feat(battle-engine): M1 auto-copy closure (782 battle-logic files)

Compile-driven bulk-copy loop (tools/engine-port/m1_copy_loop.py) pulled the precise reference closure of the battle-core roots, stopping at the classify god-object/View-VFX-UI boundary. 782 files; no re-explosion (M0 had estimated ~order 1000). Residual frontier = 52 shim-classified + 80 external (Unity/BCL) types to author next.
This commit is contained in:
gamer147
2026-06-05 16:57:20 -04:00
parent 23a6596558
commit 0d9d8acae0
778 changed files with 165107 additions and 0 deletions

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using System;
using System.Collections.Generic;
using System.Linq;
using Cute;
using UnityEngine;
namespace Wizard.DeckCardEdit;
public class CachingCardBundle : CardBundle
{
public const int CACHE_NUM_MAX = 32;
private List<UIBase_CardManager.CardObjData> _cachedList;
public CachingCardBundle(CardCreator cardCreator, Transform parent, UITexture sleeveOriginal, float scale, IFormatBehavior formatBehavior, bool isDisplaySpotCardNum)
: base(cardCreator, parent, sleeveOriginal, scale, formatBehavior, isDisplaySpotCardNum)
{
_cachedList = new List<UIBase_CardManager.CardObjData>(32);
}
private UIBase_CardManager.CardObjData GetCachedCardFromId(int id)
{
return _cachedList.Find((UIBase_CardManager.CardObjData card) => card.ids == id);
}
private void AddCache(UIBase_CardManager.CardObjData item)
{
_cachedList.Remove(item);
_cachedList.Insert(0, item);
}
private void RemoveCache(UIBase_CardManager.CardObjData item)
{
CardParameter cardParameterFromId = CardMaster.GetInstance(base.FormatBehavior.CardMasterId).GetCardParameterFromId(item.ids);
Toolbox.ResourcesManager.RemoveAsset(Toolbox.ResourcesManager.GetAssetTypePath(cardParameterFromId.ResourceCardId.ToString(), ResourcesManager.AssetLoadPathType.UnitCardMaterial));
if (cardParameterFromId.IsFoil)
{
int resourceCardId = CardMaster.GetInstance(base.FormatBehavior.CardMasterId).GetCardParameterFromId(cardParameterFromId.NormalCardId).ResourceCardId;
Toolbox.ResourcesManager.RemoveAsset(Toolbox.ResourcesManager.GetAssetTypePath(resourceCardId.ToString(), ResourcesManager.AssetLoadPathType.UnitCardMaterial));
}
UnityEngine.Object.Destroy(item.CardObj);
_cachedList.Remove(item);
}
public override bool CreateCards(List<int> idList, bool isDestroyImmediate, bool isRotate, Action onCreateSleeves = null, Action onFinish = null, Action onFirstAnimationFinish = null, float cardRotateDelayTimeMax = float.MaxValue, bool isSkipSameDeckCheck = false)
{
int count = idList.Count;
for (int i = 0; i < count; i++)
{
UIBase_CardManager.CardObjData cachedCardFromId = GetCachedCardFromId(idList[i]);
if (cachedCardFromId != null)
{
AddCache(cachedCardFromId);
}
}
return base.CreateCards(idList, isDestroyImmediate, isRotate, onCreateSleeves, onFinish, onFirstAnimationFinish, cardRotateDelayTimeMax, isSkipSameDeckCheck);
}
protected override CardObject CreateSleeve(int id, int mainNum, int subNum, bool isNonPossessionCard = false)
{
UIBase_CardManager.CardObjData cachedCardFromId = GetCachedCardFromId(id);
if (cachedCardFromId != null)
{
CardObject cardObject = new CardObject(cachedCardFromId, _parent, _cardScale, base.FormatBehavior, _isDisplaySpotCardNum, _isHideZeroSpotCardNum);
cardObject.CardObj.SetActive(value: true);
cardObject.CardId = id;
cardObject.MainCardNum = mainNum;
cardObject.SubCardNum = subNum;
OnCreateSleeveCall(cardObject);
OnCreateCardCall(cardObject);
return cardObject;
}
return base.CreateSleeve(id, mainNum, subNum);
}
public override void Load(List<int> order, bool isPreferentially, Action<List<UIBase_CardManager.CardObjData>> onFinish)
{
int orderLen = order.Count;
Func<List<int>> order2 = () => order.Where((int id) => GetCachedCardFromId(id) == null).ToList();
_cardCreator.Request(order2, isPreferentially, delegate(List<UIBase_CardManager.CardObjData> returnList)
{
int i;
for (i = 0; i < orderLen; i++)
{
UIBase_CardManager.CardObjData cardObjData = returnList.Find((UIBase_CardManager.CardObjData entry) => entry.ids == order[i]);
UIBase_CardManager.CardObjData cachedCardFromId = GetCachedCardFromId(order[i]);
if (cachedCardFromId != null)
{
if (cardObjData != null)
{
UnityEngine.Object.Destroy(cardObjData.CardObj);
returnList.Remove(cardObjData);
}
cachedCardFromId.CardObj.SetActive(value: true);
cachedCardFromId.CardObj.GetComponent<UIWidget>().alpha = 1f;
returnList.Insert(i, cachedCardFromId);
}
AddCache(returnList[i]);
}
DestroyOverStock();
onFinish.Call(returnList);
}, base.FormatBehavior.CardMasterId);
}
private void DestroyOverStock()
{
int num = _cachedList.Count();
if (num <= 32)
{
return;
}
int num2 = num - 32;
for (int i = 0; i < num; i++)
{
if (_cachedList.Count() <= 0)
{
break;
}
if (num2 <= 0)
{
break;
}
RemoveCache(_cachedList[_cachedList.Count() - 1]);
num2--;
}
}
public override void DestroyAll()
{
_cardList.ForEach(delegate(CardObject card)
{
card.Destroy(isRemoveAsset: false);
});
_cardList.Clear();
while (_cachedList.Count > 0)
{
RemoveCache(_cachedList[0]);
}
}
protected override void DestroyEach(CardObject card)
{
card.DestroySleeve();
card.DestroyUseInfo();
card.DestroyCursorEffect();
card.DestroyTween();
card.ActiveCullObjs(isActive: true);
card.CardObj.SetActive(value: false);
}
}

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using System;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
using Cute;
using UnityEngine;
namespace Wizard.DeckCardEdit;
public class CardBundle
{
private const float ROTATE_INTERVAL = 0.05f;
protected const float ALPHA_DURATION = 0.3f;
protected CardCreator _cardCreator;
protected Transform _parent;
protected UITexture _sleeveOriginal;
private List<int> _lastIdList;
protected List<CardObject> _cardList;
protected float _cardScale = 0.6f;
protected bool _isDisplaySpotCardNum;
protected bool _isHideZeroSpotCardNum;
protected bool _canUseNonPossessionCard;
public List<CardObject> CardList => _cardList;
public List<int> IdList
{
get
{
List<int> ret = new List<int>(CountSum);
_cardList.ForEach(delegate(CardObject entry)
{
for (int i = 0; i < entry.TotalCardNum; i++)
{
ret.Add(entry.CardId);
}
});
return ret;
}
}
public Dictionary<int, int> DictCardIdNum
{
get
{
Dictionary<int, int> dictionary = new Dictionary<int, int>(_cardList.Count);
foreach (CardObject card in _cardList)
{
dictionary.Add(card.CardId, card.TotalCardNum);
}
return dictionary;
}
}
public List<GameObject> ObjectList => _cardList.ConvertAll((CardObject card) => card.CardObj);
public int CountSum => _cardList.Sum((CardObject card) => card.TotalCardNum);
public virtual int CountKind => _cardList.Count;
protected IFormatBehavior FormatBehavior { get; private set; }
public virtual event Action<CardObject> OnCreateCard;
public virtual event Action<CardObject> OnCreateSleeve;
protected void OnCreateCardCall(CardObject card)
{
this.OnCreateCard.Call(card);
}
protected void OnCreateSleeveCall(CardObject sleeve)
{
this.OnCreateSleeve.Call(sleeve);
}
public void CountEachType(out int charNum, out int spellNum, out int fieldNum)
{
CardMaster master = CardMaster.GetInstance(FormatBehavior.CardMasterId);
int tempCharNum = 0;
int tempSpellNum = 0;
int tempFieldNum = 0;
_cardList.ForEach(delegate(CardObject entry)
{
switch (master.GetCardParameterFromId(entry.CardId).CharType)
{
case CardBasePrm.CharaType.NORMAL:
tempCharNum += entry.TotalCardNum;
break;
case CardBasePrm.CharaType.SPELL:
tempSpellNum += entry.TotalCardNum;
break;
case CardBasePrm.CharaType.FIELD:
case CardBasePrm.CharaType.CHANT_FIELD:
tempFieldNum += entry.TotalCardNum;
break;
}
});
charNum = tempCharNum;
spellNum = tempSpellNum;
fieldNum = tempFieldNum;
}
public void UpdateCardCreator()
{
if (_cardCreator != null)
{
_cardCreator.Tick();
}
}
public CardBundle(CardCreator cardCreator, Transform parent, UITexture sleeveOriginal, float scale, IFormatBehavior formatBehavior, bool isDisplaySpotCardNum = false, bool isHideZeroSpotCardNum = false, bool canUseNonPossessionCard = false)
{
FormatBehavior = formatBehavior;
_cardScale = scale;
_parent = parent;
_sleeveOriginal = sleeveOriginal;
_cardList = new List<CardObject>();
_cardCreator = cardCreator;
_isDisplaySpotCardNum = isDisplaySpotCardNum;
_isHideZeroSpotCardNum = isHideZeroSpotCardNum;
_canUseNonPossessionCard = canUseNonPossessionCard;
}
public CardObject FindWithCardId(int id)
{
return _cardList.Find((CardObject find) => find.CardId == id);
}
public virtual CardObject FindWithIndex(int idx)
{
if (idx < 0 || idx >= _cardList.Count)
{
return null;
}
return _cardList[idx];
}
public CardObject FindWithObject(GameObject obj)
{
return _cardList.Find((CardObject find) => find.CardObj == obj);
}
public virtual int IndexOf(CardObject card)
{
return _cardList.IndexOf(card);
}
public virtual bool CreateCards(List<int> idList, bool isDestroyImmediate, bool isRotate, Action onCreateSleeves = null, Action onFinish = null, Action onFirstAnimationFinish = null, float cardRotateDelayTimeMax = float.MaxValue, bool isSkipSameDeckCheck = false)
{
if (idList == null || (!isSkipSameDeckCheck && IsSameIdList(idList, _lastIdList)))
{
onCreateSleeves.Call();
onFinish.Call();
onFirstAnimationFinish.Call();
return false;
}
bool flag = false;
