feat(battle-engine): EffectType full enum + collection/card/vfx extension copies
Replaces partial EffectMgr.EffectType with all 226 decomp values; copies the IsNotNullOrEmpty/EquelsID/FindFromCardId/GetAllFuncVfxResults extension files + UI extensions; adds Renderer/MeshFilter shared-material/mesh/sortingOrder. Compile loop then closed the revealed deps (3242 files). 9.1k -> 18 errors.
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SVSim.BattleEngine/Engine/Wizard/GatheringGetSelfInfoTask.cs
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50
SVSim.BattleEngine/Engine/Wizard/GatheringGetSelfInfoTask.cs
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using System.Collections.Generic;
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using LitJson;
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namespace Wizard;
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public class GatheringGetSelfInfoTask : BaseTask
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{
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public GatheringInfo Info { get; private set; }
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public bool HasInvite { get; private set; }
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public GatheringEntrySetting EntrySetting { get; private set; }
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public List<int> ChatStampList { get; private set; } = new List<int>();
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public string _hashTags { get; private set; }
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public GatheringGetSelfInfoTask(bool isDependGatheringInfo)
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{
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base.type = (isDependGatheringInfo ? ApiType.Type.GatheringInfoDependJoin : ApiType.Type.GatheringSelfInfo);
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}
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protected override int Parse()
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{
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int num = base.Parse();
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if (num != 1)
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{
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return num;
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}
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JsonData jsonData = base.ResponseData["data"];
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if (jsonData.Keys.Contains("has_invite"))
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{
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HasInvite = jsonData["has_invite"].ToInt() != 0;
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}
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if (jsonData.Count == 0 || !jsonData.Keys.Contains("gathering"))
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{
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Info = new GatheringInfo();
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return num;
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}
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Info = new GatheringInfo(jsonData);
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EntrySetting = new GatheringEntrySetting(Info.Rule);
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JsonData jsonData2 = jsonData["usable_stamp_list"];
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for (int i = 0; i < jsonData2.Count; i++)
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{
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ChatStampList.Add(jsonData2[i].ToInt());
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}
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_hashTags = jsonData["hash_tag"].ToString();
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return num;
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}
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}
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