feat(battle-engine): EffectType full enum + collection/card/vfx extension copies
Replaces partial EffectMgr.EffectType with all 226 decomp values; copies the IsNotNullOrEmpty/EquelsID/FindFromCardId/GetAllFuncVfxResults extension files + UI extensions; adds Renderer/MeshFilter shared-material/mesh/sortingOrder. Compile loop then closed the revealed deps (3242 files). 9.1k -> 18 errors.
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24
SVSim.BattleEngine/Engine/Wizard/GatheringUpdateDeckName.cs
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24
SVSim.BattleEngine/Engine/Wizard/GatheringUpdateDeckName.cs
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namespace Wizard;
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public class GatheringUpdateDeckName : BaseTask
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{
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public class GatheringUpdateDeckNameParam : BaseParam
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{
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public int deck_no;
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public string deck_name;
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}
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public GatheringUpdateDeckName()
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{
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base.type = ApiType.Type.GatheringUpdateDeckName;
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}
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public void SetParameter(int deckNo, string deckName)
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{
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GatheringUpdateDeckNameParam gatheringUpdateDeckNameParam = new GatheringUpdateDeckNameParam();
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gatheringUpdateDeckNameParam.deck_no = deckNo;
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gatheringUpdateDeckNameParam.deck_name = deckName;
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base.Params = gatheringUpdateDeckNameParam;
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}
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}
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