feat(battle-engine): EffectType full enum + collection/card/vfx extension copies

Replaces partial EffectMgr.EffectType with all 226 decomp values; copies the
IsNotNullOrEmpty/EquelsID/FindFromCardId/GetAllFuncVfxResults extension files +
UI extensions; adds Renderer/MeshFilter shared-material/mesh/sortingOrder. Compile
loop then closed the revealed deps (3242 files). 9.1k -> 18 errors.
This commit is contained in:
gamer147
2026-06-05 20:38:56 -04:00
parent c3bd39f2cb
commit 0455ff649e
196 changed files with 16452 additions and 19 deletions

View File

@@ -0,0 +1,16 @@
using System.Collections.Generic;
namespace Wizard;
public class TournamentData
{
public List<TournamentRoundData> Rounds;
public void CollectResourcePath(ref List<string> resourceList)
{
foreach (TournamentRoundData round in Rounds)
{
round.CollectResourcePath(ref resourceList);
}
}
}