feat(battle-engine): M1 auto-copy closure (782 battle-logic files)
Compile-driven bulk-copy loop (tools/engine-port/m1_copy_loop.py) pulled the precise reference closure of the battle-core roots, stopping at the classify god-object/View-VFX-UI boundary. 782 files; no re-explosion (M0 had estimated ~order 1000). Residual frontier = 52 shim-classified + 80 external (Unity/BCL) types to author next.
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70
SVSim.BattleEngine/Engine/Wizard/QuestInfoTask.cs
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70
SVSim.BattleEngine/Engine/Wizard/QuestInfoTask.cs
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using System;
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using System.Collections.Generic;
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using LitJson;
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namespace Wizard;
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public class QuestInfoTask : BaseTask
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{
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public List<QuestOpponentData> QuestDataList { get; private set; }
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public DateTime StartTime { get; private set; }
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public DateTime EndTime { get; private set; }
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public bool IsLastDay { get; private set; }
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public bool IsOpenExtra { get; private set; }
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public int UnreceivedRewardCount { get; private set; }
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public bool IsDisplayBadge { get; private set; }
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public string AnnounceId { get; private set; }
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public int QuestId { get; private set; }
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public bool IsDisplayTweetBanner { get; private set; }
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public PuzzleQuestInfo PuzzleQuestInfo { get; private set; }
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public EventStoryQuestInfo EventStoryQuestInfo { get; private set; }
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public BossRushInfo BossRushInfo { get; private set; }
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public SecretBossInfo SecretBossInfo { get; private set; }
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public QuestInfoTask()
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{
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base.type = ApiType.Type.QuestInfo;
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}
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protected override int Parse()
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{
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int num = base.Parse();
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if (num != 1)
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{
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return num;
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}
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JsonData jsonData = base.ResponseData["data"];
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StartTime = DateTime.Parse(jsonData["start_time"].ToString());
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EndTime = DateTime.Parse(jsonData["end_time"].ToString());
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IsLastDay = jsonData["is_last_day"].ToBoolean();
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IsOpenExtra = jsonData["is_open_extra"].ToBoolean();
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QuestDataList = new List<QuestOpponentData>();
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for (int i = 0; i < jsonData["opponent_list"].Count; i++)
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{
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QuestDataList.Add(new QuestOpponentData(jsonData["opponent_list"][i]));
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}
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UnreceivedRewardCount = jsonData["unreceived_reward_count"].ToInt();
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IsDisplayBadge = jsonData["is_display_badge"].ToBoolean();
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IsDisplayTweetBanner = jsonData.GetValueOrDefault("is_display_tweet_reward_banner", defaultValue: false);
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AnnounceId = jsonData.GetValueOrDefault("announce_id", string.Empty);
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QuestId = jsonData.GetValueOrDefault("quest_id", 0);
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PuzzleQuestInfo = new PuzzleQuestInfo(jsonData);
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EventStoryQuestInfo = new EventStoryQuestInfo(jsonData);
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BossRushInfo = new BossRushInfo(jsonData);
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SecretBossInfo = new SecretBossInfo(jsonData);
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return num;
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}
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}
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