feat(arena-colosseum): lobby + constructed entry (phase 1)
Closes 5 of arena-colosseum's 16 spec shapes (1/16 → 6/16). Lobby reads
(/top, /get_fee_info, /event_info) render an empty "no event scheduled"
payload by default; /entry + /register_deck activate via admin-flipped
ColosseumSeason + ColosseumRounds config sections.
* Schema: ViewerArenaColosseumRun standalone table (unique on ViewerId)
with jsonb run-state columns mirroring ViewerArenaTwoPickRun.
* Config sections: ColosseumSeasonConfig (event-level), ColosseumRoundsConfig
(the 3-round bracket). Empty defaults — IsColosseumPeriod=false.
* Migration AddArenaColosseumRun (DDL only; seed rows come from the section
ShippedDefaults via EnsureSeedDataAsync).
* DTOs: ColosseumLobbyInfo (round-level, /top + /get_fee_info), ColosseumEventInfo
(event-level, /event_info), ColosseumOwnStatus (shared status block),
ColosseumEntryRef, ColosseumFeeList, ColosseumUserDeck, ColosseumBattleResults,
ColosseumRoundDetail + ColosseumGroupRow. EventInfoResponse uses explicit
[JsonPropertyName("1"|"2"|"3")] for the string-keyed rounds shape per spec.
* Controller: ArenaColosseumController replaces the 1-action stub with
the five lifecycle endpoints. /top emits leader_skin_id even when 0
(project_wire_null_policy override).
* Tests: 11 controller-level tests + 6 config round-trip tests covering
empty-season payloads, run-seeded /top round-trip, crystal/rupy entry
debits, now_round_id mismatch rejection, deck_no_list round-trip + reject.
This commit is contained in:
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using System.Text.Json.Serialization;
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using MessagePack;
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namespace SVSim.EmulatedEntrypoint.Models.Dtos.ArenaColosseum;
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[MessagePackObject]
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public class ColosseumBattleResults
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{
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[JsonPropertyName("win_count")] [Key("win_count")]
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public int WinCount { get; set; }
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/// <summary>0 = loss, 1 = win. Client iterates as bool list.</summary>
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[JsonPropertyName("result_list")] [Key("result_list")]
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public List<int> ResultList { get; set; } = new();
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}
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using System.Text.Json.Serialization;
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using MessagePack;
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namespace SVSim.EmulatedEntrypoint.Models.Dtos.ArenaColosseum;
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/// <summary>Wire <c>entry_info</c> object on <c>/top</c> and <c>/entry</c>. Reused across endpoints.</summary>
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[MessagePackObject]
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public class ColosseumEntryRef
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{
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[JsonPropertyName("id")] [Key("id")]
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public long Id { get; set; }
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/// <summary>Used by <c>/entry</c> only — Format enum integer. Top emits via colosseum_info.</summary>
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[JsonPropertyName("deck_format")] [Key("deck_format")]
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public int? DeckFormat { get; set; }
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}
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using System.Text.Json.Serialization;
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using MessagePack;
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namespace SVSim.EmulatedEntrypoint.Models.Dtos.ArenaColosseum;
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/// <summary>
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/// Event-level descriptor used by <c>/event_info</c> only — distinct shape from
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/// <see cref="ColosseumInfo"/>: only <c>format</c>, the event window, the announce id,
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/// and the final-round eliminate count. The client's <c>ColosseumDetailTask</c> reads
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/// these five fields plus the three string-keyed rounds.
