feat(battle-engine): EffectType full enum + collection/card/vfx extension copies

Replaces partial EffectMgr.EffectType with all 226 decomp values; copies the
IsNotNullOrEmpty/EquelsID/FindFromCardId/GetAllFuncVfxResults extension files +
UI extensions; adds Renderer/MeshFilter shared-material/mesh/sortingOrder. Compile
loop then closed the revealed deps (3242 files). 9.1k -> 18 errors.
This commit is contained in:
gamer147
2026-06-05 20:38:56 -04:00
parent c3bd39f2cb
commit 0455ff649e
196 changed files with 16452 additions and 19 deletions

View File

@@ -0,0 +1,29 @@
using System.Collections.Generic;
namespace Wizard;
public class MyPageSettingUpdateTask : BaseTask
{
public class TaskParam : BaseParam
{
public int select_type;
public string mypage_id;
public string[] mypage_id_list;
}
public MyPageSettingUpdateTask()
{
base.type = ApiType.Type.MyPageSettingUpdate;
}
public void SetParameter(MyPageDetail.BGType type, string id, List<string> randomList)
{
TaskParam taskParam = new TaskParam();
taskParam.select_type = (int)type;
taskParam.mypage_id = id;
taskParam.mypage_id_list = randomList.ToArray();
base.Params = taskParam;
}
}