feat(battle-engine): M1 auto-copy closure (782 battle-logic files)
Compile-driven bulk-copy loop (tools/engine-port/m1_copy_loop.py) pulled the precise reference closure of the battle-core roots, stopping at the classify god-object/View-VFX-UI boundary. 782 files; no re-explosion (M0 had estimated ~order 1000). Residual frontier = 52 shim-classified + 80 external (Unity/BCL) types to author next.
This commit is contained in:
315
SVSim.BattleEngine/Engine/SideLogControl.cs
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315
SVSim.BattleEngine/Engine/SideLogControl.cs
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using UnityEngine;
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using Wizard.Battle;
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using Wizard.Battle.View.Vfx;
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public class SideLogControl : MonoBehaviour
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{
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private class SideLog
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{
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private List<SkillBase> _skills;
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private List<int> _skillHashCodes;
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private int _repeatCount;
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public BattleCardBase Card { get; private set; }
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public bool IsPlayer => Card.IsPlayer;
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public bool IsSelect { get; private set; }
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public SideLog(BattleCardBase card, SkillBase skill, bool isSelect)
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{
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Card = card;
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_skills = new List<SkillBase>();
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_skillHashCodes = new List<int>();
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IsSelect = isSelect;
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CheckShowSideLog(skill);
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}
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public bool CheckShowSideLog(SkillBase skill)
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{
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_skills.Add(skill);
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int num = _skills.Where((SkillBase s) => skill == s).Count();
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if (num > _repeatCount)
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{
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_repeatCount = num;
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return true;
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}
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if (skill != null && skill.SkillPrm.ownerCard.BaseParameter.BaseCardId == 900241110)
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{
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return true;
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}
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return false;
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}
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public bool CheckShowSideLogNewReplay(int skillHashCode, BattleCardBase ownerCard)
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{
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_skillHashCodes.Add(skillHashCode);
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int num = _skillHashCodes.Where((int s) => skillHashCode == s).Count();
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if (num > _repeatCount)
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{
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_repeatCount = num;
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return true;
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}
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if (ownerCard.BaseParameter.BaseCardId == 900241110)
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{
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return true;
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}
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return false;
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}
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public bool IsContain(BattleCardBase card, bool isTransformSelect = false)
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{
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if (isTransformSelect)
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{
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BattleCardBase battleCardBase = ((Card.TransformInfo.Type != BattleCardBase.TransformType.Metamorphose) ? Card.TransformInfo.OriginalCard : null);
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if (IsSelect && battleCardBase != null)
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{
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return battleCardBase.BaseParameter.BaseCardId == card.BaseParameter.BaseCardId;
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}
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return false;
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}
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return Card == card;
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}
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}
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private const int PANEL_MAX = 6;
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private const int LABEL_INDEX_CARDNAME = 0;
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private const int LABEL_INDEX_SKILLDESC = 1;
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private static readonly int DEFAULT_SPACING_Y = 12;
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private static readonly int SPACING_START_LINE = 4;
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private static readonly int SPACING_Y_MARGIN = 4;
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private IList<NguiObjs> PanelList;
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private IList<NguiObjs> PanelOnList;
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private IList<bool> PanelOnFlagList;
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private Vector3 BasePos;
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private Vector2 PanelSize;
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private List<SideLog> LogShowingList;
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private SideLog _lastSideLog;
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private void Start()
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{
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PanelList = new List<NguiObjs>();
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PanelOnList = new List<NguiObjs>();
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PanelOnFlagList = new List<bool>();
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LogShowingList = new List<SideLog>();
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for (int i = 0; i < 6; i++)
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{
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GameObject gameObject;
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if (i == 0)
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{
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gameObject = base.transform.Find("Panel").gameObject;
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}
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else
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{
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gameObject = UnityEngine.Object.Instantiate(PanelList[0].gameObject);
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if (null == gameObject)
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{
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continue;
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}
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gameObject.transform.parent = base.transform;
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gameObject.transform.localScale = Vector3.one;
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}
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PanelList.Add(gameObject.GetComponent<NguiObjs>());
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LogShowingList.Add(null);
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PanelList[i].gameObject.SetActive(value: false);
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}
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BasePos = PanelList[0].transform.localPosition;
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PanelSize = PanelList[0].sprites[0].localSize;
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}
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private void Update()
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{
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for (int i = 0; i < PanelOnList.Count; i++)
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{
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int index = PanelList.IndexOf(PanelOnList[i]);
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if (LogShowingList[index] != null)
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{
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Vector3 vector = (LogShowingList[index].IsPlayer ? ((!PanelOnFlagList[i]) ? (new Vector3(0f - PanelSize.x, (PanelSize.y + 10f) * (float)i, 0f) + BasePos) : (new Vector3(0f, (PanelSize.y + 10f) * (float)i, 0f) + BasePos)) : ((!PanelOnFlagList[i]) ? (new Vector3(PanelSize.x, (0f - (PanelSize.y + 10f)) * (float)i, 0f) + BasePos) : (new Vector3(0f, (0f - (PanelSize.y + 10f)) * (float)i, 0f) + BasePos)));
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PanelOnList[i].transform.localPosition += (vector - PanelOnList[i].transform.localPosition) * 0.5f;
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}
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}
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}
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public void SetWrapTextForSideLog(UILabel label, string s)
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{
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label.spacingY = DEFAULT_SPACING_Y;
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label.SetWrapText(s);
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int num = label.text.Length - label.text.Replace("\n", "").Length + 1;
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if (num >= SPACING_START_LINE)
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{
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label.spacingY = Math.Max(DEFAULT_SPACING_Y - (num - SPACING_START_LINE + 1) * SPACING_Y_MARGIN, 0);
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label.SetWrapText(s);
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}
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}
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public bool IsOnSummonOrReturnTimingSkill(SkillBase skill)
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{
