feat(battle-engine): M1 auto-copy closure (782 battle-logic files)

Compile-driven bulk-copy loop (tools/engine-port/m1_copy_loop.py) pulled the precise reference closure of the battle-core roots, stopping at the classify god-object/View-VFX-UI boundary. 782 files; no re-explosion (M0 had estimated ~order 1000). Residual frontier = 52 shim-classified + 80 external (Unity/BCL) types to author next.
This commit is contained in:
gamer147
2026-06-05 16:57:20 -04:00
parent 23a6596558
commit 0d9d8acae0
778 changed files with 165107 additions and 0 deletions

View File

@@ -0,0 +1,41 @@
using System.Collections.Generic;
namespace Wizard;
public class ReferableVirtualCardBuildParameterCollection : AIVirtualCardBuildParameterCollectionBase
{
public AIBarrierInfoCollection BarrierInfoCollection;
public int AddedChangeInplayTagActivatedInfoIncrement;
public List<ChangeInplayTagCollection.ChangeInplayArgumentIsActivatedInfo> ChangeInplayTagIsActivatedInfoList;
public AIVirtualCardParameter BaseParameter;
public AIVirtualCardParameter OtherEvolveCardParameter;
public AIAttachedTagCollection AttachedTags;
public AIRemovedTagCollection RemovedTags;
public List<AIActivateCounter> ActivateCounterList;
public ReferableVirtualCardBuildParameterCollection(AIVirtualCard card)
: base(card)
{
BarrierInfoCollection = card.BarrierInfoCollection.GetInheritanceForNewVirtualField();
if (card.TagCollectionContainer.HasTagCollection(TagCollectionType.WhenChangeInplay))
{
AddedChangeInplayTagActivatedInfoIncrement = card.TagCollectionContainer.ChangeInplayTags.AddedChangeInplayActivatedInfoIncrement;
ChangeInplayTagIsActivatedInfoList = card.TagCollectionContainer.ChangeInplayTags.TagIsActivatedList;
}
BaseParameter = card.BaseParameter;
OtherEvolveCardParameter = card.OtherEvolveParameter;
AttachedTags = card.TagCollectionContainer.AttachedTags;
RemovedTags = card.TagCollectionContainer.RemovedTagCollection;
if (card.TagCollectionContainer.HasTagCollection(TagCollectionType.ActivateCount))
{
ActivateCounterList = card.TagCollectionContainer.ActivateCountTags.ActivateCounterList;
}
}
}