feat(battle-engine): EffectType full enum + collection/card/vfx extension copies
Replaces partial EffectMgr.EffectType with all 226 decomp values; copies the IsNotNullOrEmpty/EquelsID/FindFromCardId/GetAllFuncVfxResults extension files + UI extensions; adds Renderer/MeshFilter shared-material/mesh/sortingOrder. Compile loop then closed the revealed deps (3242 files). 9.1k -> 18 errors.
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121
SVSim.BattleEngine/Engine/Wizard/MyPageBGRandomSelectDialog.cs
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121
SVSim.BattleEngine/Engine/Wizard/MyPageBGRandomSelectDialog.cs
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using Cute;
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using UnityEngine;
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using Wizard.UI.Dialog.ImageSelection;
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namespace Wizard;
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public class MyPageBGRandomSelectDialog : MonoBehaviour
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{
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[SerializeField]
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private ImageSelection _imageSelection;
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[SerializeField]
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private UIButton _btnAllOff;
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[SerializeField]
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private UILabel _labelButton;
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public static void Create(List<string> currentSelectIdList, int panelDepth, Action<List<string>> onDecide)
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{
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GameObject gameObject = UnityEngine.Object.Instantiate(Resources.Load("UI/layoutParts/MyPage/MyPageBGRandomSelectDialog")) as GameObject;
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MyPageBGRandomSelectDialog customDialog = gameObject.GetComponent<MyPageBGRandomSelectDialog>();
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DialogBase dialogBase = UIManager.GetInstance().CreateDialogClose();
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dialogBase.SetSize(DialogBase.Size.XL);
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dialogBase.SetTitleLabel(Data.SystemText.Get("MyPage_0103"));
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dialogBase.SetButtonLayout(DialogBase.ButtonLayout.OkBtn);
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dialogBase.SetObj(gameObject);
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dialogBase.SetPanelDepth(panelDepth);
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dialogBase.onPushButton1 = delegate
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{
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onDecide.Call(customDialog._imageSelection.GetSelectedList());
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};
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customDialog.Initialize(panelDepth, dialogBase, currentSelectIdList);
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}
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private void Initialize(int panelDepth, DialogBase dialog, List<string> currentSelectIdList)
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{
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_btnAllOff.onClick.Clear();
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_btnAllOff.onClick.Add(new EventDelegate(delegate
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{
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GameMgr.GetIns().GetSoundMgr().PlaySe(Se.TYPE.SYS_COMMON_BUTTON);
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OnClickAllOffButton();
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}));
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_imageSelection.Create(panelDepth, dialog);
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foreach (MyPageCustomBGMasterData myPageCustomBGMaster in Data.Master.MyPageCustomBGMasterList)
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{
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if (currentSelectIdList.Contains(myPageCustomBGMaster.Id))
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{
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AddItem(myPageCustomBGMaster.Id);
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}
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}
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foreach (MyPageCustomBGMasterData myPageCustomBGMaster2 in Data.Master.MyPageCustomBGMasterList)
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{
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if (Data.Load.data.AcquiredMyPageBGList.Contains(myPageCustomBGMaster2.Id) && !currentSelectIdList.Contains(myPageCustomBGMaster2.Id))
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{
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AddItem(myPageCustomBGMaster2.Id);
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}
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}
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_imageSelection.SelectMultiItem(currentSelectIdList);
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_imageSelection.SetDisplayPage(0);
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_imageSelection.LoadDisplayPage();
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_imageSelection.Open();
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UpdateAllButton();
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}
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private void AddItem(string id)
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{
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ResourcesManager.AssetLoadPathType type = ResourcesManager.AssetLoadPathType.MyPageBackGroundRandomSelectIcon;
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_imageSelection.AddItem(id, null, isSelectable: true, () => true, Toolbox.ResourcesManager.GetAssetTypePath(id, type), Toolbox.ResourcesManager.GetAssetTypePath(id, type, isfetch: true), isDisplaySprite: false, string.Empty, null, delegate
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{
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}, delegate
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{
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UpdateAllButton();
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}, delegate(GameObject g)
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{
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StartCoroutine(PushedAnimation(g));
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});
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}
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private IEnumerator PushedAnimation(GameObject obj)
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{
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TweenScale scl = obj.GetComponent<TweenScale>();
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if ((bool)scl)
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{
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scl.PlayForward();
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while (Input.GetMouseButton(0))
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{
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yield return null;
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}
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scl.PlayReverse();
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}
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}
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private void OnClickAllOffButton()
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{
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if (_imageSelection.GetSelectedList().Count > 0)
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{
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_imageSelection.SelectCancelAll();
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}
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else
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{
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_imageSelection.SelectAll();
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}
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UpdateAllButton();
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}
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private void UpdateAllButton()
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{
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SystemText systemText = Data.SystemText;
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if (_imageSelection.GetSelectedList().Count > 0)
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{
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_labelButton.text = systemText.Get("Card_0259");
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}
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else
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{
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_labelButton.text = systemText.Get("Card_0260");
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}
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}
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}
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