feat(battle-engine): EffectType full enum + collection/card/vfx extension copies
Replaces partial EffectMgr.EffectType with all 226 decomp values; copies the IsNotNullOrEmpty/EquelsID/FindFromCardId/GetAllFuncVfxResults extension files + UI extensions; adds Renderer/MeshFilter shared-material/mesh/sortingOrder. Compile loop then closed the revealed deps (3242 files). 9.1k -> 18 errors.
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34
SVSim.BattleEngine/Engine/Wizard/GatheringGetInfoTask.cs
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34
SVSim.BattleEngine/Engine/Wizard/GatheringGetInfoTask.cs
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namespace Wizard;
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public class GatheringGetInfoTask : BaseTask
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{
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public class GatheringGetInfoTaskParam : BaseParam
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{
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public string gathering_id;
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}
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public GatheringInfo Info { get; private set; }
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public GatheringGetInfoTask()
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{
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base.type = ApiType.Type.GatheringGetInfo;
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}
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public void SetParameter(string id)
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{
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GatheringGetInfoTaskParam gatheringGetInfoTaskParam = new GatheringGetInfoTaskParam();
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gatheringGetInfoTaskParam.gathering_id = id;
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base.Params = gatheringGetInfoTaskParam;
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}
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protected override int Parse()
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{
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int num = base.Parse();
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if (num != 1)
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{
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return num;
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}
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Info = new GatheringInfo(base.ResponseData["data"]);
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return num;
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}
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}
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