feat(battle-engine): M1 auto-copy closure (782 battle-logic files)
Compile-driven bulk-copy loop (tools/engine-port/m1_copy_loop.py) pulled the precise reference closure of the battle-core roots, stopping at the classify god-object/View-VFX-UI boundary. 782 files; no re-explosion (M0 had estimated ~order 1000). Residual frontier = 52 shim-classified + 80 external (Unity/BCL) types to author next.
This commit is contained in:
12
SVSim.BattleEngine/Engine/ICardCostModifier.cs
Normal file
12
SVSim.BattleEngine/Engine/ICardCostModifier.cs
Normal file
@@ -0,0 +1,12 @@
|
||||
public interface ICardCostModifier
|
||||
{
|
||||
int Cost { get; }
|
||||
|
||||
bool IsClearBeforeModifier { get; }
|
||||
|
||||
bool IsResidentModifier { get; }
|
||||
|
||||
int CalcCost(int baseCost);
|
||||
|
||||
ICardCostModifier Clone();
|
||||
}
|
||||
Reference in New Issue
Block a user