feat(battle-engine): M1 auto-copy closure (782 battle-logic files)
Compile-driven bulk-copy loop (tools/engine-port/m1_copy_loop.py) pulled the precise reference closure of the battle-core roots, stopping at the classify god-object/View-VFX-UI boundary. 782 files; no re-explosion (M0 had estimated ~order 1000). Residual frontier = 52 shim-classified + 80 external (Unity/BCL) types to author next.
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SVSim.BattleEngine/Engine/OperateReceiveChecker.cs
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223
SVSim.BattleEngine/Engine/OperateReceiveChecker.cs
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using System.Collections.Generic;
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using System.Linq;
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using UnityEngine;
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using Wizard;
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using Wizard.Battle;
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public class OperateReceiveChecker
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{
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private NetworkBattleData networkBattleData;
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private BattleManagerBase _battleMgr;
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public OperateReceiveChecker(BattleManagerBase mgr, NetworkBattleData networkData)
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{
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_battleMgr = mgr;
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networkBattleData = networkData;
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}
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public bool IsOperateReceive()
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{
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try
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{
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NetworkBattleReceiver.ReceiveData receiveData = networkBattleData.GetReceiveData();
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if (receiveData.dataUri == NetworkBattleDefine.NetworkBattleURI.PlayActions)
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{
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int playCardIndex = receiveData.playCardIndex;
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BattleCardBase battleCardIdx = _battleMgr.GetBattleCardIdx(_battleMgr.BattleEnemy.ClassAndInPlayCardList, playCardIndex);
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switch (receiveData.actionType)
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{
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case NetworkBattleDefine.PlayActionType.ATTACK:
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{
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if (battleCardIdx == null)
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{
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LocalLog.AccumulateTraceLog("IsOperateReceive actionCard null");
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return false;
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}
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List<BattleCardBase> opposingCardObjTarget = NetworkBattleGenericTool.GetOpposingCardObjTarget(_battleMgr, receiveData.OpponentTargetDataList);
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if (!AttackSelectControl.CanCardAttackTarget(battleCardIdx, opposingCardObjTarget.First(), _battleMgr.BattlePlayer.InPlayCards))
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{
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LocalLog.AccumulateTraceLog("IsOperateReceive CanCardAttackTarget");
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return false;
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}
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break;
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}
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case NetworkBattleDefine.PlayActionType.EVOLUTION:
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case NetworkBattleDefine.PlayActionType.EVOLUTION_SELECT:
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if (battleCardIdx == null)
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{
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LocalLog.AccumulateTraceLog("IsOperateReceive actionCard null");
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return false;
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}
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if (!battleCardIdx.CanEvolution(isSkill: false, isSelfBattlePlayer: true) || !battleCardIdx.IsInplay)
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{
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LocalLog.AccumulateTraceLog("IsOperateReceive CanEvolution");
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return false;
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}
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if (!IsSelectSkillCheck(receiveData, battleCardIdx, isEvol: true))
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{
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LocalLog.AccumulateTraceLog("IsOperateReceive IsSelectSkillCheck");
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return false;
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}
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if (!IsChoiceSkillActivate(receiveData, battleCardIdx))
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{
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LocalLog.AccumulateTraceLog("NotEvolChoiceActivate");
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return false;
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}
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break;
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case NetworkBattleDefine.PlayActionType.PLAY_HAND:
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case NetworkBattleDefine.PlayActionType.PLAY_HAND_SELECT:
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{
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if (receiveData.keyActionType.Contains(SendKeyActionDataManager.KeyActionType.ChoiceBrave))
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{
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break;
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}
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CardDataModel playCard = networkBattleData.GetPlayCard();
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if (playCard == null)
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{
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LocalLog.AccumulateTraceLog("IsOperateReceive cardData null");
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return false;
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}
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BattleCardBase indexToCardBase = NetworkBattleGenericTool.GetIndexToCardBase(_battleMgr, _battleMgr.BattleEnemy, playCard.Index);
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if (indexToCardBase == null)
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{
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LocalLog.AccumulateTraceLog("IsOperateReceive playCard null");
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return false;
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}
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if (NetworkBattleGenericTool.GetCardPlaceState(_battleMgr.BattleEnemy, playCard.Index) != NetworkBattleDefine.NetworkCardPlaceState.Hand)
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{
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LocalLog.AccumulateTraceLog(string.Concat("CardID" + indexToCardBase.CardId + "Idx" + indexToCardBase.Index + " ", "IsOperateReceive notHandCard"));
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return false;
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}
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if (receiveData.IsAcceleratedOrCrystallize)
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{
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int cardId = CardMaster.GetInstanceForBattle().GetCardParameterFromId(receiveData.transformBeforeCardId).CardId;
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int num = (CardMaster.GetInstanceForBattle().GetCardParameterFromId(cardId).IsFoil ? 1 : 0);
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string[] array = SkillCreator.SplitBothSkillText(CardMaster.GetInstanceForBattle().GetCardParameterFromId(cardId).SkillOption)[0].Split(',');
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for (int i = 0; i < array.Length; i++)
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{
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string elementAtString = SkillCreator.GetElementAtString(array, i);
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if (elementAtString.Contains("card_id="))
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{
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elementAtString = elementAtString.Replace("card_id=", "");
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if (receiveData.mutationAfterCardId == int.Parse(elementAtString) + num)
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{
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break;
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}
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if (i == array.Length - 1)
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{
