num2 / 2;
int rightMargin = num3;
int topMargin = func(deviceResolution.y, arg, curBoxCollider.size.y, curBoxCollider.center.y);
int bottomMargin = func(deviceResolution.y, arg, curBoxCollider.size.y, 0f - curBoxCollider.center.y);
getInstance().SetMargins(num3, topMargin, rightMargin, bottomMargin);
}
public void UnloadWebView()
{
m_WebViewScreen.CurBoxCollider.enabled = false;
@@ -221,14 +100,6 @@ public class WebViewManager : MonoBehaviour
OnError = null;
}
public void DestroyWebViewObject()
{
}
public void EvaluateJS(string js)
{
}
public void SetVisible(bool visible)
{
Visible = visible;
@@ -239,14 +110,6 @@ public class WebViewManager : MonoBehaviour
}
}
public void ClearCaches()
{
}
public void Reload()
{
}
public bool CanGoBack()
{
return false;
@@ -256,21 +119,8 @@ public class WebViewManager : MonoBehaviour
{
}
public void Screenshot()
{
}
public void SetScreenshotData(int width, int height)
{
}
public void SetCallback(Action<string> cb)
{
Callback = cb;
}
public void CacheClear()
{
LoadWeb(CustomPreference.GetApplicationServerURL() + "information/blank");
}
}