engine cleanup passes 4-7 + multi-instancing ambient rip
Squashes 146 commits from battle-engine-extraction. Net: 2,045 files changed, +11,896 / -158,687 lines. Ships engine passes 4-7 (dead-code cull, view-layer stub, receive-path shrink) plus the Phase-5 AsyncLocal ambient deletion that turns concurrent battles into a type-system property rather than a scope contract. ## What landed **Passes 4-7 (chunks 1-34):** Extended the Phase-4 const-false collapse into a cascading cull across the skill graph, view layer, and receive-path periphery. Six mode flags (IsWatchBattle/IsReplayBattle/IsAdmin/IsAdminWatch/IsPuzzleQuest/ IsAINetwork) became `const false`, every guarded block deleted. Field*.cs subclass ctors + BackGroundBase + ObjectChecker culled to no-ops. Mulligan family reworked to take a mgr param through IMulliganMgr.InitMulligan. Emotion/Recovery/Resource clusters null-stubbed. Prediction/OperationSimulator/ skill filters converted from static ambient reads to per-mgr reads via SkillPrm.ownerCard.SelfBattlePlayer.BattleMgr / ins.BattleMgr / this.BattleMgr. **Phase-5 ambient rip (chunks 35-47):** Deleted BattleAmbient / BattleAmbient- Context / TestBattleScope in full. Every per-battle mutable slot now lives on the mgr instance itself: mgr.InstanceIsForecast / InstanceIsRandomDraw / InstanceRecoveryInfo / InstanceViewerId / InstanceNetworkAgent / GameMgr BattleManagerBase.GetIns() returns null unconditionally; the residual static flags + 3 façades (Certification.ViewerId, Data.BattleRecoveryInfo, ToolboxGame.RealTimeNetworkAgent) are null-tolerant defaults kept for the handful of engine-internal readers that still reference their types. Zero BattleAmbient references anywhere in engine + node + tests. Added pre-seeded GameMgr ctor overload threaded through the mgr chain (BattleManagerBase → SingleBattleMgr / NetworkBattleManagerBase → NetworkStandard- BattleMgr → HeadlessBattleMgr / HeadlessNetworkBattleMgr). Fixtures build a GameMgr, seed it via HeadlessEngineEnv.SeedCharaIds/SeedNetUser, and pass it to the mgr's ctor — no ambient reach. Node side (SVSim.BattleNode/SessionBattleEngine): _ctx replaced with a plain GameMgr field; 34 `using var _ambient = BattleAmbient.Enter(_ctx)` scope wraps ripped from every accessor and mutator; EngineGlobalInit.WirePerSessionGameMgr takes GameMgr as a param and runs from SessionBattleEngine.SetupInternal BEFORE mgr construction. Test side: TestBattleScope deleted; 18 fixture [SetUp]s migrated to `HeadlessEngineEnv.EnsureProcessGlobals()`; MultiInstanceEngineTests rewritten around per-mgr construction (GetIns() → null is the pinned invariant). ## Regression fixes - **chunk-48** (MulliganCtrl): chunk-35's `= null` stubs on card lookups broke the live receive-driven Deal path (BattlePlayerBase.DrawCard NRE'd downstream of NetworkPlayerMulliganCtrl.StartMulliganVfx). Restored the three lookups via `_battlePlayer.BattleMgr.GetBattleCardIdx`. Engine tests were satisfied by the WireMulliganPhase seam; unit tests exposed the live-path gap. ## Ship state - SVSim.BattleEngine.Tests: 56/56 pass, 2 skip - SVSim.UnitTests: 1554/1554 pass (was 1523/31-fail before chunk 48) - Solution build: 0 source warnings (40 pre-existing NU1902 MessagePack CVEs in SVSim.EmulatedEntrypoint, unrelated) - Sequential PVP smoke: verified live (two back-to-back battles, no regression on cleanup/spinup) - Concurrent PVP smoke: verified live Adds tools/engine-port/ClosureAnalyzer/ — the Roslyn transitive-type-closure analyzer needed to make future cascade cleanup safe (per feedback memory "Engine cleanup needs closure tool" from the 2026-06-28 pass-3 failure). Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