List<int> orderCardIdList = idList.Distinct().ToList();
List<CardObject> destroyList = new List<CardObject>();
if (_canUseNonPossessionCard)
{
flag |= CollectOrderCardId(idList, ref orderCardIdList, ref destroyList);
if (!flag)
{
onCreateSleeves.Call();
onFinish.Call();
onFirstAnimationFinish.Call();
return false;
}
_lastIdList = idList;
List<int> loadCardIdList = new List<int>(orderCardIdList.Count);
_cardList = CreateOrderCardList(idList, orderCardIdList, ref loadCardIdList);
orderCardIdList = loadCardIdList;
if (!isDestroyImmediate)
{
_cardList.AddRange(destroyList);
}
}
else
{
CardObject[] array = new CardObject[orderCardIdList.Count()];
int count = _cardList.Count;
flag = count != orderCardIdList.Count;
int i;
for (i = 0; i < count; i++)
{
int num = orderCardIdList.FindIndex((int card) => card == _cardList[i].CardId);
if (num >= 0)
{
array[num] = _cardList[i];
flag = flag || num != i;
}
else
{
destroyList.Add(_cardList[i]);
flag = true;
}
}
if (!flag)
{
onCreateSleeves.Call();
onFinish.Call();
onFirstAnimationFinish.Call();
return false;
}
_lastIdList = idList;
_cardList = new List<CardObject>(array);
count = _cardList.Count;
flag = false;
int[] array2 = orderCardIdList.ToArray();
for (int num2 = 0; num2 < array2.Length; num2++)
{
if (num2 < count && _cardList[num2] != null)
{
orderCardIdList.Remove(array2[num2]);
continue;
}
CountUseCardNum(idList, array2[num2], out var usePossessionCardNum, out var useSpotCardNum, out var _);
_cardList[num2] = CreateSleeve(array2[num2], usePossessionCardNum, useSpotCardNum);
flag = true;
}
if (!isDestroyImmediate)
{
_cardList.AddRange(destroyList);
}
_cardList = _cardList.Distinct().ToList();
}
List<TweenAlpha> tweenList = new List<TweenAlpha>();
for (int num3 = 0; num3 < destroyList.Count; num3++)
{
CardObject cardObject = destroyList[num3];
UITexture cardTexture = cardObject.CardObj.GetComponent<CardListTemplate>()._cardTexture;
if ((bool)cardTexture && (bool)cardTexture.material && (bool)cardTexture.material.mainTexture)
{
Texture mainTexture = cardTexture.material.mainTexture;
if (!cardObject.IsNonPossessionCard)
{
cardTexture.material = null;
cardTexture.mainTexture = mainTexture;
}
cardTexture.depth--;
tweenList.Add(TweenAlpha.Begin(cardObject.CardObj, 0.3f, 0f));
}
}
onCreateSleeves.Call();
Load(orderCardIdList, isPreferentially: true, delegate(List<UIBase_CardManager.CardObjData> cardObjDataList)
{
tweenList.ForEach(delegate(TweenAlpha tween)
{
UnityEngine.Object.Destroy(tween);
});
if (_lastIdList == idList)
{
_cardList.RemoveAll((CardObject card) => destroyList.Contains(card));
destroyList.ForEach(DestroyEach);
Func<int, CardObject> func = null;
func = ((!_canUseNonPossessionCard) ? ((Func<int, CardObject>)((int cardId) => _cardList.Find((CardObject c) => c.CardId == cardId))) : ((Func<int, CardObject>)((int cardId) => _cardList.Find((CardObject c) => c.CardId == cardId && !c.IsAttachedCardObjData))));
float num4 = 0f;
int count2 = cardObjDataList.Count;
for (int num5 = 0; num5 < count2; num5++)
{
cardObjDataList[num5].ids = orderCardIdList[num5];
CardObject cardObject2 = func(orderCardIdList[num5]);
if (cardObject2 != null)
{
if (cardObject2.IsVisibleSleeve)
{
int mainCardNum = cardObject2.MainCardNum;
int subCardNum = cardObject2.SubCardNum;
bool activeInHierarchy = cardObject2.CardObj.activeInHierarchy;
cardObject2.CompleteSleeveTweenAlpha();
cardObject2.AttachCardObjData(cardObjDataList[num5]);
cardObject2.MainCardNum = mainCardNum;
cardObject2.SubCardNum = subCardNum;
if (isRotate && activeInHierarchy)
{
MonoBehaviour component = cardObjDataList[num5].CardObj.GetComponent<MonoBehaviour>();
cardObject2.ActiveCullObjs(isActive: false);
component.StartCoroutine(RotateAndTakeoffSleeve(cardObject2, num4));
num4 = Mathf.Min(num4 + 0.05f, cardRotateDelayTimeMax);
}
else
{
cardObject2.TakeOffSleeve();
cardObject2.CardObj.SetActive(activeInHierarchy);
this.OnCreateCard.Call(cardObject2);
}
}
if (cardObject2.IsNonPossessionCard)
{
cardObject2.AttachGrayShader();
}
}
}
if (num4 > 0f)
{
GameMgr.GetIns().GetSoundMgr().PlaySe(Se.TYPE.SYS_CARDLIST_REVERSE);
}
if (isRotate)
{
UIManager.GetInstance().StartCoroutine(DelayEventCall(num4, onFirstAnimationFinish));
}
else
{
onFirstAnimationFinish.Call();
}
onFinish.Call();
}
});
return flag;
}
private bool IsSameIdList(List<int> a, List<int> b)
{
if (a == null)
{
return b != null;
}
if (b != null)
{
return a.SequenceEqual(b);
}
return false;
}
private IEnumerator DelayEventCall(float delay, Action finishEvent)
{
yield return new WaitForSeconds(delay);
finishEvent.Call();
}
private bool CollectOrderCardId(List<int> idList, ref List<int> orderCardIdList, ref List<CardObject> destroyList)
{
bool flag = false;
for (int num = orderCardIdList.Count - 1; num >= 0; num--)
{
int cardId = orderCardIdList[num];
List<CardObject> list = _cardList.FindAll((CardObject c) => c.CardId == cardId);
CardObject cardObject = list.Find((CardObject c) => !c.IsNonPossessionCard);
CardObject cardObject2 = list.Find((CardObject c) => c.IsNonPossessionCard);
int possessionCardNum = FormatBehavior.GetPossessionCardNum(cardId, _isDisplaySpotCardNum);
if (possessionCardNum > 0)
{
if (possessionCardNum < idList.Count((int id) => id == cardId))
{
flag = flag || cardObject == null || cardObject2 == null;
orderCardIdList.Insert(num, cardId);
}
else
{
flag = flag || cardObject == null || cardObject2 != null;
if (cardObject2 != null)
{
destroyList.Add(cardObject2);
}
}
}
else
{
flag = flag || cardObject != null || cardObject2 == null;
if (cardObject != null)
{
destroyList.Add(cardObject);
}
}
}
flag |= orderCardIdList.Count != _cardList.Count;
foreach (CardObject card in _cardList)
{
if (!destroyList.Contains(card) && !orderCardIdList.Contains(card.CardId))
{
destroyList.Add(card);
}
}
return flag | (destroyList.Count > 0);
}
private List<CardObject> CreateOrderCardList(List<int> idList, List<int> orderCardIdList, ref List<int> loadCardIdList)
{
List<CardObject> list = new List<CardObject>(orderCardIdList.Count);
int num = -1;
for (int i = 0; i < orderCardIdList.Count; i++)
{
int cardId = orderCardIdList[i];
bool isNonPossessionCard = FormatBehavior.GetPossessionCardNum(cardId, isIncludingSpotCard: true) == 0 || cardId == num;
CountMainAndSubNum(idList, cardId, isNonPossessionCard, out var mainNum, out var subNum);
CardObject cardObject = _cardList.Find((CardObject c) => c.CardId == cardId && c.IsNonPossessionCard == isNonPossessionCard);
if (cardObject != null)
{
list.Add(cardObject);
cardObject.MainCardNum = mainNum;
cardObject.SubCardNum = subNum;
}
else
{
list.Add(CreateSleeve(cardId, mainNum, subNum, isNonPossessionCard));
loadCardIdList.Add(cardId);
}
num = cardId;
}
return list;
}
public virtual CardObject Insert(CardObject card, bool dontCreate)
{
if (card == null)
{
return null;
}
_lastIdList = null;
CardObject cardObject = null;
bool isNonPossessionCard = false;
if (_canUseNonPossessionCard)
{
int num = IdList.Count((int id) => id == card.CardId);
isNonPossessionCard = num >= FormatBehavior.GetPossessionCardNum(card.CardId, isIncludingSpotCard: true);
cardObject = _cardList.Find((CardObject c) => c.CardId == card.CardId && c.IsNonPossessionCard == isNonPossessionCard);
}
else
{
cardObject = _cardList.Find((CardObject find) => find.CardId == card.CardId);
}
int possessionCardNum = FormatBehavior.GetPossessionCardNum(card.CardId, isIncludingSpotCard: false);
if (cardObject != null)
{
if (cardObject.MainCardNum < possessionCardNum || isNonPossessionCard)
{
cardObject.MainCardNum++;
}
else
{
cardObject.SubCardNum++;
}
return cardObject;
}
if (!dontCreate)
{
CardParameter cardParameterFromId = CardMaster.GetInstance(FormatBehavior.CardMasterId).GetCardParameterFromId(card.CardId);
Toolbox.ResourcesManager.StartCoroutine(Toolbox.ResourcesManager.LoadAssetAsync(Toolbox.ResourcesManager.GetAssetTypePath(cardParameterFromId.ResourceCardId.ToString(), ResourcesManager.AssetLoadPathType.UnitCardMaterial), null));
if (cardParameterFromId.IsFoil)
{
int resourceCardId = CardMaster.GetInstance(FormatBehavior.CardMasterId).GetCardParameterFromId(cardParameterFromId.NormalCardId).ResourceCardId;
Toolbox.ResourcesManager.StartCoroutine(Toolbox.ResourcesManager.LoadAssetAsync(Toolbox.ResourcesManager.GetAssetTypePath(resourceCardId.ToString(), ResourcesManager.AssetLoadPathType.UnitCardMaterial), null));
}
Vector3 position = card.CardObj.transform.position;
CardObject cardObject2 = card.Clone();
card.ActiveCardInfo(isActive: false);
cardObject2.CardObj = UnityEngine.Object.Instantiate(card.CardObj);
card.ActiveCardInfo(isActive: true);
cardObject2.CardObj.transform.position = position;
cardObject2.SetScale(_cardScale);
CardListTemplate component = cardObject2.CardObj.GetComponent<CardListTemplate>();
if (component != null)
{
component.RotationOnlyIconVisible = cardParameterFromId.IsResurgentCard;
}
cardObject2.IsDisplaySpotCardNum = _isDisplaySpotCardNum;
cardObject2.IsHideZeroSpotCardNum = _isHideZeroSpotCardNum;
cardObject2.IsNonPossessionCard = isNonPossessionCard;
if (possessionCardNum > 0 || isNonPossessionCard)
{
cardObject2.MainCardNum = 1;
cardObject2.SubCardNum = 0;
}
else
{
cardObject2.MainCardNum = 0;
cardObject2.SubCardNum = 1;
}
if (isNonPossessionCard)
{
cardObject2.AttachGrayShader();