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LocalLog.AccumulateTraceLog("Operate Receive Mutation MistakeID");
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return false;
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}
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}
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}
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if (!indexToCardBase.CheckConditionFixedUseCost(isPrePlay: true) || indexToCardBase.CalcFixedUseCost(indexToCardBase.SelfBattlePlayer.Pp) >= indexToCardBase.Cost)
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{
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LocalLog.AccumulateTraceLog("accelerated CostError");
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return false;
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}
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}
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else if (!TouchControl.IsPlayCard(_battleMgr.BattleEnemy, indexToCardBase, isDebugLog: true))
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{
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LocalLog.AccumulateTraceLog("NotPlayCard");
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return false;
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}
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if (!IsSelectSkillCheck(receiveData, indexToCardBase, isEvol: false))
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{
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LocalLog.AccumulateTraceLog("IsOperateReceive IsSelectSkillCheck");
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return false;
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}
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if (!IsChoiceSkillActivate(receiveData, indexToCardBase))
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{
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LocalLog.AccumulateTraceLog("NotPlayChoiceActivate");
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return false;
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}
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break;
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}
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}
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}
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}
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catch
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{
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return false;
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}
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return true;
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}
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private bool IsSelectSkillCheck(NetworkBattleReceiver.ReceiveData receiveData, BattleCardBase playCard, bool isEvol)
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{
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if (receiveData.OpponentTargetDataList.Count() == 0)
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{
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return true;
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}
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SkillCollectionBase skillCollectionBase = null;
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skillCollectionBase = (isEvol ? playCard.EvolutionSkills : playCard.Skills);
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BattlePlayerPair battlePlayerPair = _battleMgr.GetBattlePlayerPair(isPlayer: false);
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if (receiveData.OpponentTargetDataList.Count() == 0 && skillCollectionBase.Any())
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{
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IEnumerable<SkillBase> enumerable = skillCollectionBase.Where(delegate(SkillBase s)
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{
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bool flag = s.ApplyingTargetFilter is SkillTargetInPlayFilter || s.ApplyingTargetFilter is SkillTargetInPlayOtherSelfFilter || s.ApplyingTargetFilter is SkillTargetInplaySelfAndClassFilter;
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return s.IsUserSelectType && flag && ActionProcessor.GetSkillUserSelectableTargets(s, battlePlayerPair) != null && s.CheckCondition(battlePlayerPair, new SkillConditionCheckerOption(), isPrePlay: true);
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});
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if (enumerable != null && enumerable.Any())
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{
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return false;
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}
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return true;
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}
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IEnumerable<SkillBase> source = skillCollectionBase.Where((SkillBase s) => s.IsUserSelectType && !(s is Skill_fusion) && s.CheckCondition(battlePlayerPair, new SkillConditionCheckerOption(), isPrePlay: true));
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SkillBase skillBase = null;
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if (source.Count() > 0)
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{
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skillBase = ((source.Count() > 1) ? source.ToList().Last() : source.ToList().First());
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}
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if (skillBase == null)
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{
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return true;
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}
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IEnumerable<BattleCardBase> skillUserSelectableTargets = ActionProcessor.GetSkillUserSelectableTargets(skillBase, battlePlayerPair);
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if (skillUserSelectableTargets == null)
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{
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LocalLog.AccumulateTraceLog("IsSelectSkillCheck selectableTargets null");
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return false;
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}
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foreach (BattleCardBase item in NetworkBattleGenericTool.GetOpposingCardObjTarget(_battleMgr, receiveData.OpponentTargetDataList))
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{
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if (skillUserSelectableTargets.Contains(item))
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{
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return true;
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}
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}
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LocalLog.AccumulateTraceLog("IsSelectSkillCheck false");
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return false;
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}
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private bool IsChoiceSkillActivate(NetworkBattleReceiver.ReceiveData receiveData, BattleCardBase cardBase)
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{
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if (receiveData.IsChoice)
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{
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CardParameter cardParameterFromId = CardMaster.GetInstanceForBattle().GetCardParameterFromId(receiveData.transformBeforeCardId);
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BattleCardBase battleCardBase = BattleManagerBase.GetIns().CreateBattleCard(cardParameterFromId.BaseCardId, cardBase.IsPlayer, null, cardParameterFromId, cardBase.SelfBattlePlayer, 0);
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foreach (CardDataModel item in receiveData.SkillConditionCheckList.FindAll((CardDataModel x) => x.publishedActiveSkillCount != 0))
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{
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if (item.publishedActiveSkillCount == -1)
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{
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continue;
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}
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foreach (SkillBase skill in battleCardBase.Skills)
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{
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if (skill.ApplyingTargetFilter is SkillTargetChosenCardsFilter)
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{
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Object.DestroyImmediate(battleCardBase.BattleCardView.GameObject);
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battleCardBase = null;
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return item.activate == 1;
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}
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}
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}
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Object.DestroyImmediate(battleCardBase.BattleCardView.GameObject);
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battleCardBase = null;
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}
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return true;
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}
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}
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