feat(friend): add ViewerFriend + ViewerFriendApply + ViewerPlayedTogether entities
Lays the persistence foundation for the /friend/* API surface. Three new model classes with composite PKs / unique constraints / FK cascades registered on SVSimDbContext; 4/4 persistence tests pass on SQLite in-memory. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
This commit is contained in:
13
SVSim.Database/Models/ViewerFriend.cs
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SVSim.Database/Models/ViewerFriend.cs
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namespace SVSim.Database.Models;
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/// <summary>
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/// One row per direction of a friendship. Approving an apply creates two rows
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/// (A → B and B → A). <see cref="FriendViewerId"/> from a played-together row
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/// can be self-joined against this table to detect an existing friendship.
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/// </summary>
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public class ViewerFriend
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{
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public long OwnerViewerId { get; set; }
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public long FriendViewerId { get; set; }
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public DateTime CreatedAt { get; set; }
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}
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17
SVSim.Database/Models/ViewerFriendApply.cs
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SVSim.Database/Models/ViewerFriendApply.cs
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namespace SVSim.Database.Models;
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/// <summary>
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/// One pending friend application. <see cref="Id"/> is the wire <c>apply_id</c>
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/// (auto-generated). Unique on <c>(FromViewerId, ToViewerId)</c> — a viewer can only
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/// have one outstanding apply to any given target.
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/// </summary>
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public class ViewerFriendApply
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{
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public int Id { get; set; }
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public long FromViewerId { get; set; }
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public long ToViewerId { get; set; }
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public DateTime CreatedAt { get; set; }
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/// <summary>Beginner-friend campaign tag. Defaults to 0 (no campaign). Surfaces as optional <c>mission_type</c> on the wire.</summary>
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public int MissionType { get; set; }
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}
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SVSim.Database/Models/ViewerPlayedTogether.cs
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SVSim.Database/Models/ViewerPlayedTogether.cs
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namespace SVSim.Database.Models;
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/// <summary>
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/// One row per (owner, opponent) pair. Upserted on each new battle so the table
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/// holds at most one row per opponent. Per-viewer 50-row retention cap pruned
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/// by <c>IPlayedTogetherWriter.RecordAsync</c>.
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/// </summary>
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public class ViewerPlayedTogether
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{
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public long OwnerViewerId { get; set; }
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public long OpponentViewerId { get; set; }
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public DateTime PlayedAt { get; set; }
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public int PlayedMode { get; set; }
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public int BattleType { get; set; }
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public int DeckFormat { get; set; }
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public int TwoPickType { get; set; }
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}
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@@ -112,6 +112,10 @@ public class SVSimDbContext : DbContext
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public DbSet<SerialCodeRewardEntry> SerialCodeRewards => Set<SerialCodeRewardEntry>();
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public DbSet<ViewerSerialCodeRedemption> ViewerSerialCodeRedemptions => Set<ViewerSerialCodeRedemption>();
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public DbSet<ViewerFriend> ViewerFriends => Set<ViewerFriend>();
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public DbSet<ViewerFriendApply> ViewerFriendApplies => Set<ViewerFriendApply>();
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public DbSet<ViewerPlayedTogether> ViewerPlayedTogethers => Set<ViewerPlayedTogether>();
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#endregion
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public override async Task<int> SaveChangesAsync(CancellationToken cancellationToken = default)
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@@ -455,6 +459,31 @@ public class SVSimDbContext : DbContext
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.OnDelete(DeleteBehavior.Cascade);
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});
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modelBuilder.Entity<ViewerFriend>(b =>
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{
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b.HasKey(e => new { e.OwnerViewerId, e.FriendViewerId });
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b.HasIndex(e => new { e.OwnerViewerId, e.CreatedAt });
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b.HasOne<Viewer>().WithMany().HasForeignKey(e => e.OwnerViewerId).OnDelete(DeleteBehavior.Cascade);
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b.HasOne<Viewer>().WithMany().HasForeignKey(e => e.FriendViewerId).OnDelete(DeleteBehavior.Cascade);
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});
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modelBuilder.Entity<ViewerFriendApply>(b =>
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{
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b.HasKey(e => e.Id);
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b.HasIndex(e => new { e.FromViewerId, e.ToViewerId }).IsUnique();
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b.HasIndex(e => e.ToViewerId);
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b.HasOne<Viewer>().WithMany().HasForeignKey(e => e.FromViewerId).OnDelete(DeleteBehavior.Cascade);
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b.HasOne<Viewer>().WithMany().HasForeignKey(e => e.ToViewerId).OnDelete(DeleteBehavior.Cascade);
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});
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modelBuilder.Entity<ViewerPlayedTogether>(b =>
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{
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b.HasKey(e => new { e.OwnerViewerId, e.OpponentViewerId });
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b.HasIndex(e => new { e.OwnerViewerId, e.PlayedAt });
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b.HasOne<Viewer>().WithMany().HasForeignKey(e => e.OwnerViewerId).OnDelete(DeleteBehavior.Cascade);
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// OpponentViewerId is NOT an FK — we want survivors' history to outlive a deleted opponent.
