cull(engine-cleanup): pass-9 cascade round 2 after UIPanel stub

This commit is contained in:
gamer147
2026-07-03 23:30:59 -04:00
parent 36bd90c2b3
commit 18844b2233
11 changed files with 5 additions and 274 deletions

View File

@@ -9,15 +9,10 @@ using UnityEngine;
[AddComponentMenu("NGUI/UI/NGUI Panel")]
public class UIPanel : UIRect
{
public enum RenderQueue { Automatic}
public enum RenderQueue { }
public delegate void OnGeometryUpdated();
public delegate void OnClippingMoved(UIPanel panel);
public static List<UIPanel> list = new List<UIPanel>();
public bool generateNormals;
public bool widgetsAreStatic;
public RenderQueue renderQueue;
public int startingRenderQueue = 3000;
public int depth;
public UIDrawCall.Clipping clipping;
@@ -40,7 +35,6 @@ public class UIPanel : UIRect
public override void Invalidate(bool includeChildren) { }
public bool hasCumulativeClipping => false;
public Vector4 finalClipRegion => Vector4.zero;
public Matrix4x4 worldToLocal => Matrix4x4.identity;
public int sortingOrder;
public float height;