feat(bp): /battle_pass/buy — crystal-cost + retroactive premium grants
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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using MessagePack;
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using System.Text.Json.Serialization;
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namespace SVSim.EmulatedEntrypoint.Models.Dtos.BattlePass;
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/// <summary>
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/// achieved_info wrapper inside /battle_pass/buy response
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/// (Wizard/BattlePassBuyTask.cs:37-40).
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/// </summary>
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[MessagePackObject]
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public class BattlePassAchievedInfoDto
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{
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[JsonPropertyName("battle_pass_reward_list")]
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[Key("battle_pass_reward_list")]
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[JsonIgnore(Condition = JsonIgnoreCondition.Never)]
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public List<BattlePassReceivedRewardDto> BattlePassRewardList { get; set; } = new();
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}
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