feat(battle-engine): EffectType full enum + collection/card/vfx extension copies
Replaces partial EffectMgr.EffectType with all 226 decomp values; copies the IsNotNullOrEmpty/EquelsID/FindFromCardId/GetAllFuncVfxResults extension files + UI extensions; adds Renderer/MeshFilter shared-material/mesh/sortingOrder. Compile loop then closed the revealed deps (3242 files). 9.1k -> 18 errors.
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107
SVSim.BattleEngine/Engine/Wizard/GatheringEntryConfirm.cs
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107
SVSim.BattleEngine/Engine/Wizard/GatheringEntryConfirm.cs
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using System.Collections.Generic;
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using Cute;
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using UnityEngine;
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using Wizard.RoomMatch;
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namespace Wizard;
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public class GatheringEntryConfirm : MonoBehaviour
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{
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[SerializeField]
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private GatheringRuleView _ruleView;
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[SerializeField]
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private UserPlateBase _ownerPlate;
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private List<string> _loadedResourceList = new List<string>();
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private GatheringInfo _info;
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private void Start()
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{
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}
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private void OnDestroy()
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{
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if (_loadedResourceList.Count > 0)
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{
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Toolbox.ResourcesManager.RemoveAssetGroup(_loadedResourceList);
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_loadedResourceList.Clear();
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}
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}
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public void StartConfirm(GatheringGetInfoTask task)
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{
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base.gameObject.SetActive(value: false);
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_info = task.Info;
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GatheringUserInfo ownerInfo = _info.OwnerInfo;
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_loadedResourceList.AddRange(ownerInfo.GetUserAssetPathList());
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UIManager.GetInstance().StartCoroutine(Toolbox.ResourcesManager.LoadAssetGroupAsync(_loadedResourceList, delegate
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{
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base.gameObject.SetActive(value: true);
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DialogBase dialogBase = UIManager.GetInstance().CreateDialogClose();
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_ruleView.SetGatheringInfo(task.Info);
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dialogBase.SetObj(base.gameObject);
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dialogBase.SetSize(DialogBase.Size.M);
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dialogBase.SetButtonLayout(DialogBase.ButtonLayout.BlueBtn_CancelBtn);
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dialogBase.SetButtonText(Data.SystemText.Get("Gathering_Join_0003"));
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dialogBase.SetTitleLabel(Data.SystemText.Get("Gathering_Menu_0002"));
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dialogBase.onPushButton1 = delegate
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{
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OnClickEntryButton();
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};
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_ownerPlate.InitializeSimplePlate(ownerInfo);
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}));
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}
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private void OnClickEntryButton()
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{
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GameMgr.GetIns().GetSoundMgr().PlaySe(Se.TYPE.SYS_BTN_DECIDE);
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if (_info.Rule.IsEntryDeckOnly)
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{
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DialogBase dialogBase = UIManager.GetInstance().CreateDialogClose();
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dialogBase.SetButtonLayout(DialogBase.ButtonLayout.BlueBtn_CancelBtn);
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dialogBase.SetTitleLabel(Data.SystemText.Get("Gathering_0025"));
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dialogBase.SetText(Data.SystemText.Get("Gathering_Join_0007"));
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dialogBase.SetButtonText(Data.SystemText.Get("Gathering_0022"));
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dialogBase.onPushButton1 = delegate
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{
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ShowDeckListDialog(_info);
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};
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}
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else
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{
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GatheringEntryTask gatheringEntryTask = new GatheringEntryTask();
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gatheringEntryTask.SetParameter(_info.Id, null);
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UIManager.GetInstance().StartCoroutine(Toolbox.NetworkManager.Connect(gatheringEntryTask, delegate
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{
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OnSuccessEntry();
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}));
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}
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}
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public static void ShowDeckListDialog(GatheringInfo info)
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{
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string deckListHeader = Data.SystemText.Get("Gathering_0026");
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MultiDeckSelectDialog.Create(RoomConnectController.RuleSelectDeckCount(info.Rule.BattleParameterInstance.Rule), info.Rule.BattleParameterInstance.DeckFormat, deckListHeader).OnDecide = delegate(List<DeckData> deckList)
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{
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EntryGathering(deckList, info);
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};
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}
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public static void EntryGathering(List<DeckData> deckList, GatheringInfo info)
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{
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GatheringEntryTask gatheringEntryTask = new GatheringEntryTask();
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gatheringEntryTask.SetParameter(info.Id, deckList);
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UIManager.GetInstance().StartCoroutine(Toolbox.NetworkManager.Connect(gatheringEntryTask, delegate
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{
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OnSuccessEntry();
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}));
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}
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public static void OnSuccessEntry()
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{
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GatheringChat.ResetLatestReadChatMessageId();
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UIManager.GetInstance().ChangeViewScene(UIManager.ViewScene.Gathering);
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}
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}
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