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/// </summary>
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[MessagePackObject]
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public class ColosseumEventInfo
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{
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/// <summary>Event format. Mapped via <c>ApiRuleParseAndSet</c> on the client.</summary>
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[JsonPropertyName("format")] [Key("format")]
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public int Format { get; set; }
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[JsonPropertyName("start_time")] [Key("start_time")]
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public string StartTime { get; set; } = "";
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[JsonPropertyName("end_time")] [Key("end_time")]
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public string EndTime { get; set; } = "";
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/// <summary>Optional — emit <c>null</c> when no announce content is configured.</summary>
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[JsonPropertyName("announce_id")] [Key("announce_id")]
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public string? AnnounceId { get; set; }
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[JsonPropertyName("final_round_eliminate_count")] [Key("final_round_eliminate_count")]
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public int FinalRoundEliminateCount { get; set; }
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}
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[MessagePackObject]
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public class ColosseumRoundDetail
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{
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[JsonPropertyName("start_time")] [Key("start_time")]
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public string StartTime { get; set; } = "";
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[JsonPropertyName("end_time")] [Key("end_time")]
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public string EndTime { get; set; } = "";
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[JsonPropertyName("is_now_round")] [Key("is_now_round")]
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public bool IsNowRound { get; set; }
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[JsonPropertyName("round_detail")] [Key("round_detail")]
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public List<ColosseumGroupRow> RoundDetail { get; set; } = new();
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}
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[MessagePackObject]
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public class ColosseumGroupRow
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{
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[JsonPropertyName("group")] [Key("group")]
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public string Group { get; set; } = "";
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[JsonPropertyName("max_battle_count")] [Key("max_battle_count")]
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public int MaxBattleCount { get; set; }
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[JsonPropertyName("breakthrough_number")] [Key("breakthrough_number")]
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public int BreakthroughNumber { get; set; }
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[JsonPropertyName("entry_number")] [Key("entry_number")]
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public int EntryNumber { get; set; }
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}
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using System.Text.Json.Serialization;
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using MessagePack;
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namespace SVSim.EmulatedEntrypoint.Models.Dtos.ArenaColosseum;
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[MessagePackObject]
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public class ColosseumFeeList
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{
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[JsonPropertyName("rupy_cost")] [Key("rupy_cost")]
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public int RupyCost { get; set; }
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[JsonPropertyName("ticket_cost")] [Key("ticket_cost")]
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public int TicketCost { get; set; }
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[JsonPropertyName("crystal_cost")] [Key("crystal_cost")]
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public int CrystalCost { get; set; }
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}
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using System.Text.Json.Serialization;
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using MessagePack;
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using SVSim.EmulatedEntrypoint.Models.Dtos;
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namespace SVSim.EmulatedEntrypoint.Models.Dtos.ArenaColosseum;
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/// <summary>
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/// Round-level Colosseum descriptor. Shared by <c>/top</c> and <c>/get_fee_info</c> via
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/// the client's static <c>ColosseumEntryInfoTask.SetColosseumInfo</c> helper. When
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/// <see cref="IsColosseumPeriod"/> is <c>false</c>, the client skips parsing every other
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/// field — server still emits this minimal payload so the lobby renders cleanly.
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/// <para>
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/// Distinct from <see cref="SVSim.EmulatedEntrypoint.Models.Dtos.ColosseumInfo"/> (the
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/// captured prod <c>/mypage/index</c> shape — stringly-typed and read-only). This is the
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/// per-endpoint Colosseum-family shape. <c>/event_info</c> uses yet a third shape —
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/// <see cref="ColosseumEventInfo"/>.
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/// </para>
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/// </summary>
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[MessagePackObject]
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public class ColosseumLobbyInfo
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{
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/// <summary>Master gate. <c>false</c> = lobby renders empty.</summary>
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[JsonPropertyName("is_colosseum_period")] [Key("is_colosseum_period")]
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public bool IsColosseumPeriod { get; set; }
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/// <summary>Format enum (Rotation=0, Unlimited=1, TwoPick=10, HOF=31, ...).</summary>
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[JsonPropertyName("deck_format")] [Key("deck_format")]
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public int? DeckFormat { get; set; }
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/// <summary>STRING wire shape: <c>"0"</c>/<c>"1"</c>. Client parses with
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/// <c>jsonData.ToString() == "1"</c>.</summary>
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[JsonPropertyName("is_normal_two_pick")] [Key("is_normal_two_pick")]
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public string? IsNormalTwoPick { get; set; }
