feat(battle-engine): EffectType full enum + collection/card/vfx extension copies
Replaces partial EffectMgr.EffectType with all 226 decomp values; copies the IsNotNullOrEmpty/EquelsID/FindFromCardId/GetAllFuncVfxResults extension files + UI extensions; adds Renderer/MeshFilter shared-material/mesh/sortingOrder. Compile loop then closed the revealed deps (3242 files). 9.1k -> 18 errors.
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29
SVSim.BattleEngine/Engine/Wizard/MyPageSettingUpdateTask.cs
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29
SVSim.BattleEngine/Engine/Wizard/MyPageSettingUpdateTask.cs
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using System.Collections.Generic;
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namespace Wizard;
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public class MyPageSettingUpdateTask : BaseTask
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{
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public class TaskParam : BaseParam
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{
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public int select_type;
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public string mypage_id;
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public string[] mypage_id_list;
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}
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public MyPageSettingUpdateTask()
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{
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base.type = ApiType.Type.MyPageSettingUpdate;
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}
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public void SetParameter(MyPageDetail.BGType type, string id, List<string> randomList)
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{
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TaskParam taskParam = new TaskParam();
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taskParam.select_type = (int)type;
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taskParam.mypage_id = id;
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taskParam.mypage_id_list = randomList.ToArray();
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base.Params = taskParam;
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}
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}
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