feat(battle-engine): EffectType full enum + collection/card/vfx extension copies
Replaces partial EffectMgr.EffectType with all 226 decomp values; copies the IsNotNullOrEmpty/EquelsID/FindFromCardId/GetAllFuncVfxResults extension files + UI extensions; adds Renderer/MeshFilter shared-material/mesh/sortingOrder. Compile loop then closed the revealed deps (3242 files). 9.1k -> 18 errors.
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SVSim.BattleEngine/Engine/Wizard/Gathering.cs
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100
SVSim.BattleEngine/Engine/Wizard/Gathering.cs
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using System;
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using System.Collections;
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using Cute;
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using UnityEngine;
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namespace Wizard;
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public class Gathering : UIBase
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{
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[SerializeField]
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private GatheringEntry _entryRoot;
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[SerializeField]
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private GatheringJoining _joiningRoot;
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public override void onFirstStart()
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{
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_entryRoot.InitializeUI();
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_joiningRoot.InitializeUI();
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_entryRoot.gameObject.SetActive(value: false);
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_joiningRoot.gameObject.SetActive(value: false);
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base.IsShowFooterMenu = true;
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base.onFirstStart();
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Data.MyPageNotifications.data.GatheringMyPageInfo.IsMatchingNotification = false;
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if (Data.MyPage.data != null)
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{
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UIManager.GetInstance()._Footer.UpdateArenaBadgeIcon();
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}
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GatheringGetSelfInfoTask task = new GatheringGetSelfInfoTask(isDependGatheringInfo: false);
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StartCoroutine(Toolbox.NetworkManager.Connect(task, delegate
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{
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Initialize(task);
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}));
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}
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private UIManager.ChangeViewSceneParam CreateBackButtonParam()
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{
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return new UIManager.ChangeViewSceneParam
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{
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MyPageMenuIndex = 3,
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OnFinishChangeView = delegate
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{
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MyPageMenu.Instance.GoToGatheringActionMenu();
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}
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};
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}
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public static void BackToMyPageForDrop()
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{
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UIManager.ChangeViewSceneParam changeViewSceneParam = new UIManager.ChangeViewSceneParam();
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changeViewSceneParam.MyPageMenuIndex = 3;
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changeViewSceneParam.OnFinishChangeView = delegate
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{
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MyPageMenu.Instance.GoToGatheringActionMenu();
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};
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UIManager.GetInstance().ChangeViewScene(UIManager.ViewScene.MyPage, changeViewSceneParam);
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}
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private void Initialize(GatheringGetSelfInfoTask task)
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{
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GatheringInfo info = task.Info;
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string titleMsg;
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if (info.Role == GatheringRule.eRole.NONE)
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{
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_entryRoot.Initialize(task);
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titleMsg = Data.SystemText.Get("Gathering_0002");
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}
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else
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{
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_joiningRoot.Initialize();
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titleMsg = Data.SystemText.Get("Gathering_0034");
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}
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_entryRoot.gameObject.SetActive(info.Role == GatheringRule.eRole.NONE);
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_joiningRoot.gameObject.SetActive(info.Role != GatheringRule.eRole.NONE);
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_joiningRoot.OnReceiveSelfInfo(info);
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UIManager.GetInstance().CreateTopBar(base.gameObject, titleMsg, UIManager.ViewScene.MyPage, MoneyDraw: true, CreateBackButtonParam()).gameObject.layer = LayerMask.NameToLayer("MyPage");
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StartCoroutine(WaitForCommonBackGround(delegate
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{
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UIManager.GetInstance().OnReadyViewScene(isFadein: true);
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}));
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}
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private IEnumerator WaitForCommonBackGround(Action onComplete)
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{
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while (!CommonBackGround.Instance.IsFinishLod)
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{
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yield return null;
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}
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while (!CommonBackGround.Instance.IsFinishEffectLoading())
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{
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yield return null;
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}
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onComplete?.Invoke();
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}
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public override bool IsUseCommonBackground()
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{
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return true;
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}
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}
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