}
_cardList.Add(cardObject2);
_cardList = (from c in _cardList
orderby new UIBase_CardManager.ComparableCard(c.CardId, FormatBehavior.CardMasterId), c.IsNonPossessionCard
select c).ToList();
cardObject2.CardObj.GetComponent<CharIdx>().SetCardId(cardObject2.CardId);
this.OnCreateCard.Call(cardObject2);
return cardObject2;
}
return null;
}
public virtual CardObject Remove(CardObject card, bool isDestroyObject)
{
if (card == null)
{
return null;
}
_lastIdList = null;
CardObject cardObject = _cardList.Find((CardObject find) => find == card);
if (cardObject == null)
{
return null;
}
if (cardObject.SubCardNum > 0 && cardObject.MainCardNum <= FormatBehavior.GetPossessionCardNum(card.CardId, isIncludingSpotCard: false) && !cardObject.IsNonPossessionCard)
{
cardObject.SubCardNum--;
}
else
{
cardObject.MainCardNum--;
}
if (cardObject.TotalCardNum == 0)
{
if (isDestroyObject)
{
_cardList.Remove(card);
DestroyEach(card);
return null;
}
return cardObject;
}
return cardObject;
}
public void EnableAlpha(bool isEnable)
{
_cardList.ForEach(delegate(CardObject card)
{
card.EnableAlpha(isEnable);
});
}
public virtual void DestroyAll()
{
_cardList.ForEach(delegate(CardObject card)
{
card.Destroy();
});
_cardList.Clear();
_lastIdList = null;
}
protected virtual void DestroyEach(CardObject card)
{
card.Destroy();
}
protected virtual CardObject CreateSleeve(int id, int mainNum, int subNum, bool isNonPossessionCard = false)
{
CardObject cardObject = new CardObject(_parent, _cardScale, FormatBehavior, _isDisplaySpotCardNum, _isHideZeroSpotCardNum, isNonPossessionCard);
cardObject.ShowSleeve(_sleeveOriginal);
cardObject.CardId = id;
cardObject.MainCardNum = mainNum;
cardObject.SubCardNum = subNum;
this.OnCreateSleeve.Call(cardObject);
return cardObject;
}
public virtual void Load(List<int> order, bool isPreferentially, Action<List<UIBase_CardManager.CardObjData>> onFinish)
{
Func<List<int>> order2 = () => order;
_cardCreator.Request(order2, isPreferentially, onFinish, FormatBehavior.CardMasterId);
}
private IEnumerator RotateAndTakeoffSleeve(CardObject card, float delay)
{
card.NotifyRotateAnimation();
yield return new WaitForSeconds(delay);
card.RotateAnim(delegate
{
card.TakeOffSleeve();
this.OnCreateCard.Call(card);
});
}
public bool IsEndRotateAnimation()
{
return _cardList.All((CardObject cardObj) => !cardObj.IsWaitingRotateAnimation);
}
public void CountUseCardNum(List<int> cardIdList, int cardId, out int usePossessionCardNum, out int useSpotCardNum, out int useNonPossessionCardNum)
{
int possessionCardNum = FormatBehavior.GetPossessionCardNum(cardId, isIncludingSpotCard: false);
int val = FormatBehavior.GetPossessionCardNum(cardId, isIncludingSpotCard: true) - possessionCardNum;
int num = cardIdList.Count((int id) => id == cardId);
usePossessionCardNum = Math.Min(possessionCardNum, num);
useSpotCardNum = Math.Max(0, Math.Min(num - usePossessionCardNum, val));
useNonPossessionCardNum = num - usePossessionCardNum - useSpotCardNum;
}
public void CountMainAndSubNum(List<int> cardIdList, int cardId, bool isNonPossessionCard, out int mainNum, out int subNum)
{
CountUseCardNum(cardIdList, cardId, out var usePossessionCardNum, out var useSpotCardNum, out var useNonPossessionCardNum);
if (isNonPossessionCard)
{
mainNum = useNonPossessionCardNum;
subNum = 0;
}
else
{
mainNum = usePossessionCardNum;
subNum = useSpotCardNum;
}
}
public void CountMainAndSubNum(int cardId, bool isNonPossessionCard, out int mainNum, out int subNum)
{
CountMainAndSubNum(IdList, cardId, isNonPossessionCard, out mainNum, out subNum);
}
public int CountClassCard(CardBasePrm.ClanType classId)
{
CardMaster cardMaster = CardMaster.GetInstance(FormatBehavior.CardMasterId);
return _cardList.Where((CardObject card) => cardMaster.GetCardParameterFromId(card.CardId).Clan == classId).Sum((CardObject card) => card.TotalCardNum);
}
}

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using System;
using System.Collections.Generic;
using System.Linq;
using Cute;
using UnityEngine;
namespace Wizard.DeckCardEdit;
public class CardBundleController : CardBundleControllerBase
{
private DeckData _copySourceDeck;
private int _rawSkinId;
private bool _isRandomLeaderSkin;
private List<int> _leaderSkinIdList;
private long _sleeveId;
private ConventionDeckList _conventionDeckList;
private DeckGroupListData _deckListGroupData;
private Format _format;
private int DECK_CARD_NUM_MAX => base.FormatBehavior.DeckCardNumMax;
private int DECK_CARD_NUM_EDIT_MAX => base.FormatBehavior.DeckSavableCardNumMax;
public string DeckName { get; set; }
public int DeckId { get; set; }
public ClassSet ClassSet { get; set; }
public bool IsNewDeck { get; set; }
public event Action OnCreateDeckSleeve;
public event Action OnCreateDeckCard;
public event Action OnCreateAutoDeck;
public event Action<int> OnInsertDeckCard;
public event Action<int> OnRemoveDeckCard;
public CardBundleController(Transform parentDeck, Transform parentPage, UITexture sleeveOriginal, GameObject cardInfoOriginal, IFormatBehavior formatBehavior, bool isIncludingSpotCard, bool isSelectableSpotCard, bool isHideZeroSpotCardNum, bool canUseNonPossessionCard)
: base(parentDeck, parentPage, sleeveOriginal, cardInfoOriginal, formatBehavior, isIncludingSpotCard, isSelectableSpotCard, isHideZeroSpotCardNum, canUseNonPossessionCard)
{
}
public void Setup(string name, DeckData deck, ClassSet classSet, int rawSkinId, bool isRandomLeaderSkin, List<int> leaderSkinIdList, long sleeveId, DeckData copySrc, Format format, ConventionDeckList conventionDeckList, DeckGroupListData deckGroupListData)
{
base.IsReady = false;
DeckName = name;
DeckId = deck.GetDeckID();
_format = format;
ClassSet = classSet;
_rawSkinId = rawSkinId;
_isRandomLeaderSkin = isRandomLeaderSkin;
_leaderSkinIdList = leaderSkinIdList;
_sleeveId = sleeveId;
_conventionDeckList = conventionDeckList;
_deckListGroupData = deckGroupListData;
_copySourceDeck = copySrc;
base.CurrentPage = 0;
base.MaxPage = 0;
base.IsCraftMode = false;
_filter.Craftable = 1;
if (_format == Format.Unlimited)
{
_filter.IsEnableResurgentCard = false;
}
IsNewDeck = deck.IsNoCard();
List<int> order = GetFilteringIDList(base.FormatBehavior).Take(32).ToList();
base.PagingList.Load(order, isPreferentially: false, delegate(List<UIBase_CardManager.CardObjData> created)
{
created.ForEach(delegate(UIBase_CardManager.CardObjData entry)
{
entry.CardObj.SetActive(value: false);
});
List<int> idList = null;
if (_copySourceDeck != null)
{
idList = _copySourceDeck.GetCardIdList();
}
else if (!IsNewDeck)
{
idList = deck.GetCardIdList();
}
Action onSetupDeckCard = delegate
{
LoadPagingCard(0, isDestroyImmediate: true);
};
Action onSetupPagingCard = null;
onSetupPagingCard = delegate
{
OnCreateDeckCard -= onSetupDeckCard;
base.OnCreatePagingCard -= onSetupPagingCard;
base.SelectionAreaList.ApplyFilter(new UIBase_CardManager.FilterParameter());
base.IsReady = true;
};
OnCreateDeckCard += onSetupDeckCard;
base.OnCreatePagingCard += onSetupPagingCard;
LoadDeckCard(idList);
});
}
public bool LoadDeckCard(List<int> idList, Action onFirstAnimationFinish = null, float cardRotateDelayTimeMax = float.MaxValue, bool isSkipSameDeckCheck = false)
{
if (idList == null)
{
this.OnCreateDeckSleeve.Call();
this.OnCreateDeckCard.Call();
OnCreateDeckCard -= this.OnCreateAutoDeck;
return false;
}
idList = UIManager.GetInstance().getUIBase_CardManager().SortIDList(idList, base.FormatBehavior.CardMasterId);
return base.SelectionAreaList.CreateCards(idList, isDestroyImmediate: true, base.IsReady, this.OnCreateDeckSleeve, delegate
{
UpdateDeckCardNumFromList(idList);
DisplayAttentionMessageOnRestrictedCard(idList);
UpdatePagingCardInfoAll();
this.OnCreateDeckCard.Call();
OnCreateDeckCard -= this.OnCreateAutoDeck;
}, onFirstAnimationFinish, cardRotateDelayTimeMax, isSkipSameDeckCheck);
}
public override int InsertToSelectionArea(CardObject card)
{
if (card == null)
{
return -1;
}
if (base.SelectionAreaList.CountSum + 1 > DECK_CARD_NUM_EDIT_MAX)
{
SystemText systemText = Data.SystemText;
DialogBase dialogBase = UIManager.GetInstance().CreateDialogClose();
dialogBase.SetTitleLabel(systemText.Get("Dia_DeckEdit_008_Title"));
dialogBase.SetText(systemText.Get("Card_0048", DECK_CARD_NUM_EDIT_MAX.ToString()));
dialogBase.SetButtonLayout(DialogBase.ButtonLayout.OkBtn);
return -1;
}
CardObject cardObject = base.SelectionAreaList.FindWithCardId(card.CardId);
CardParameter cardParameterFromId = CardMaster.GetInstance(base.FormatBehavior.CardMasterId).GetCardParameterFromId(card.CardId);
int num = cardParameterFromId.GetSameKindNumMaxInFormat(classType: ClassUtil.GetClassType(cardParameterFromId, _format, ClassSet), inFormat: _format, behavior: base.FormatBehavior, myRotationInfo: base.MyRotationInfo);
if (base.MyRotationFilterType == FilterController.MyRotationFilterType.CARD_POOL_ALL_PACK)
{
num = 3;
}
if (cardObject != null && cardObject.TotalCardNum + 1 > num)
{
SystemText systemText2 = Data.SystemText;
DialogBase dialogBase2 = UIManager.GetInstance().CreateDialogClose();
dialogBase2.SetTitleLabel(systemText2.Get("Dia_DeckEdit_009_Title"));
dialogBase2.SetText(systemText2.Get("Card_0049", num.ToString()));
dialogBase2.SetButtonLayout(DialogBase.ButtonLayout.OkBtn);