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if (skill == null)
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{
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return false;
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}
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if (skill.IsWhenPlaySkill || skill.OnWhenSummonStart != 0 || skill.OnWhenReturnStart != 0)
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{
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return true;
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}
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if (skill.OnWhenChangeInPlay != 0 || skill.OnWhenChangeInPlayImmediate != 0 || skill.OnWhenChangeClassLifeInplay != 0 || skill.OnWhenChangePPTotal != 0 || skill.OnWhenAddToHand != 0)
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{
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return true;
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}
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return false;
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}
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public VfxBase ClearLastShowLogCard()
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{
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return InstantVfx.Create(delegate
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{
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_lastSideLog = null;
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});
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}
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public bool ShowLog(BattleCardBase card, SkillBase skill, string skillDesc, string cardName, bool isEvolSelect, bool isSelect, NetworkBattleReceiver.SideLogSkillInfo newReplaySkillInfo)
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{
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NguiObjs nguiObjs = null;
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int index = 0;
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SideLog sideLog = null;
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if (!isSelect)
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{
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if (LogShowingList.Any((SideLog l) => l?.IsContain(card) ?? false) && !isEvolSelect)
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{
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SideLog sideLog2 = LogShowingList.Where((SideLog l) => l?.IsContain(card) ?? false).First();
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if (!((newReplaySkillInfo != null) ? sideLog2.CheckShowSideLogNewReplay(newReplaySkillInfo.SkillHashCode, card) : sideLog2.CheckShowSideLog(skill)))
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{
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return false;
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}
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sideLog = sideLog2;
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}
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if (IsOnSummonOrReturnTimingSkill(skill) || (newReplaySkillInfo != null && newReplaySkillInfo.IsOnSummonSkill))
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{
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bool flag = newReplaySkillInfo?.IsInvoked ?? skill.IsInvoked;
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if (_lastSideLog != null && _lastSideLog.Card.EquelsID(card) && _lastSideLog.Card.CardId == card.CardId && !_lastSideLog.IsSelect && !flag)
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{
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return false;
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}
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}
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}
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for (int num = 0; num < PanelList.Count; num++)
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{
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if (!PanelList[num].gameObject.activeSelf)
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{
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nguiObjs = PanelList[num];
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index = num;
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break;
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}
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}
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if (nguiObjs == null)
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{
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nguiObjs = PanelOnList[PanelOnList.Count - 1];
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RemoveLog(PanelOnList.Count - 1);
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for (int num2 = 0; num2 < PanelList.Count; num2++)
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{
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if (nguiObjs == PanelList[num2])
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{
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index = num2;
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break;
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}
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}
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}
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nguiObjs.labels[0].text = cardName;
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SetWrapTextForSideLog(nguiObjs.labels[1], skillDesc);
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if (card.IsPlayer)
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{
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nguiObjs.transform.localPosition = new Vector3(0f - PanelSize.x, 0f, 0f) + BasePos;
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}
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else
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{
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nguiObjs.transform.localPosition = new Vector3(PanelSize.x, 0f, 0f) + BasePos;
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}
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if (sideLog == null)
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{
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sideLog = new SideLog(card, skill, isSelect);
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if (newReplaySkillInfo != null)
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{
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sideLog.CheckShowSideLogNewReplay(newReplaySkillInfo.SkillHashCode, card);
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}
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}
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_lastSideLog = sideLog;
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LogShowingList[index] = sideLog;
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nguiObjs.gameObject.SetActive(value: true);
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PanelOnList.Insert(0, nguiObjs);
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PanelOnFlagList.Insert(0, item: true);
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return true;
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}
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public void HideLog(BattleCardBase card, bool isTransformSelect)
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{
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for (int num = PanelOnList.Count - 1; num >= 0; num--)
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{
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int index = PanelList.IndexOf(PanelOnList[num]);
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if (LogShowingList[index] != null && LogShowingList[index].IsContain(card, isTransformSelect))
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{
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PanelOnFlagList[num] = false;
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break;
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}
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}
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}
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public void RemoveLog(BattleCardBase card, bool isTransformSelect)
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{
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for (int num = PanelOnList.Count - 1; num >= 0; num--)
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{
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int index = PanelList.IndexOf(PanelOnList[num]);
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if (LogShowingList[index] != null && LogShowingList[index].IsContain(card, isTransformSelect))
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{
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PanelOnList[num].gameObject.SetActive(value: false);
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PanelOnList.RemoveAt(num);
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PanelOnFlagList.RemoveAt(num);
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LogShowingList[index] = null;
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break;
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}
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}
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}
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public void RemoveLog(int idx)
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{
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if (PanelOnList.Count >= 1)
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{
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int index = PanelList.IndexOf(PanelOnList[idx]);
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PanelOnList[idx].gameObject.SetActive(value: false);
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PanelOnList.RemoveAt(idx);
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PanelOnFlagList.RemoveAt(idx);
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LogShowingList[index] = null;
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}
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}
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public void RemoveAllLog()
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{
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if (PanelOnList.Count >= 1)
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{
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for (int num = PanelOnList.Count - 1; num >= 0; num--)
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{
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int index = PanelList.IndexOf(PanelOnList[num]);
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PanelOnList[num].gameObject.SetActive(value: false);
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PanelOnList.RemoveAt(num);
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PanelOnFlagList.RemoveAt(num);
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LogShowingList[index] = null;
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}
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}
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}
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}
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