This commit is contained in:
@@ -15,22 +15,11 @@ public class DeviceManager : MonoBehaviour, IManager
|
||||
{
|
||||
public enum TextureCompression
|
||||
{
|
||||
ETC,
|
||||
DXT,
|
||||
ATC,
|
||||
PVRTC
|
||||
}
|
||||
DXT }
|
||||
|
||||
public enum DeviceType
|
||||
{
|
||||
NONE,
|
||||
IPHONE,
|
||||
ANDROID,
|
||||
WINDOWS,
|
||||
OSX
|
||||
}
|
||||
|
||||
private const string BUILDPARAMFILE = "/CuteBuildParam.xml";
|
||||
NONE }
|
||||
|
||||
private string strBuildVersionName = "9.9.9";
|
||||
|
||||
@@ -40,8 +29,6 @@ public class DeviceManager : MonoBehaviour, IManager
|
||||
|
||||
private string _winOsVersion;
|
||||
|
||||
private bool tokenSent;
|
||||
|
||||
private string _getIpAddressWithFamilyTypeLog = "";
|
||||
|
||||
private void Awake()
|
||||
@@ -49,35 +36,11 @@ public class DeviceManager : MonoBehaviour, IManager
|
||||
CheckTextureCompression();
|
||||
}
|
||||
|
||||
private void Start()
|
||||
{
|
||||
SetBuildVersionName();
|
||||
Toolbox.DeviceManager = this;
|
||||
}
|
||||
|
||||
private void Update()
|
||||
{
|
||||
}
|
||||
|
||||
private void OnDestroy()
|
||||
{
|
||||
}
|
||||
|
||||
public TextureCompression GetTextureCompression()
|
||||
{
|
||||
return textureCommpression;
|
||||
}
|
||||
|
||||
private void CheckTextureCompression()
|
||||
{
|
||||
textureCommpression = TextureCompression.DXT;
|
||||
}
|
||||
|
||||
public string GetModelName()
|
||||
{
|
||||
return SystemInfo.deviceModel;
|
||||
}
|
||||
|
||||
public string GetOsVersion()
|
||||
{
|
||||
if (string.IsNullOrEmpty(_winOsVersion))
|
||||
@@ -115,16 +78,6 @@ public class DeviceManager : MonoBehaviour, IManager
|
||||
return CustomPreference._localePref;
|
||||
}
|
||||
|
||||
public string getSignature()
|
||||
{
|
||||
return "";
|
||||
}
|
||||
|
||||
public bool isRootUser()
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
public string GetDeviceUniqueIdentifier()
|
||||
{
|
||||
string text = "";
|
||||
@@ -246,39 +199,4 @@ public class DeviceManager : MonoBehaviour, IManager
|
||||
_ipAddress = null;
|
||||
LocalLog.AccumulateTraceInquiryLog("ClearIpAddress " + StackTraceUtility.ExtractStackTrace());
|
||||
}
|
||||
|
||||
public string GetCarrier()
|
||||
{
|
||||
return "";
|
||||
}
|
||||
|
||||
public void SetVersionName()
|
||||
{
|
||||
SetBuildVersionName();
|
||||
}
|
||||
|
||||
public void SetBuildVersionName()
|
||||
{
|
||||
string text = Application.streamingAssetsPath + "/CuteBuildParam.xml";
|
||||
if (!File.Exists(text))
|
||||
{
|
||||
return;
|
||||
}
|
||||
XmlDocument xmlDocument = new XmlDocument();
|
||||
xmlDocument.Load(text);
|
||||
if (xmlDocument.FirstChild == null || xmlDocument.FirstChild.NextSibling == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
IEnumerator enumerator = xmlDocument.FirstChild.NextSibling.GetEnumerator();
|
||||
while (enumerator.MoveNext())
|
||||
{
|
||||
XmlNode xmlNode = (XmlNode)enumerator.Current;
|
||||
if (xmlNode.Name.Equals("versionName"))
|
||||
{
|
||||
strBuildVersionName = xmlNode.InnerText;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user