return -1;
}
int result = base.InsertToSelectionArea(card);
this.OnInsertDeckCard.Call(card.CardId);
return result;
}
public override int RemoveFromSelectionArea(CardObject card)
{
int result = base.RemoveFromSelectionArea(card);
this.OnRemoveDeckCard(card.CardId);
DisplayAttentionMessageOnRestrictedCard(base.SelectionAreaList.IdList);
return result;
}
public void SetSelectionArea(List<int> cardIdList, Action onFirstAnimationFinish = null, float cardRotateDelayTimeMax = float.MaxValue)
{
LoadDeckCard(cardIdList, onFirstAnimationFinish, cardRotateDelayTimeMax);
}
public void ClearSelectionArea()
{
if (base.SelectionAreaList.CountSum == 0)
{
return;
}
foreach (CardObject card in base.SelectionAreaList.CardList)
{
for (int i = 0; i < card.TotalCardNum; i++)
{
base.PagingList.Insert(card, dontCreate: true);
}
}
base.SelectionAreaList.DestroyAll();
UpdatePagingCardInfoAll();
}
public void ChangeCraftMode(bool isCraft)
{
base.IsCraftMode = isCraft;
FetchPagingCard();
}
public void CreateAutoDeck(bool forceClear, int tournamentId, MyRotationInfo myRotationInfo)
{
List<int> list = FindAllAvailableCardInFormat(base.SelectionAreaList.IdList, _format, myRotationInfo);
if (list.Count >= DECK_CARD_NUM_MAX || forceClear)
{
list.Clear();
}
GetAutoCreateDeckCards(list, tournamentId, myRotationInfo, delegate(List<int> autoCreatedDeckCards)
{
List<int> idList = UIManager.GetInstance().getUIBase_CardManager().SortIDList(autoCreatedDeckCards, base.FormatBehavior.CardMasterId);
UIManager.GetInstance().OpenNotTouch();
OnCreateDeckCard += this.OnCreateAutoDeck;
if (!LoadDeckCard(idList, OnCreateAutoAnimationFinish))
{
OnCreateDeckCard -= this.OnCreateAutoDeck;
}
});
}
private void GetAutoCreateDeckCards(List<int> deck, int tournamentId, MyRotationInfo myRotationInfo, Action<List<int>> onFinish)
{
DeckAutoCreateTask task = new DeckAutoCreateTask();
if (FormatBehaviorManager.GetDefaultBehaviour(_format).UseSubClass)
{
task.SetParameter(_format, (int)ClassSet.MainClass, (int)ClassSet.SubClass, tournamentId, deck.ToArray());
}
else
{
task.SetParameter(_format, (int)ClassSet.MainClass, tournamentId, deck.ToArray(), myRotationInfo);
}
UIManager.GetInstance().StartCoroutine(Toolbox.NetworkManager.Connect(task, delegate
{
deck = task._autoDeckCreateCardList.ToList();
onFinish.Call(deck);
}));
}
private void OnCreateAutoAnimationFinish()
{
UIManager.GetInstance().offNotTouch();
}
public void CreateDeckAddCard(List<int> addIdList)
{
List<int> idList = base.SelectionAreaList.IdList;
if (idList.Count + addIdList.Count <= DECK_CARD_NUM_EDIT_MAX)
{
idList.AddRange(addIdList);
List<int> idList2 = UIManager.GetInstance().getUIBase_CardManager().SortIDList(idList, base.FormatBehavior.CardMasterId);
LoadDeckCard(idList2, null, float.MaxValue, isSkipSameDeckCheck: true);
}
}
public void CreateDeckRemoveCard(int removeId)
{
List<int> idList = base.SelectionAreaList.IdList;
if (idList.Count >= 0)
{
if (idList.Contains(removeId))
{
idList.Remove(removeId);
}
List<int> idList2 = UIManager.GetInstance().getUIBase_CardManager().SortIDList(idList, base.FormatBehavior.CardMasterId);
LoadDeckCard(idList2, null, float.MaxValue, isSkipSameDeckCheck: true);
}
}
public void ReloadDeckCard(List<int> cardIdList)
{
List<int> idList = UIManager.GetInstance().getUIBase_CardManager().SortIDList(cardIdList, base.FormatBehavior.CardMasterId);
LoadDeckCard(idList, null, float.MaxValue, isSkipSameDeckCheck: true);
}
protected override void AccordCardInfoInSelectionArea()
{
LoadDeckCard(base.SelectionAreaList.IdList, null, float.MaxValue, isSkipSameDeckCheck: true);
}
public void SaveDeck(Action onFinish, Action<bool> saveCompleteDialogAction, bool needsClearSkin)
{
DeckSave.Option option = new DeckSave.Option
{
CardIds = base.SelectionAreaList.IdList.ToArray(),
DeckId = DeckId,
DeckName = DeckName,
ClassType = (int)ClassSet.MainClass,
RawSkinId = _rawSkinId,
IsRandomLeaderSkin = _isRandomLeaderSkin,
LeaderSkinIdList = _leaderSkinIdList,
SleeveId = _sleeveId,
IsNew = IsNewDeck,
Format = _format,
ConventionDeckList = _conventionDeckList,
MyRotationId = ((base.MyRotationInfo != null) ? base.MyRotationInfo.Id : null),
OnFinish = onFinish,
OnSaveCompleteDialog = saveCompleteDialogAction
};
if (base.FormatBehavior.UseSubClass)
{
option.SubClassType = (int)ClassSet.SubClass;
}
if (needsClearSkin)
{
option.RawSkinId = 0;
option.IsRandomLeaderSkin = false;
option.LeaderSkinIdList = new List<int> { 0 };
}
new DeckSave().Start(option);
}
public List<int> FindAllAvailableCardInFormat(List<int> inSouceCardList, Format inFormat, MyRotationInfo myRotationInfo)
{
List<int> list = new List<int>();
for (int i = 0; i < inSouceCardList.Count; i++)
{
int num = inSouceCardList[i];
CardParameter param = CardMaster.GetInstance(base.FormatBehavior.CardMasterId).GetCardParameterFromId(num);
ClassType classType = ClassUtil.GetClassType(param, inFormat, ClassSet);
if (param.IsAvailableFormat(inFormat, classType, myRotationInfo) && list.Count((int data) => CardMaster.GetInstance(base.FormatBehavior.CardMasterId).GetCardParameterFromId(data).BaseCardId == param.BaseCardId) < param.GetSameKindNumMaxInFormat(inFormat, base.FormatBehavior, classType, myRotationInfo))
{
list.Add(num);
}
}
return list;
}
protected override void UpdateCardInfo(CardObject card)
{
int haveNum = GetHaveNum(card.CardId);
int usedNum = CountCardNumInSelectionArea(card.CardId, isStrictSameCard: true);
int usedNumWithFoil = CountCardNumInSelectionArea(card.CardId, isStrictSameCard: false);
int haveNumWithFoil = GetHaveNumTotalSameKindWithLimit(card.CardId);
bool isMaintenance = GameMgr.GetIns().GetDataMgr().IsMaintenanceCard(card.CardId);
if (base.FormatBehavior.IsConventionMode)
{
haveNum = 3;
haveNumWithFoil = 3;
}
CardParameter cardParameterFromId = CardMaster.GetInstance(base.FormatBehavior.CardMasterId).GetCardParameterFromId(card.CardId);
ClassType classType = ClassUtil.GetClassType(cardParameterFromId, _format, ClassSet);
int sameKindNumMax = cardParameterFromId.GetSameKindNumMaxInFormat(_format, base.FormatBehavior, classType, base.MyRotationInfo);
if (base.MyRotationInfo != null && base.MyRotationFilterType == FilterController.MyRotationFilterType.CARD_POOL_ALL_PACK)
{
sameKindNumMax = base.MyRotationInfo.GetSameCardCount(cardParameterFromId.BaseCardId);
}
card.UpdateCardInfo(_cardInfoOriginal, haveNum, haveNumWithFoil, usedNum, usedNumWithFoil, sameKindNumMax, isMaintenance);
}
private int GetHaveNumTotalSameKindWithLimit(int ids)
{
int baseCardId = CardMaster.GetInstance(base.FormatBehavior.CardMasterId).GetCardParameterFromId(ids).BaseCardId;
int deckSameKindCardNumMax = base.FormatBehavior.DeckSameKindCardNumMax;
return Mathf.Min(base.FormatBehavior.GetPossessionBaseCardNum(baseCardId, isIncludingSpotCard: true), deckSameKindCardNumMax);
}
private void UpdateDeckCardNumFromList(List<int> idList)
{
for (int i = 0; i < base.SelectionAreaList.CountKindNoFilter; i++)
{
CardObject cardObject = base.SelectionAreaList.FindWithIndexNoFilter(i);
base.SelectionAreaList.CountMainAndSubNum(idList, cardObject.CardId, cardObject.IsNonPossessionCard, out var mainNum, out var subNum);
cardObject.MainCardNum = mainNum;
cardObject.SubCardNum = subNum;
}
}
private void DisplayAttentionMessageOnRestrictedCard(List<int> idList)
{
CardMaster cardMaster = CardMaster.GetInstance(base.FormatBehavior.CardMasterId);
List<int> source = idList.Select((int id) => cardMaster.GetCardParameterFromId(id).BaseCardId).ToList();
for (int num = 0; num < base.SelectionAreaList.CountKindNoFilter; num++)
{
CardObject cardObject = base.SelectionAreaList.FindWithIndexNoFilter(num);
if (!cardObject.IsAttachedCardObjData)
{
continue;
}
CardParameter cardParam = cardMaster.GetCardParameterFromId(cardObject.CardId);
ClassType classType = ClassUtil.GetClassType(cardParam, _format, ClassSet);
if (!cardParam.IsAvailableFormat(_format, classType, base.MyRotationInfo))
{
cardObject.SetCardToBanCard(_cardInfoOriginal);
}
else if (GameMgr.GetIns().GetDataMgr().IsMaintenanceCard(cardObject.CardId))
{
cardObject.SetCardToMaintenance(_cardInfoOriginal);
cardObject.AttachColorShader();
}
else if (base.FormatBehavior.ExistsRestrictedCard)
{
int sameKindNumMaxInFormat = cardParam.GetSameKindNumMaxInFormat(_format, base.FormatBehavior, classType, base.MyRotationInfo);
if (sameKindNumMaxInFormat > 0)
{
int num2 = source.Count((int baseCardId) => baseCardId == cardParam.BaseCardId);
cardObject.UpdateSameKindNumMaxCard(num2 > sameKindNumMaxInFormat, _cardInfoOriginal);
}
}
else
{
cardObject.DestroyUseInfo();
}
}
}
protected override int GetSelectableCardNum(int cardId)
{
if (CanUseNonPossessionCard)
{
CardParameter cardParameterFromId = CardMaster.GetInstance(base.FormatBehavior.CardMasterId).GetCardParameterFromId(cardId);
return cardParameterFromId.GetSameKindNumMaxInFormat(classType: ClassUtil.GetClassType(cardParameterFromId, _format, ClassSet), inFormat: _format, behavior: base.FormatBehavior, myRotationInfo: base.MyRotationInfo);
}
return base.GetSelectableCardNum(cardId);
}
public void UpdateCardDisplay()
{
DisplayAttentionMessageOnRestrictedCard(base.SelectionAreaList.IdList);
UpdatePagingCardInfoAll();
}
protected override void OnCreateSelectionEachCard(CardObject card)
