feat(battle-engine): EffectType full enum + collection/card/vfx extension copies

Replaces partial EffectMgr.EffectType with all 226 decomp values; copies the
IsNotNullOrEmpty/EquelsID/FindFromCardId/GetAllFuncVfxResults extension files +
UI extensions; adds Renderer/MeshFilter shared-material/mesh/sortingOrder. Compile
loop then closed the revealed deps (3242 files). 9.1k -> 18 errors.
This commit is contained in:
gamer147
2026-06-05 20:38:56 -04:00
parent c3bd39f2cb
commit 0455ff649e
196 changed files with 16452 additions and 19 deletions

View File

@@ -0,0 +1,39 @@
using LitJson;
namespace Wizard;
public class SealedSelectPhantomCardTask : BaseTask
{
public class Param : BaseParam
{
public int select_card_id;
public bool is_retire;
public Param(int selectCardId, bool isRetire)
{
select_card_id = selectCardId;
is_retire = isRetire;
}
}
public SealedSelectPhantomCardTask(int selectCardId)
{
base.type = ApiType.Type.ArenaSealedSelectPhantomCard;
base.Params = new Param(selectCardId, Data.ArenaData.SealedData.IsRetired.Value);
}
protected override int Parse()
{
int num = base.Parse();
if (num != 1)
{
return num;
}
JsonData jsonData = base.ResponseData["data"];
SealedData sealedData = Data.ArenaData.SealedData;
sealedData.SetRewardInfo(jsonData);
sealedData.UpdateHaveUserGoodsNum(jsonData);
return num;
}
}