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[JsonPropertyName("colosseum_name")] [Key("colosseum_name")]
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public string? ColosseumName { get; set; }
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[JsonPropertyName("is_round_period")] [Key("is_round_period")]
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public bool? IsRoundPeriod { get; set; }
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/// <summary>Wire STRING used by the client as a UI color/theme code.</summary>
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[JsonPropertyName("is_special_mode")] [Key("is_special_mode")]
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public string? IsSpecialMode { get; set; }
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[JsonPropertyName("card_pool_name")] [Key("card_pool_name")]
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public string? CardPoolName { get; set; }
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/// <summary>Present during round period — current stage number (1..3).</summary>
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[JsonPropertyName("now_round")] [Key("now_round")]
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public int? NowRound { get; set; }
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/// <summary>Present outside round period — next stage number.</summary>
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[JsonPropertyName("next_round")] [Key("next_round")]
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public int? NextRound { get; set; }
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[JsonPropertyName("start_time")] [Key("start_time")]
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public string? StartTime { get; set; }
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[JsonPropertyName("end_time")] [Key("end_time")]
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public string? EndTime { get; set; }
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[JsonPropertyName("is_display_tips")] [Key("is_display_tips")]
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public int? IsDisplayTips { get; set; }
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[JsonPropertyName("colosseum_id")] [Key("colosseum_id")]
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public int? ColosseumId { get; set; }
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[JsonPropertyName("tips_id")] [Key("tips_id")]
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public int? TipsId { get; set; }
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[JsonPropertyName("is_all_card_enabled")] [Key("is_all_card_enabled")]
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public int? IsAllCardEnabled { get; set; }
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/// <summary>Reuses the captured <c>/mypage/index</c> shape — single
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/// <c>sales_period_time</c> field per prod capture.</summary>
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[JsonPropertyName("sales_period_info")] [Key("sales_period_info")]
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public ColosseumSalesPeriodInfo? SalesPeriodInfo { get; set; }
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[JsonPropertyName("strategy_pick_num")] [Key("strategy_pick_num")]
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public int? StrategyPickNum { get; set; }
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}
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using System.Text.Json.Serialization;
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using MessagePack;
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namespace SVSim.EmulatedEntrypoint.Models.Dtos.ArenaColosseum;
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/// <summary>
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/// Per-viewer Colosseum state. All fields optional — when the viewer has no run, ALL fields
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/// are null and the global <c>WhenWritingNull</c> policy renders this as <c>{}</c>, which
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/// the client's <c>SetColosseumOwnStatus</c> short-circuits with <c>status.Count != 0</c>.
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/// </summary>
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[MessagePackObject]
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public class ColosseumOwnStatus
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{
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[JsonPropertyName("rest_entry_num")] [Key("rest_entry_num")]
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public int? RestEntryNum { get; set; }
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[JsonPropertyName("now_round_id")] [Key("now_round_id")]
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public int? NowRoundId { get; set; }
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[JsonPropertyName("next_round_id")] [Key("next_round_id")]
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public int? NextRoundId { get; set; }
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[JsonPropertyName("is_last_day")] [Key("is_last_day")]
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public bool? IsLastDay { get; set; }
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[JsonPropertyName("is_champion")] [Key("is_champion")]
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public bool? IsChampion { get; set; }
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/// <summary>Only present when <see cref="IsChampion"/> is true — client uses it to overwrite
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/// <c>ColosseumData.Name</c> for the champion screen.</summary>
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[JsonPropertyName("colosseum_name")] [Key("colosseum_name")]
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public string? ColosseumName { get; set; }
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}
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using System.Text.Json.Serialization;
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using MessagePack;
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namespace SVSim.EmulatedEntrypoint.Models.Dtos.ArenaColosseum;
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/// <summary>Lightweight deck-info shape for <c>/top</c>'s <c>user_deck[0]</c>. The client's
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/// <c>DeckData.Initialize</c> consumes the canonical deck shape; this is the minimum needed
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/// to render the deck preview in Phase 1.</summary>
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[MessagePackObject]
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public class ColosseumUserDeck
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{
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[JsonPropertyName("deck_id")] [Key("deck_id")]
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public long DeckId { get; set; }
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[JsonPropertyName("class_id")] [Key("class_id")]
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public int ClassId { get; set; }
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[JsonPropertyName("card_list")] [Key("card_list")]
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public List<long> CardList { get; set; } = new();
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[JsonPropertyName("sleeve_id")] [Key("sleeve_id")]
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public long? SleeveId { get; set; }
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[JsonPropertyName("skin_id")] [Key("skin_id")]
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public long? SkinId { get; set; }
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}
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