{
base.OnCreateSelectionEachCard(card);
if (base.FormatBehavior.ExistsRestrictedCard)
{
CardMaster cardMaster = CardMaster.GetInstance(base.FormatBehavior.CardMasterId);
CardParameter cardParameterFromId = cardMaster.GetCardParameterFromId(card.CardId);
int baseCardId = cardParameterFromId.BaseCardId;
ClassType classType = ClassUtil.GetClassType(cardParameterFromId, _format, ClassSet);
int sameKindNumMaxInFormat = cardParameterFromId.GetSameKindNumMaxInFormat(_format, base.FormatBehavior, classType, base.MyRotationInfo);
if (base.SelectionAreaList.CardList.Where((CardObject cardObj) => cardMaster.GetCardParameterFromId(cardObj.CardId).BaseCardId == baseCardId).Sum((CardObject cardObj) => cardObj.TotalCardNum) > sameKindNumMaxInFormat)
{
card.AttachRedShader();
}
if (!cardParameterFromId.IsAvailableFormat(_format, classType, base.MyRotationInfo))
{
card.SetCardToBanCard(_cardInfoOriginal);
}
}
}
}

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using System;
using System.Collections.Generic;
using System.Linq;
using Cute;
using UnityEngine;
namespace Wizard.DeckCardEdit;
public class CardBundleControllerBase
{
protected UIBase_CardManager.FilterParameter _filter;
private bool _isCraftMode;
private readonly Transform _parentSelectionObj;
private readonly Transform _parentPagingObj;
private readonly UITexture _sleeveOriginal;
protected GameObject _cardInfoOriginal;
private List<int> _filteredAllCardIdListCache;
protected UIBase_CardManager.FilterParameter _lastExecutedFilterParam;
private readonly CardCreator _cardCreator;
private readonly List<int> _listNewCardDisplayedIds = new List<int>();
private readonly bool _isSelectableSpotCard;
public readonly bool CanUseNonPossessionCard;
private int CARD_PER_PAGE => 8;
private float CARD_WIDTH => 120f;
private float SELECTION_AREA_CARD_SCALE => 0.5f;
private float PAGE_CARD_SCALE => 0.6f;
public bool IsReady { get; protected set; }
public int CurrentPage { get; set; }
public int MaxPage { get; set; }
public FilteringCardBundle SelectionAreaList { get; private set; }
public CachingCardBundle PagingList { get; private set; }
public UIBase_CardManager.FilterParameter FilterParameter
{
get
{
return _filter;
}
set
{
_filter = value;
}
}
public bool IsCraftMode
{
get
{
return _isCraftMode;
}
protected set
{
_isCraftMode = value;
_filter.Own = ((!value) ? 1 : 0);
}
}
protected IFormatBehavior FormatBehavior { get; private set; }
public MyRotationInfo MyRotationInfo { get; private set; }
public FilterController.MyRotationFilterType MyRotationFilterType { get; private set; }
public event Action OnCreatePagingSleeve;
public event Action OnCreatePagingCard;
public event Action<GameObject> OnClickSelectionAreaCard;
public event Action<GameObject> OnClickPagingCard;
public event Action<GameObject, Vector2> OnDragPagingCard;
public event Action<GameObject> OnDragOverPagingCard;
public event Action<GameObject, float> OnScrollPagingCard;
public CardBundleControllerBase(Transform parentSelection, Transform parentPage, UITexture sleeveOriginal, GameObject cardInfoOriginal, IFormatBehavior formatBehavior, bool isIncludingSpotCard, bool isSelectableSpotCard, bool isHideZeroSpotCardNum, bool canUseNonPossessionCard)
{
IsReady = false;
_parentSelectionObj = parentSelection;
_parentPagingObj = parentPage;
_sleeveOriginal = sleeveOriginal;
_cardInfoOriginal = cardInfoOriginal;
_cardCreator = new CardCreator();
FormatBehavior = formatBehavior;
SelectionAreaList = new FilteringCardBundle(_cardCreator, _parentSelectionObj, _sleeveOriginal, SELECTION_AREA_CARD_SCALE, formatBehavior, isIncludingSpotCard, isHideZeroSpotCardNum, canUseNonPossessionCard);
SelectionAreaList.OnCreateCard += OnCreateSelectionEachCard;
PagingList = new CachingCardBundle(_cardCreator, _parentPagingObj, _sleeveOriginal, PAGE_CARD_SCALE, formatBehavior, isIncludingSpotCard);
PagingList.OnCreateCard += OnCreatePagingEachCard;
PagingList.OnCreateSleeve += OnCreatePagingEachSleeve;
_isSelectableSpotCard = isSelectableSpotCard;
CanUseNonPossessionCard = canUseNonPossessionCard;
}
public void Tick()
{
_cardCreator.Tick();
}
public void Destroy()
{
_cardCreator.Clear();
SelectionAreaList.DestroyAll();
PagingList.DestroyAll();
}
public void DisableNewFlagDisplayedCards()
{
for (int i = 0; i < _listNewCardDisplayedIds.Count(); i++)
{
GameMgr.GetIns().GetDataMgr().SetIsNewCard(_listNewCardDisplayedIds[i], isNew: false);
}
}
public bool LoadPagingCard(int page, bool isDestroyImmediate)
{
List<int> filteringIDList = GetFilteringIDList(FormatBehavior);
MaxPage = (filteringIDList.Count - 1) / CARD_PER_PAGE;
if (page < 0 || page > MaxPage)
{
this.OnCreatePagingSleeve.Call();
this.OnCreatePagingCard.Call();
return false;
}
CurrentPage = page;
List<int> idList = filteringIDList.Skip(page * CARD_PER_PAGE).Take(CARD_PER_PAGE).ToList();
return PagingList.CreateCards(idList, isDestroyImmediate, IsReady, this.OnCreatePagingSleeve, delegate
{
this.OnCreatePagingCard.Call();
});
}
public bool FetchPagingCard()
{
return LoadPagingCard(FindCurrentPage(), isDestroyImmediate: false);
}
public int FindCurrentPage()
{
if (PagingList == null || PagingList.CountKind == 0)
{
return 0;
}
List<int> filteringIDList = GetFilteringIDList(FormatBehavior);
int count = filteringIDList.Count;
MaxPage = (filteringIDList.Count - 1) / CARD_PER_PAGE;
int num = 0;
bool flag = false;
bool flag2 = false;
List<int> list = new List<int>();
num = 0;
while (true)
{
list.Clear();
for (int i = 0; i < CARD_PER_PAGE; i++)
{
int num2 = num * CARD_PER_PAGE + i;
if (num2 >= count)
{
flag2 = true;
break;
}
list.Add(filteringIDList[num2]);
for (int j = 0; j < PagingList.CountKind; j++)
{
flag = flag || PagingList.FindWithIndex(j).CardId == filteringIDList[num2];
}
}
if (flag || flag2)
{
break;
}
num++;
}
if (flag)
{
return num;
}
return 0;
}
protected virtual void OnCreateSelectionEachCard(CardObject card)
{
UIEventListener.Get(card.CardObj).onClick = this.OnClickSelectionAreaCard.Invoke;
card.CardObj.AddComponent<UIDragScrollView>();
card.ResetMaterial();
if (GameMgr.GetIns().GetDataMgr().IsNewCard(card.CardId) && !_listNewCardDisplayedIds.Contains(card.CardId))
{
_listNewCardDisplayedIds.Add(card.CardId);
}
if (card.IsNonPossessionCard)
{
card.AttachGrayShader();
}
}
private void OnCreatePagingEachCard(CardObject card)
{
UIEventListener.Get(card.CardObj).onClick = this.OnClickPagingCard.Invoke;
UIEventListener.Get(card.CardObj).onDrag = this.OnDragPagingCard.Invoke;
UIEventListener.Get(card.CardObj).onDragOver = this.OnDragOverPagingCard.Invoke;
UIEventListener.Get(card.CardObj).onScroll = this.OnScrollPagingCard.Invoke;
card.ResetMaterial();
UpdateCardInfo(card);
if (GameMgr.GetIns().GetDataMgr().IsNewCard(card.CardId) && !_listNewCardDisplayedIds.Contains(card.CardId))
{
_listNewCardDisplayedIds.Add(card.CardId);
}
}
private void OnCreatePagingEachSleeve(CardObject sleeve)
{
sleeve.CardObj.transform.localPosition = Vector3.right * ((float)PagingList.IndexOf(sleeve) * CARD_WIDTH);
}
public virtual int InsertToSelectionArea(CardObject card)
{
bool isVisibleCursorEffect = card.IsVisibleCursorEffect;
card.ActiveCursorEffect(isActive: false);
CardObject cardObject = SelectionAreaList.Insert(card, dontCreate: false);
cardObject.AttachParent(_parentSelectionObj);
PagingList.Remove(card, isDestroyObject: false);
UpdatePagingCardInfoAll();
card.ActiveCursorEffect(isVisibleCursorEffect);
return SelectionAreaList.IndexOf(cardObject);
}
public virtual int RemoveFromSelectionArea(CardObject card)
{
if (card == null)
{
return -1;
}
bool isVisibleCursorEffect = card.IsVisibleCursorEffect;
card.ActiveCursorEffect(isActive: false);
SelectionAreaList.Remove(card, isDestroyObject: true);
CardObject card2 = PagingList.Insert(card, dontCreate: true);
UpdatePagingCardInfoAll();
card.ActiveCursorEffect(isVisibleCursorEffect);
return PagingList.IndexOf(card2);
}
public void InvalidateFilteredIdListCache()
{
_filteredAllCardIdListCache = null;
}
protected virtual List<int> GetFilteringIDList(IFormatBehavior formatBehavior)
{
if (_filteredAllCardIdListCache != null && _filter == _lastExecutedFilterParam)
{
return _filteredAllCardIdListCache;
}
if (MyRotationInfo != null)
{
FilterController.SetMyRotationFilterParam(_filter, MyRotationFilterType, MyRotationInfo);
}
_filteredAllCardIdListCache = UIManager.GetInstance().getUIBase_CardManager().SelectCardIDInConditionMask(formatBehavior.SortedDeckUsableCardList, _filter, formatBehavior, MyRotationInfo, alreadySorted: true, IsCraftMode)
.ToList();
_lastExecutedFilterParam = new UIBase_CardManager.FilterParameter(_filter);
return _filteredAllCardIdListCache;
}
public void EnableAlpha(bool isEnable)
{
SelectionAreaList.EnableAlpha(isEnable);
PagingList.EnableAlpha(isEnable);
}
public int GetHaveNum(int cardId)
{
return FormatBehavior.GetPossessionCardNum(cardId, isIncludingSpotCard: true);
}
public int CountCardNumInSelectionArea(int cardId, bool isStrictSameCard)
{
if (SelectionAreaList == null)
{
return 0;
}
if (isStrictSameCard)
{
return SelectionAreaList.CardList.Where((CardObject c) => c.CardId == cardId).Sum((CardObject c) => c.TotalCardNum);
}
CardMaster cardMaster = CardMaster.GetInstance(FormatBehavior.CardMasterId);
