feat(guild): invite state machine
Add surrogate PK (IDENTITY bigint) to GuildInvite for wire invite_id. Implement InviteAsync, CancelInviteAsync, RejectInviteAsync, ListOutgoingInvitesAsync, ListInvitedGuildsAsync in GuildService. Wire 5 endpoints: invite_user_list, invited_guild_list, invite, cancel_invite, reject_invite in GuildController. Migration: AddGuildInviteSurrogatePk — drops composite PK, adds Id IDENTITY column, adds unique index on (GuildId, InviteeViewerId). 6 integration tests in GuildInviteFlowTests all green. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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@@ -171,15 +171,21 @@ namespace SVSim.Database.Migrations
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modelBuilder.Entity("SVSim.Database.Entities.Guild.GuildInvite", b =>
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{
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b.Property<long>("Id")
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.ValueGeneratedOnAdd()
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.HasColumnType("bigint");
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NpgsqlPropertyBuilderExtensions.UseIdentityByDefaultColumn(b.Property<long>("Id"));
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b.Property<DateTime>("CreatedAt")
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.HasColumnType("timestamp with time zone");
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b.Property<int>("GuildId")
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.HasColumnType("integer");
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b.Property<long>("InviteeViewerId")
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.HasColumnType("bigint");
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b.Property<DateTime>("CreatedAt")
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.HasColumnType("timestamp with time zone");
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b.Property<long>("InviterViewerId")
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.HasColumnType("bigint");
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@@ -189,7 +195,10 @@ namespace SVSim.Database.Migrations
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b.Property<int>("Status")
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.HasColumnType("integer");
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b.HasKey("GuildId", "InviteeViewerId");
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b.HasKey("Id");
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b.HasIndex("GuildId", "InviteeViewerId")
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.IsUnique();
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b.HasIndex("InviteeViewerId", "Status");
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