feat(battle-engine): EffectType full enum + collection/card/vfx extension copies
Replaces partial EffectMgr.EffectType with all 226 decomp values; copies the IsNotNullOrEmpty/EquelsID/FindFromCardId/GetAllFuncVfxResults extension files + UI extensions; adds Renderer/MeshFilter shared-material/mesh/sortingOrder. Compile loop then closed the revealed deps (3242 files). 9.1k -> 18 errors.
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27
SVSim.BattleEngine/Engine/Wizard/ConventionDeckOrderTask.cs
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27
SVSim.BattleEngine/Engine/Wizard/ConventionDeckOrderTask.cs
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namespace Wizard;
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public class ConventionDeckOrderTask : BaseTask
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{
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public class DeckOrderTaskParam : BaseParam
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{
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public string tournament_id;
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public int[] deck_order;
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public int deck_format;
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}
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public ConventionDeckOrderTask()
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{
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base.type = ApiType.Type.ConventionDeckOrder;
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}
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public void SetParameter(string tournament_id, int[] deck_order, Format format)
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{
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DeckOrderTaskParam deckOrderTaskParam = new DeckOrderTaskParam();
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deckOrderTaskParam.tournament_id = tournament_id;
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deckOrderTaskParam.deck_order = deck_order;
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deckOrderTaskParam.deck_format = Data.FormatConvertApi(format);
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base.Params = deckOrderTaskParam;
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}
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}
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