int baseCardId = cardMaster.GetCardParameterFromId(cardId).BaseCardId;
return SelectionAreaList.CardList.Where((CardObject c) => cardMaster.GetCardParameterFromId(c.CardId).BaseCardId == baseCardId).Sum((CardObject c) => c.TotalCardNum);
}
protected virtual void UpdateCardInfo(CardObject card)
{
}
protected void UpdatePagingCardInfoAll()
{
for (int i = 0; i < PagingList.CountKind; i++)
{
UpdateCardInfo(PagingList.FindWithIndex(i));
}
}
public void OnCreateCard(int cardId)
{
if (PagingList.FindWithCardId(cardId) == null)
{
InvalidateFilteredIdListCache();
FetchPagingCard();
}
}
public void AccordCardInfo()
{
AccordCardInfoInSelectionArea();
AccordCardInfoInPagingList();
}
protected virtual void AccordCardInfoInSelectionArea()
{
if (CanUseNonPossessionCard)
{
AccordSelectionAreaCardInfoWithNonPossessionCard();
return;
}
for (int num = SelectionAreaList.CountKindNoFilter - 1; num >= 0; num--)
{
CardObject cardObject = SelectionAreaList.FindWithIndexNoFilter(num);
int selectableCardNum = GetSelectableCardNum(cardObject.CardId);
int num2 = CountCardNumInSelectionArea(cardObject.CardId, isStrictSameCard: true);
if (selectableCardNum < num2)
{
int i = 0;
for (int num3 = num2 - selectableCardNum; i < num3; i++)
{
RemoveFromSelectionArea(cardObject);
}
}
if (selectableCardNum != 0)
{
UpdateMainAndSubNumInSelectionArea(cardObject);
}
}
}
private void AccordSelectionAreaCardInfoWithNonPossessionCard()
{
for (int num = SelectionAreaList.CountKindNoFilter - 1; num >= 0; num--)
{
CardObject selectionAreaCard = SelectionAreaList.FindWithIndexNoFilter(num);
int num2 = CountCardNumInSelectionArea(selectionAreaCard.CardId, isStrictSameCard: true);
if (num2 <= 0)
{
RemoveFromSelectionAreaWithCount(selectionAreaCard, selectionAreaCard.TotalCardNum);
}
else
{
int possessionCardNum = FormatBehavior.GetPossessionCardNum(selectionAreaCard.CardId, _isSelectableSpotCard);
bool flag = false;
bool flag2 = false;
bool flag3 = DeckCardEditUI.IsSelectableNonPossessionCard(CardMaster.GetInstance(FormatBehavior.CardMasterId).GetCardParameterFromId(selectionAreaCard.CardId));
if (selectionAreaCard.IsNonPossessionCard)
{
if (flag3)
{
CardObject cardObject = SelectionAreaList.CardList.Find((CardObject c) => c.CardId == selectionAreaCard.CardId && !c.IsNonPossessionCard);
if (num2 <= possessionCardNum)
{
if (cardObject != null)
{
flag = true;
cardObject.MainCardNum += selectionAreaCard.TotalCardNum;
}
else
{
selectionAreaCard.IsNonPossessionCard = false;
selectionAreaCard.AttachColorShader();
}
}
else if (possessionCardNum > 0 && cardObject == null)
{
selectionAreaCard.IsNonPossessionCard = false;
selectionAreaCard.AttachColorShader();
flag2 = true;
}
}
else
{
flag = true;
}
}
else if (flag3)
{
bool flag4 = SelectionAreaList.CardList.Any((CardObject c) => c.CardId == selectionAreaCard.CardId && c.IsNonPossessionCard);
if (possessionCardNum == 0)
{
if (flag4)
{
flag = true;
}
else
{
selectionAreaCard.IsNonPossessionCard = true;
selectionAreaCard.AttachGrayShader();
}
}
else if (num2 > possessionCardNum && !flag4)
{
flag2 = true;
}
}
else if (num2 > possessionCardNum)
{
RemoveFromSelectionAreaWithCount(selectionAreaCard, num2 - possessionCardNum);
}
if (flag)
{
RemoveFromSelectionAreaWithCount(selectionAreaCard, selectionAreaCard.TotalCardNum);
}
else
{
UpdateMainAndSubNumInSelectionArea(selectionAreaCard);
if (flag2)
{
CardObject cardObject2 = SelectionAreaList.Insert(selectionAreaCard, dontCreate: false);
cardObject2.AttachParent(_parentSelectionObj);
SelectionAreaList.CountMainAndSubNum(selectionAreaCard.CardId, !selectionAreaCard.IsNonPossessionCard, out var mainNum, out var subNum);
cardObject2.MainCardNum = mainNum;
cardObject2.SubCardNum = subNum;
}
}
}
}
}
private void RemoveFromSelectionAreaWithCount(CardObject card, int count)
{
for (int i = 0; i < count; i++)
{
RemoveFromSelectionArea(card);
}
}
protected virtual void AccordCardInfoInPagingList()
{
bool flag = false;
for (int i = 0; i < PagingList.CountKind; i++)
{
CardObject cardObject = PagingList.FindWithIndex(i);
int selectableCardNum = GetSelectableCardNum(cardObject.CardId);
flag = flag || selectableCardNum == 0;
if (FormatBehavior.GetPossessionCardNum(cardObject.CardId, isIncludingSpotCard: false) == 0)
{
flag = true;
}
}
UpdatePagingCardInfoAll();
if (flag)
{
InvalidateFilteredIdListCache();
FetchPagingCard();
}
}
protected virtual int GetSelectableCardNum(int cardId)
{
return FormatBehavior.GetPossessionCardNum(cardId, _isSelectableSpotCard);
}
private void UpdateMainAndSubNumInSelectionArea(CardObject card)
{
SelectionAreaList.CountMainAndSubNum(card.CardId, card.IsNonPossessionCard, out var mainNum, out var subNum);
card.MainCardNum = mainNum;
card.SubCardNum = subNum;
}
public void UpdateMyRotationInfo(MyRotationInfo info, FilterController.MyRotationFilterType filter)
{
MyRotationInfo = info;
MyRotationFilterType = filter;
}
}

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using System;
using System.Collections.Generic;
using Cute;
namespace Wizard.DeckCardEdit;
public class CardCreator
{
private class Task
{
public List<int> Order;
public Action<List<UIBase_CardManager.CardObjData>> OnFinish;
public Task(List<int> order, Action<List<UIBase_CardManager.CardObjData>> onFinish)
{
Order = order;
OnFinish = onFinish;
}
}
private const int QUEUE_CAPACITY = 8;
private bool _isBusy;
private List<Task> _taskQueue;
private CardMaster.CardMasterId _cardMasterId;
public event Action OnFinishedLatest;
public CardCreator()
{
_taskQueue = new List<Task>(8);
}
public void Request(Func<List<int>> order, bool isPreferentially, Action<List<UIBase_CardManager.CardObjData>> onFinish, CardMaster.CardMasterId cardMasterId)
{
_cardMasterId = cardMasterId;
if (isPreferentially)
{
_taskQueue.Insert(0, new Task(order(), onFinish));
}
else
{
_taskQueue.Add(new Task(order(), onFinish));
}
}
public void Tick()
{
if (!_isBusy)
{
StartCreate(Dequeue());
}
}
public void Clear()
{
_taskQueue.Clear();
}
private void StartCreate(Task task)
{
if (task != null)
{
_isBusy = true;
Toolbox.ResourcesManager.CardListAssetPathList.Clear();
UIManager.GetInstance().CardLoadSelect(null, task.Order, 0, is2D: true, delegate
{
task.OnFinish.Call(UIManager.GetInstance().getCardList2DObjs());
UIManager.GetInstance().getCardList2DObjs().Clear();
_isBusy = false;
this.OnFinishedLatest.Call();
}, isDefaultSleeve: false, _cardMasterId);
}
}
private Task Dequeue()
{
Task result = null;
if (_taskQueue.Count > 0)
{
result = _taskQueue[0];
_taskQueue.RemoveAt(0);
}
return result;
}
}

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using System;
using Cute;
using UnityEngine;
namespace Wizard.DeckCardEdit;
public class CardObject
{
public class UseInfo
{
public GameObject Parent;
public UIWidget CardInfoObj;
public UILabel CardInfoText;
public CardListTemplate CardTemplateObj;
public GameObject BlackOut;
private const float ALPHA_TIME = 0.3f;
public UseInfo(GameObject parent, CardMaster.CardMasterId cardMasterId)
{
Parent = parent;
CardInfoObj = parent.transform.Find("Info").GetComponent<UIWidget>();
CardInfoText = CardInfoObj.transform.Find("Text").GetComponent<UILabel>();
BlackOut = parent.transform.Find("BlackoutPanel").gameObject;
CardTemplateObj = parent.transform.parent.gameObject.GetComponent<CardListTemplate>();
CardInfoObj.alpha = 0f;
BlackOut.gameObject.SetActive(value: false);
CardTemplateObj.AttachShaders(cardMasterId);
}
public void SetInfo(int haveNum, int haveNumWithFoil, int usedNum, int usedNumWithFoil, bool isMaintenance, int sameKindNumMax, CardMaster.CardMasterId cardMasterId)
{
if ((bool)CardInfoObj)
{
SystemText systemText = Data.SystemText;
if (isMaintenance)
{
SetMaintenance();
}
else if (usedNumWithFoil <= 0)
{
TweenAlpha.Begin(CardInfoObj.gameObject, 0.3f, 0f);
}
else if (usedNumWithFoil < sameKindNumMax)
{
TweenAlpha.Begin(CardInfoObj.gameObject, 0.3f, 1f);
CardInfoText.text = systemText.Get("Card_0071", usedNumWithFoil.ToString());
}
else
{
TweenAlpha.Begin(CardInfoObj.gameObject, 0.3f, 1f);
CardInfoText.text = systemText.Get("Card_0072", sameKindNumMax.ToString());
}
if (haveNum <= 0)
{
CardTemplateObj.AttachGrayShader();
}
else
{
CardTemplateObj.AttachShaders(cardMasterId);
}
BlackOut.gameObject.SetActive(haveNum > 0 && (usedNumWithFoil >= Mathf.Min(sameKindNumMax, haveNumWithFoil) || usedNum >= haveNum || isMaintenance));
}
}
public void SetInfoDestruct(int haveNum, int destructNum, bool isMaintenance, bool isOnlySpotCard, CardMaster.CardMasterId cardMasterId)
{
if ((bool)CardInfoObj)
{
SystemText systemText = Data.SystemText;
if (isMaintenance)
{
SetMaintenance();
}
else if (destructNum <= 0)
{
TweenAlpha.Begin(CardInfoObj.gameObject, 0.3f, 0f);
}
else if (destructNum < haveNum)
{
TweenAlpha.Begin(CardInfoObj.gameObject, 0.3f, 1f);
CardInfoText.text = systemText.Get("Card_0169", destructNum.ToString());
}
else if (!isOnlySpotCard)
{
TweenAlpha.Begin(CardInfoObj.gameObject, 0.3f, 1f);
CardInfoText.text = systemText.Get("Card_0170", destructNum.ToString());
}
if (haveNum <= 0 && !isOnlySpotCard)
{
CardTemplateObj.AttachGrayShader();
}
else
{
CardTemplateObj.AttachShaders(cardMasterId);
}
BlackOut.gameObject.SetActive((haveNum > 0 && (destructNum >= haveNum || isMaintenance)) || isOnlySpotCard);
}
}
public void SetMaintenance()
