feat(battle-engine): EffectType full enum + collection/card/vfx extension copies
Replaces partial EffectMgr.EffectType with all 226 decomp values; copies the IsNotNullOrEmpty/EquelsID/FindFromCardId/GetAllFuncVfxResults extension files + UI extensions; adds Renderer/MeshFilter shared-material/mesh/sortingOrder. Compile loop then closed the revealed deps (3242 files). 9.1k -> 18 errors.
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using System.Collections.Generic;
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using LitJson;
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namespace Wizard;
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public class ColosseumDeckEntryAvatarTask : BaseTask
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{
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public class ColosseumDeckEntryHOFTaskParam : BaseParam
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{
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public string deck_no_list;
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}
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public ColosseumDeckEntryAvatarTask()
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{
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base.type = ApiType.Type.ColosseumAvatarDeckEntry;
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}
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public void SetParameter(List<DeckData> deckList)
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{
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ColosseumDeckEntryHOFTaskParam colosseumDeckEntryHOFTaskParam = new ColosseumDeckEntryHOFTaskParam();
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List<int> list = new List<int>();
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for (int i = 0; i < deckList.Count; i++)
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{
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list.Add(deckList[i].GetDeckID());
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}
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colosseumDeckEntryHOFTaskParam.deck_no_list = JsonMapper.ToJson(list);
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base.Params = colosseumDeckEntryHOFTaskParam;
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}
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}
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