feat(battle-engine): EffectType full enum + collection/card/vfx extension copies

Replaces partial EffectMgr.EffectType with all 226 decomp values; copies the
IsNotNullOrEmpty/EquelsID/FindFromCardId/GetAllFuncVfxResults extension files +
UI extensions; adds Renderer/MeshFilter shared-material/mesh/sortingOrder. Compile
loop then closed the revealed deps (3242 files). 9.1k -> 18 errors.
This commit is contained in:
gamer147
2026-06-05 20:38:56 -04:00
parent c3bd39f2cb
commit 0455ff649e
196 changed files with 16452 additions and 19 deletions

View File

@@ -0,0 +1,22 @@
namespace Wizard.Battle;
public static class IBattleCardUniqueIDExtension
{
public static bool EquelsID(this IBattleCardUniqueID lhs, IBattleCardUniqueID rhs)
{
if (lhs == null || rhs == null)
{
return false;
}
if (lhs.IsPlayer == rhs.IsPlayer)
{
return lhs.Index == rhs.Index;
}
return false;
}
public static string GetName(this IBattleCardUniqueID cardId)
{
return (cardId.IsPlayer ? "p" : "e") + cardId.Index;
}
}