{
TweenAlpha.Begin(CardInfoObj.gameObject, 0.3f, 1f);
CardInfoText.text = Data.SystemText.Get("System_0022");
}
public void SetBanCard()
{
TweenAlpha.Begin(CardInfoObj.gameObject, 0.3f, 1f);
CardTemplateObj.AttachRedMaterial();
CardInfoText.text = Data.SystemText.Get("Card_0189");
}
public void UpdateSameKindNumMaxCard(bool isOverNum, CardMaster.CardMasterId cardMasterId, bool isNonPossessionCard)
{
if (isOverNum)
{
TweenAlpha.Begin(CardInfoObj.gameObject, 0.3f, 1f);
CardTemplateObj.AttachRedMaterial();
CardInfoText.text = Data.SystemText.Get("Card_0190");
return;
}
TweenAlpha.Begin(CardInfoObj.gameObject, 0.3f, 0f);
if (isNonPossessionCard)
{
CardTemplateObj.AttachGrayShader();
}
else
{
CardTemplateObj.AttachShaders(cardMasterId);
}
}
}
private const float FADE_DURATION = 0.18f;
private const float ROTATE_DURATION = 0.125f;
private const float SCALE_DURATION = 0.1f;
private const float SELECT_SCALE = 1.2f;
private const float EFFECT_SCALE = 500f;
private const float EFFECT_Z = -1f;
public const string EFFECT_CHAR_PATH = "cmn_frame_card_1";
public const string EFFECT_SPELL_PATH = "cmn_frame_card_3";
public const string EFFECT_FIELD_PATH = "cmn_frame_card_2";
private static readonly Vector3 SLEEVE_POSITION = new Vector3(0f, -0.5f, 0f);
private static readonly Vector3 SLEEVE_SCALE = new Vector3(1.025f, 1.025f, 1f);
private Transform _parent;
private GameObject _sleeveParent;
private UITexture _sleeve;
private UseInfo _info;
private GameObject _cursorEffect;
private float _cardScale;
private readonly IFormatBehavior _formatBehavior;
private UIBase_CardManager.CardObjData BaseCard { get; set; }
public bool IsAttachedCardObjData => BaseCard.Cost != null;
public GameObject CardObj
{
get
{
return BaseCard.CardObj;
}
set
{
BaseCard.CardObj = value;
AttachParent(_parent);
}
}
public int MainCardNum
{
get
{
return BaseCard.mainCardNum;
}
set
{
BaseCard.mainCardNum = value;
UpdateCardNumLabel();
}
}
public int SubCardNum
{
get
{
return BaseCard.subCardNum;
}
set
{
BaseCard.subCardNum = value;
UpdateCardNumLabel();
}
}
public int TotalCardNum => BaseCard.TotalCardNum;
public int CardId
{
get
{
return BaseCard.ids;
}
set
{
BaseCard.ids = value;
}
}
public bool IsVisibleSleeve { get; private set; }
public bool IsWaitingRotateAnimation { get; private set; }
public bool IsVisibleCursorEffect
{
get
{
if (_cursorEffect != null)
{
return _cursorEffect.activeSelf;
}
return false;
}
}
public bool IsDisplaySpotCardNum { get; set; }
public bool IsHideZeroSpotCardNum { get; set; }
public bool IsNonPossessionCard { get; set; }
public CardObject(UIBase_CardManager.CardObjData card, Transform parent, float scale, IFormatBehavior formatBehavior, bool isDisplaySpotCardNum = false, bool isHideZeroSpotCardNum = false, bool isNonPossessionCard = false)
{
_formatBehavior = formatBehavior;
_cardScale = scale;
IsDisplaySpotCardNum = isDisplaySpotCardNum && !isNonPossessionCard;
IsHideZeroSpotCardNum = isHideZeroSpotCardNum;
IsNonPossessionCard = isNonPossessionCard;
AttachParent(parent);
AttachCardObjData(card);
}
public CardObject(Transform parent, float scale, IFormatBehavior formatBehavior, bool isDisplaySpotCardNum = false, bool isHideZeroSpotCardNum = false, bool isNonPossessionCard = false)
{
_formatBehavior = formatBehavior;
_cardScale = scale;
IsDisplaySpotCardNum = isDisplaySpotCardNum && !isNonPossessionCard;
IsHideZeroSpotCardNum = isHideZeroSpotCardNum;
IsNonPossessionCard = isNonPossessionCard;
AttachParent(parent);
AttachCardObjData(new UIBase_CardManager.CardObjData());
}
public void UpdateCardNumLabel()
{
if (BaseCard.CardObj != null)
{
CardListTemplate component = BaseCard.CardObj.GetComponent<CardListTemplate>();
if ((bool)component)
{
component.IsIncludingSpotCard = IsIncludingSpotCard();
component.SetNum(BaseCard.mainCardNum, BaseCard.subCardNum);
}
}
}
private bool IsIncludingSpotCard()
{
if (IsDisplaySpotCardNum && GameMgr.GetIns().GetDataMgr().SpotCardData.ExistsSpotCard(BaseCard.ids))
{
if (IsHideZeroSpotCardNum)
{
return BaseCard.subCardNum > 0;
}
return true;
}
return false;
}
public void AttachParent(Transform parent)
{
_parent = parent;
if (BaseCard != null)
{
AttachCardObjData(BaseCard);
}
}
public void AttachCardObjData(UIBase_CardManager.CardObjData card)
{
BaseCard = card;
if (BaseCard.CardObj != null)
{
int width = 0;
int height = 0;
if (_sleeve != null)
{
width = _sleeve.width;
height = _sleeve.height;
}
bool activeSelf = BaseCard.CardObj.activeSelf;
BaseCard.CardObj.transform.parent = _parent;
BaseCard.CardObj.SetActive(!activeSelf);
BaseCard.CardObj.SetActive(activeSelf);
BaseCard.CardObj.transform.localScale = Vector3.one * _cardScale;
if (_sleeveParent != null)
{
_sleeveParent.transform.parent = BaseCard.CardObj.transform;
_sleeveParent.transform.localPosition = Vector3.zero;
_sleeveParent.transform.localScale = Vector3.one;
}
if (_sleeve != null)
{
_sleeve.MakePixelPerfect();
_sleeve.width = width;
_sleeve.height = height;
_sleeve.transform.localPosition = SLEEVE_POSITION;
_sleeve.transform.localScale = SLEEVE_SCALE;
}
CardListTemplate component = BaseCard.CardObj.GetComponent<CardListTemplate>();
component.SetId(card.ids);
component.IsIncludingSpotCard = IsIncludingSpotCard();
component.ChangeShowNumType(isNormal: false);
}
}
public void ShowSleeve(UITexture original)
{
if (_sleeve == null)
{
_sleeveParent = (BaseCard.CardObj = new GameObject());
_sleeveParent.name = "SleeveParent";
Transform transform = _sleeveParent.transform;
transform.parent = _parent;
transform.localScale = Vector3.one;
transform.localRotation = Quaternion.identity;
_sleeve = UnityEngine.Object.Instantiate(original);
_sleeve.name = "Sleeve";
Transform transform2 = _sleeve.transform;
transform2.parent = _sleeveParent.transform;
transform2.localPosition = SLEEVE_POSITION;
transform2.localScale = SLEEVE_SCALE * _cardScale;
transform2.localRotation = Quaternion.identity;
}
_sleeve.gameObject.SetActive(value: true);
_sleeve.alpha = 0f;
BaseCard.CardObj.transform.parent = _parent;
TweenAlpha.Begin(BaseCard.CardObj, 0.18f, 1f);
IsVisibleSleeve = true;
}
public void TakeOffSleeve()
{
if (_sleeve != null)
{
_sleeve.gameObject.SetActive(value: false);
}
ActiveCullObjs(isActive: true);
IsVisibleSleeve = false;
}
public void CompleteSleeveTweenAlpha()
{
if (!(_sleeve == null))
{
TweenAlpha component = _sleeve.transform.parent.GetComponent<TweenAlpha>();
if (!(component == null) && component.enabled)
{
component.value = component.to;
component.enabled = false;
}
}
}
public void ActiveCullObjs(bool isActive)
{
if ((bool)BaseCard.CardObj)
{
CardListTemplate component = BaseCard.CardObj.GetComponent<CardListTemplate>();
if ((bool)component)
{
component.SetFace(isActive);
}
}
}
public void RotateAnim(Action<CardObject> on90Degree = null, Action<CardObject> onFinish = null)
{
if (!BaseCard.CardObj)
{
return;
}
IsWaitingRotateAnimation = true;
TweenRotation tween = TweenRotation.Begin(BaseCard.CardObj, 0.125f, Quaternion.AngleAxis(90f, Vector3.up));
EventDelegate ev = null;
ev = new EventDelegate(delegate
{
tween.RemoveOnFinished(ev);
on90Degree.Call(this);
if ((bool)BaseCard.CardObj)
{
tween = TweenRotation.Begin(BaseCard.CardObj, 0.125f, Quaternion.AngleAxis(0f, Vector3.up));
ev = new EventDelegate(delegate
{
tween.RemoveOnFinished(ev);
onFinish.Call(this);
IsWaitingRotateAnimation = false;
});
tween.AddOnFinished(ev);
}
});
tween.AddOnFinished(ev);
}
public void NotifyRotateAnimation()
{
IsWaitingRotateAnimation = true;
}
private GameObject CreateCardInfo(GameObject original)
{
GameObject gameObject = UnityEngine.Object.Instantiate(original);
gameObject.name = "CardInfo";
gameObject.gameObject.SetActive(value: true);
Vector3 localPosition = gameObject.transform.localPosition;
gameObject.transform.parent = BaseCard.CardObj.transform;
gameObject.transform.localPosition = localPosition;
gameObject.transform.localRotation = Quaternion.identity;
gameObject.transform.localScale = Vector3.one;
return gameObject;
}
private void PrepareCardInfo(GameObject originalCardInfo)
{
if (_info == null && !(originalCardInfo == null))
{
GameObject parent = CreateCardInfo(originalCardInfo);
_info = new UseInfo(parent, _formatBehavior.CardMasterId);
}
}
public void UpdateCardInfo(GameObject original, int haveNum, int haveNumWithFoil, int usedNum, int usedNumWithFoil, int sameKindNumMax, bool isMaintenance)
{
DataMgr dataMgr = GameMgr.GetIns().GetDataMgr();
MainCardNum = Mathf.Max(_formatBehavior.GetPossessionCardNum(BaseCard.ids, isIncludingSpotCard: false) - usedNum, 0);
SubCardNum = Mathf.Max(Mathf.Min(haveNum - usedNum, dataMgr.SpotCardData.GetSpotCardNum(BaseCard.ids)), 0);
PrepareCardInfo(original);
_info.SetInfo(haveNum, haveNumWithFoil, usedNum, usedNumWithFoil, isMaintenance, sameKindNumMax, _formatBehavior.CardMasterId);
VisibleCardNumLabel(haveNum > 0);
}
public void UpdateCardInfoDestruct(GameObject original, int haveNum, int destructNum, bool isMaintenance, bool isOnlySpotCard)
{
MainCardNum = haveNum - destructNum;
SubCardNum = GameMgr.GetIns().GetDataMgr().SpotCardData.GetSpotCardNum(BaseCard.ids);
PrepareCardInfo(original);
_info.SetInfoDestruct(haveNum, destructNum, isMaintenance, isOnlySpotCard, _formatBehavior.CardMasterId);