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});
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base.OnModelCreating(modelBuilder);
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}
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111
SVSim.UnitTests/Persistence/FriendPersistenceTests.cs
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SVSim.UnitTests/Persistence/FriendPersistenceTests.cs
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using Microsoft.EntityFrameworkCore;
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using Microsoft.Extensions.DependencyInjection;
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using SVSim.Database;
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using SVSim.Database.Models;
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using SVSim.UnitTests.Infrastructure;
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namespace SVSim.UnitTests.Persistence;
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public class FriendPersistenceTests
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{
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[Test]
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public async Task ViewerFriend_round_trips_composite_PK_row()
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{
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using var factory = new SVSimTestFactory();
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long viewerA = await factory.SeedViewerAsync(steamId: 76_561_198_000_000_001UL);
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long viewerB = await factory.SeedViewerAsync(steamId: 76_561_198_000_000_002UL);
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using (var seedScope = factory.Services.CreateScope())
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{
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var ctx = seedScope.ServiceProvider.GetRequiredService<SVSimDbContext>();
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ctx.ViewerFriends.Add(new ViewerFriend
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{
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OwnerViewerId = viewerA,
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FriendViewerId = viewerB,
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CreatedAt = new DateTime(2026, 6, 9, 12, 0, 0, DateTimeKind.Utc),
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});
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await ctx.SaveChangesAsync();
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}
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using var verifyScope = factory.Services.CreateScope();
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var ctx2 = verifyScope.ServiceProvider.GetRequiredService<SVSimDbContext>();
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var row = await ctx2.ViewerFriends.AsNoTracking()
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.FirstAsync(f => f.OwnerViewerId == viewerA && f.FriendViewerId == viewerB);
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Assert.That(row.CreatedAt.Year, Is.EqualTo(2026));
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}
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[Test]
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public async Task ViewerFriend_composite_PK_rejects_duplicate_pair()
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{
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using var factory = new SVSimTestFactory();
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long viewerA = await factory.SeedViewerAsync(steamId: 76_561_198_000_000_003UL);
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long viewerB = await factory.SeedViewerAsync(steamId: 76_561_198_000_000_004UL);
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using var scope = factory.Services.CreateScope();
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var ctx = scope.ServiceProvider.GetRequiredService<SVSimDbContext>();
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ctx.ViewerFriends.Add(new ViewerFriend { OwnerViewerId = viewerA, FriendViewerId = viewerB, CreatedAt = DateTime.UtcNow });
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await ctx.SaveChangesAsync();
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using var dupScope = factory.Services.CreateScope();
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var dupCtx = dupScope.ServiceProvider.GetRequiredService<SVSimDbContext>();
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dupCtx.ViewerFriends.Add(new ViewerFriend { OwnerViewerId = viewerA, FriendViewerId = viewerB, CreatedAt = DateTime.UtcNow });
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Assert.That(async () => await dupCtx.SaveChangesAsync(), Throws.Exception);
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}
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[Test]
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public async Task ViewerFriendApply_unique_constraint_rejects_duplicate_from_to_pair()
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{
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using var factory = new SVSimTestFactory();
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long viewerA = await factory.SeedViewerAsync(steamId: 76_561_198_000_000_005UL);
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long viewerB = await factory.SeedViewerAsync(steamId: 76_561_198_000_000_006UL);
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using var scope = factory.Services.CreateScope();
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var ctx = scope.ServiceProvider.GetRequiredService<SVSimDbContext>();
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ctx.ViewerFriendApplies.Add(new ViewerFriendApply
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{
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FromViewerId = viewerA, ToViewerId = viewerB, CreatedAt = DateTime.UtcNow,
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});
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await ctx.SaveChangesAsync();
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using var dupScope = factory.Services.CreateScope();
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var dupCtx = dupScope.ServiceProvider.GetRequiredService<SVSimDbContext>();
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dupCtx.ViewerFriendApplies.Add(new ViewerFriendApply
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{
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FromViewerId = viewerA, ToViewerId = viewerB, CreatedAt = DateTime.UtcNow,
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});
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Assert.That(async () => await dupCtx.SaveChangesAsync(), Throws.Exception);
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}
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[Test]
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public async Task ViewerPlayedTogether_round_trips_all_columns()
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{
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using var factory = new SVSimTestFactory();
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long viewerA = await factory.SeedViewerAsync(steamId: 76_561_198_000_000_007UL);
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long viewerB = await factory.SeedViewerAsync(steamId: 76_561_198_000_000_008UL);
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using (var seedScope = factory.Services.CreateScope())
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{
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var ctx = seedScope.ServiceProvider.GetRequiredService<SVSimDbContext>();
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ctx.ViewerPlayedTogethers.Add(new ViewerPlayedTogether
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{
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OwnerViewerId = viewerA,
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OpponentViewerId = viewerB,
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PlayedAt = new DateTime(2026, 6, 9, 12, 0, 0, DateTimeKind.Utc),
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PlayedMode = 1,
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BattleType = 2,
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DeckFormat = 3,
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TwoPickType = 4,
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});
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await ctx.SaveChangesAsync();
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}
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using var verifyScope = factory.Services.CreateScope();
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var ctx2 = verifyScope.ServiceProvider.GetRequiredService<SVSimDbContext>();
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var row = await ctx2.ViewerPlayedTogethers.AsNoTracking()
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.FirstAsync(p => p.OwnerViewerId == viewerA && p.OpponentViewerId == viewerB);
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Assert.That(row.PlayedMode, Is.EqualTo(1));
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Assert.That(row.BattleType, Is.EqualTo(2));
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Assert.That(row.DeckFormat, Is.EqualTo(3));
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Assert.That(row.TwoPickType, Is.EqualTo(4));
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}
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}
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