cull(engine-cleanup): pass-8 phase-2 cascade round 2 after MyPageItemBattle stub

This commit is contained in:
gamer147
2026-07-03 21:52:04 -04:00
parent 006a6ae7ab
commit 22ef593593
26 changed files with 1 additions and 769 deletions

View File

@@ -329,102 +329,6 @@ public class iTween : MonoBehaviour
Launch(target, args);
}
public static void MoveFrom(GameObject target, Hashtable args)
{
args = CleanArgs(args);
bool flag = ((!args.Contains("islocal")) ? Defaults.isLocal : ((bool)args["islocal"]));
if (args.Contains("path"))
{
Vector3[] array2;
if (args["path"].GetType() == typeof(Vector3[]))
{
Vector3[] array = (Vector3[])args["path"];
array2 = new Vector3[array.Length];
Array.Copy(array, array2, array.Length);
}
else
{
Transform[] array3 = (Transform[])args["path"];
array2 = new Vector3[array3.Length];
for (int i = 0; i < array3.Length; i++)
{
array2[i] = array3[i].position;
}
}
if (array2[array2.Length - 1] != target.transform.position)
{
Vector3[] array4 = new Vector3[array2.Length + 1];
Array.Copy(array2, array4, array2.Length);
if (flag)
{
array4[array4.Length - 1] = target.transform.localPosition;
target.transform.localPosition = array4[0];
}
else
{
array4[array4.Length - 1] = target.transform.position;
target.transform.position = array4[0];
}
args["path"] = array4;
}
else
{
if (flag)
{
target.transform.localPosition = array2[0];
}
else
{
target.transform.position = array2[0];
}
args["path"] = array2;
}
}
else
{
Vector3 vector2;
Vector3 vector = ((!flag) ? (vector2 = target.transform.position) : (vector2 = target.transform.localPosition));
if (args.Contains("position"))
{
if (args["position"].GetType() == typeof(Transform))
{
vector2 = ((Transform)args["position"]).position;
}
else if (args["position"].GetType() == typeof(Vector3))
{
vector2 = (Vector3)args["position"];
}
}
else
{
if (args.Contains("x"))
{
vector2.x = (float)args["x"];
}
if (args.Contains("y"))
{
vector2.y = (float)args["y"];
}
if (args.Contains("z"))
{
vector2.z = (float)args["z"];
}
}
if (flag)
{
target.transform.localPosition = vector2;
}
else
{
target.transform.position = vector2;
}
args["position"] = vector;
}
args["type"] = "move";
args["method"] = "to";
Launch(target, args);
}
public static void MoveAdd(GameObject target, Hashtable args)
{
args = CleanArgs(args);