VisibleCardNumLabel(haveNum > 0 || isOnlySpotCard);
}
public void SetCardToMaintenance(GameObject original)
{
PrepareCardInfo(original);
_info.SetMaintenance();
}
public void SetCardToBanCard(GameObject original = null)
{
PrepareCardInfo(original);
_info.SetBanCard();
}
public void UpdateSameKindNumMaxCard(bool isOverNum, GameObject original = null)
{
PrepareCardInfo(original);
_info.UpdateSameKindNumMaxCard(isOverNum, _formatBehavior.CardMasterId, IsNonPossessionCard);
}
public void ActiveCardInfo(bool isActive)
{
if (_info != null)
{
_info.Parent.SetActive(isActive);
}
}
public void EnableAlpha(bool isEnable)
{
if (BaseCard != null && !(BaseCard.CardObj == null))
{
if (isEnable)
{
UITexture cardTexture = BaseCard.CardObj.GetComponent<CardListTemplate>()._cardTexture;
Texture mainTexture = cardTexture.material.mainTexture;
cardTexture.mainTexture = mainTexture;
cardTexture.material = null;
cardTexture.depth = -1;
cardTexture.Invalidate(includeChildren: false);
}
else
{
ResetMaterial();
}
}
}
public void ResetMaterial()
{
if (BaseCard != null && !(BaseCard.CardObj == null))
{
CardListTemplate component = BaseCard.CardObj.GetComponent<CardListTemplate>();
if (!(component == null))
{
CardParameter cardParameterFromId = CardMaster.GetInstance(_formatBehavior.CardMasterId).GetCardParameterFromId(CardId);
CardParameter cardParameterFromId2 = CardMaster.GetInstance(_formatBehavior.CardMasterId).GetCardParameterFromId(BaseCard.ids);
ResourcesManager.AssetLoadPathType type = ((cardParameterFromId.CharType == CardBasePrm.CharaType.NORMAL) ? ResourcesManager.AssetLoadPathType.UnitCardMaterial : ResourcesManager.AssetLoadPathType.SpellCardMaterial);
Material material = Toolbox.ResourcesManager.FindCardMaterial(cardParameterFromId2.ResourceCardId, type);
component._cardTexture.mainTexture = null;
component._cardTexture.material = material;
}
}
}
public void VisibleCardNumLabel(bool isVisible)
{
CardListTemplate component = CardObj.GetComponent<CardListTemplate>();
if ((bool)component)
{
if (isVisible)
{
component.ShowNum();
}
else
{
component.HideNum();
}
}
}
public void CreateCursorEffect()
{
if (BaseCard != null && BaseCard.CardObj != null)
{
string path = "cmn_frame_card_1";
switch (BaseCard.cardType)
{
case CardBasePrm.CharaType.SPELL:
path = "cmn_frame_card_3";
break;
case CardBasePrm.CharaType.FIELD:
case CardBasePrm.CharaType.CHANT_FIELD:
path = "cmn_frame_card_2";
break;
}
_cursorEffect = UnityEngine.Object.Instantiate(Toolbox.ResourcesManager.LoadObject<GameObject>(Toolbox.ResourcesManager.GetAssetTypePath(path, ResourcesManager.AssetLoadPathType.Effect2D, isfetch: true)));
MotionUtils.ChangeParticleSystemColor(_cursorEffect, Color.cyan);
_cursorEffect.transform.parent = BaseCard.CardObj.transform;
_cursorEffect.transform.localPosition = Vector3.forward * -1f;
_cursorEffect.transform.localRotation = Quaternion.identity;
_cursorEffect.transform.localScale = Vector3.one * 500f;
_cursorEffect.layer = BaseCard.CardObj.layer;
Transform[] componentsInChildren = _cursorEffect.GetComponentsInChildren<Transform>();
for (int i = 0; i < componentsInChildren.Length; i++)
{
componentsInChildren[i].gameObject.layer = BaseCard.CardObj.layer;
}
}
}
public void ChangeSelectingState(bool isSelect)
{
if (BaseCard != null && BaseCard.CardObj != null)
{
if (_cursorEffect == null)
{
CreateCursorEffect();
}
ActiveCursorEffect(isSelect);
Vector3 scale = Vector3.one * (isSelect ? (_cardScale * 1.2f) : _cardScale);
TweenScale.Begin(BaseCard.CardObj, 0.1f, scale);
}
}
public void ActiveCursorEffect(bool isActive)
{
if (_cursorEffect != null)
{
_cursorEffect.SetActive(isActive);
}
}
public void SetScale(float scale)
{
_cardScale = scale;
if (CardObj != null)
{
TweenScale component = CardObj.GetComponent<TweenScale>();
if (component != null)
{
component.enabled = false;
}
CardObj.transform.localScale = Vector3.one * _cardScale;
}
}
public CardObject Clone(Transform parent = null)
{
if (parent == null)
{
parent = _parent;
}
UIBase_CardManager.CardObjData cardObjData = new UIBase_CardManager.CardObjData();
UIBase_CardManager.cardDataCopy(cardObjData, BaseCard);
return new CardObject(cardObjData, parent, _cardScale, _formatBehavior, IsDisplaySpotCardNum, IsHideZeroSpotCardNum, IsNonPossessionCard);
}
public void Destroy(bool isRemoveAsset = true)
{
UnityEngine.Object.Destroy(CardObj);
if (_info != null && (bool)_info.Parent)
{
UnityEngine.Object.Destroy(_info.Parent);
}
if (isRemoveAsset)
{
CardParameter cardParameterFromId = CardMaster.GetInstance(_formatBehavior.CardMasterId).GetCardParameterFromId(CardId);
Toolbox.ResourcesManager.RemoveAsset(Toolbox.ResourcesManager.GetAssetTypePath(cardParameterFromId.ResourceCardId.ToString(), ResourcesManager.AssetLoadPathType.UnitCardMaterial));
if (cardParameterFromId.IsFoil)
{
int normalCardId = cardParameterFromId.NormalCardId;
Toolbox.ResourcesManager.RemoveAsset(Toolbox.ResourcesManager.GetAssetTypePath(normalCardId.ToString(), ResourcesManager.AssetLoadPathType.UnitCardMaterial));
}
}
}
public void DestroySleeve()
{
if (_sleeveParent != null)
{
UnityEngine.Object.Destroy(_sleeveParent);
}
}
public void DestroyUseInfo()
{
if (_info != null)
{
UnityEngine.Object.Destroy(_info.Parent);
_info = null;
}
}
public void DestroyCursorEffect()
{
if (_cursorEffect != null)
{
UnityEngine.Object.Destroy(_cursorEffect);
}
}
public void DestroyTween()
{
if (BaseCard != null && BaseCard.CardObj != null)
{
TweenAlpha component = BaseCard.CardObj.GetComponent<TweenAlpha>();
if (component != null)
{
UnityEngine.Object.Destroy(component);
}
TweenRotation component2 = BaseCard.CardObj.GetComponent<TweenRotation>();
if (component2 != null)
{
UnityEngine.Object.Destroy(component2);
}
BaseCard.CardObj.transform.localRotation = Quaternion.identity;
}
}
public void AttachColorShader()
{
CardListTemplate component = CardObj.GetComponent<CardListTemplate>();
if (!(component == null))
{
component.AttachShaders(_formatBehavior.CardMasterId);
}
}
public void AttachGrayShader()
{
CardListTemplate component = CardObj.GetComponent<CardListTemplate>();
if (!(component == null))
{
component.AttachGrayShader();
}
}
public void AttachNormalShaderRotationOnlyIcon()
{
CardListTemplate component = CardObj.GetComponent<CardListTemplate>();
if (!(component == null))
{
component.AttachNormalShaderRotationOnlyIcon();
}
}
public void AttachRedShader()
{
CardListTemplate component = CardObj.GetComponent<CardListTemplate>();
if (!(component == null))
{
component.AttachRedMaterial();
}
}
}

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using System;
using System.Collections.Generic;
using System.Linq;
using Cute;
using UnityEngine;
namespace Wizard.DeckCardEdit;
public class FilteringCardBundle : CardBundle
{
private UIBase_CardManager.FilterParameter _filter;
private List<CardObject> _filteringList;
public override int CountKind => _filteringList.Count;
public int CountKindNoFilter => base.CountKind;
public FilteringCardBundle(CardCreator cardCreator, Transform parent, UITexture sleeveOriginal, float scale, IFormatBehavior formatBehavior, bool isDisplaySpotCardNum, bool isHideZeroSpotCardNum, bool canUseNonPossessionCard)
: base(cardCreator, parent, sleeveOriginal, scale, formatBehavior, isDisplaySpotCardNum, isHideZeroSpotCardNum, canUseNonPossessionCard)
{
_filter = new UIBase_CardManager.FilterParameter();
_filteringList = new List<CardObject>();
}
public void ApplyFilter(UIBase_CardManager.FilterParameter filter)
{
_filter = filter;
List<int> idList = UIManager.GetInstance().getUIBase_CardManager().SelectCardIDInConditionMask(base.IdList.Distinct().ToList(), filter, base.FormatBehavior, null)
.ToList();
_cardList.ForEach(delegate(CardObject card)
{
card.CardObj.SetActive(value: false);
});
_filteringList = new List<CardObject>();
_cardList.ForEach(delegate(CardObject card)
{
if (idList.Contains(card.CardId))
{
_filteringList.Add(card);
card.CardObj.SetActive(value: true);
}
else
{
card.CardObj.transform.localPosition = Vector3.zero;
card.CardObj.SetActive(value: false);
}
});
}
public override CardObject FindWithIndex(int idx)
{
if (idx < 0 || idx >= _filteringList.Count)
{
return null;
}
return _filteringList[idx];
}
public CardObject FindWithIndexNoFilter(int idx)
{
return base.FindWithIndex(idx);
}
public override int IndexOf(CardObject card)
{
return _filteringList.IndexOf(card);
}
public override bool CreateCards(List<int> idList, bool isDestroyImmediate, bool isRotate, Action onCreateSleeves = null, Action onFinish = null, Action onFirstAnimationFinish = null, float cardRotateDelayTimeMax = float.MaxValue, bool isSkipSameDeckCheck = false)
{
return base.CreateCards(idList, isDestroyImmediate, isRotate, delegate
{
ApplyFilter(_filter);
onCreateSleeves.Call();
}, onFinish, onFirstAnimationFinish, cardRotateDelayTimeMax, isSkipSameDeckCheck);
}
public override CardObject Insert(CardObject card, bool dontCreate)
{
CardObject result = base.Insert(card, dontCreate);
ApplyFilter(_filter);
return result;
}
public override CardObject Remove(CardObject card, bool isDestroyObject)
{
CardObject result = base.Remove(card, isDestroyObject);
ApplyFilter(_filter);
return result;
}
public override void DestroyAll()
{
base.DestroyAll();
_filteringList.Clear();
}
}